Grandmasters: GhettoNerd /129
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] cyclone extra distance [10] |
level | 57 |
main hand weapon type | 8 |
off hand weapon type | 14 |
local extra max charges | 19 |
block while dual wielding % | 15 |
damage +% | 18 |
physical damage +% | 39 |
local physical damage +% | 54 |
attack minimum added physical damage | 1 |
attack maximum added physical damage | 4 |
physical axe damage +% | 147 |
cold damage +% | 4 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 41 |
attack speed +% | 16 |
melee attack speed +% | 4 |
axe attack speed +% | 9 |
accuracy rating | 191 |
accuracy rating +% | 20 |
axe accuracy rating +% | 25 |
base life gained on enemy death | 10 |
base stun threshold reduction +% | 11 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 438 |
physical damage reduction rating +% | 24 |
local physical damage reduction rating +% | 167 |
base evasion rating | 270 |
base maximum life | 378 |
maximum life +% | 126 |
base life regeneration rate per minute | 261 |
base maximum mana | 40 |
mana regeneration rate per minute % | 105 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 45 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 62 |
base cold damage resistance % | 24 |
base lightning damage resistance % | 33 |
base item found rarity +% | 25 |
base movement velocity +% | 10 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
main hand base weapon attack duration ms | 800 |
main hand base maximum attack distance | 7 |
main hand quality | 20 |
two handed melee physical damage +% | 204 |
two handed melee stun duration +% | 20 |
two handed melee attack speed +% | 30 |
two handed melee accuracy rating +% | 20 |
base stun duration +% | 25 |
local base physical damage reduction rating | 58 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
local charges added +% | 78 |
local recharge on take crit | 3 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 264 |
melee physical damage +% | 56 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 243 |
additional strength | 21 |
base intelligence | 24 |
base dexterity | 63 |
additional dexterity | 25 |
additional all attributes | 18 |
base critical strike multiplier | 150 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
main hand local physical damage +% | 54 |
main hand local minimum added physical damage | 69 |
main hand local maximum added physical damage | 104 |
main hand local critical strike chance | 500 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 36 |
melee range + | 3 |
footstep effect variation | 4 |
number of equipped uniques | 2 |
additional strength and intelligence | 16 |
local charges used +% | -24 |
fire and cold damage resistance % | 13 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
physical attack damage +% | 26 |
attack damage +% | 8 |
damage vs enemies on low life +% | 20 |
pvp shield damage +% final | -15 |
number of equipped magic items | 2 |
object inherent damage +% final per frenzy charge | 4 |
fortify duration +% | 10 |
physical damage reduction rating +% while fortify is active | 20 |
melee physical damage +% while fortify is active | 35 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
stun threshold +% | 20 |
physical damage to return to melee attacker | 8 |
chance to gain onslaught on kill for 4 seconds % | 10 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max fortification +1 per 5 | 15 |
max frost nova stacks | 20 |
max charged attack stacks | 50 |
base body armour physical damage reduction rating | 519 |
current difficulty | 2 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |