Grandmasters: Yoda_Onehundred /152
StatValue
IsDisabled0
level93
main hand weapon type14
off hand weapon type13
shield block %44
old do not use spell block % from assumed block value80
block while dual wielding %15
block recovery +%120
shield armour +%75
spell damage +%14
physical damage +%14
attack minimum added physical damage69
attack maximum added physical damage134
attack speed +%66
melee attack speed +%4
accuracy rating20
accuracy rating +%32
base critical strike multiplier +45
base stun threshold reduction +%17
maximum physical damage reduction %90
base physical damage reduction rating919
physical damage reduction rating +%60
local physical damage reduction rating +%155
base evasion rating884
base maximum life636
maximum life +%199
base maximum mana74
maximum mana +%49
mana regeneration rate per minute %105
mana regeneration rate +%60
base maximum energy shield38
maximum energy shield +%25
energy shield recharge rate per minute %1200
base resist all elements %55
resist all elements % per endurance charge4
base fire damage resistance %96
base cold damage resistance %80
base lightning damage resistance %70
base chaos damage resistance %20
totem life +%16
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%16
main hand base weapon attack duration ms833
main hand base maximum attack distance4
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
chance to gain endurance charge on block %10
totem duration +%16
base skill area of effect +%18
physical damage reduction % per endurance charge4
life regeneration rate per minute %384
dummy stat display nothing2
melee physical damage +%64
maximum block %75
base shield evasion rating197
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength275
additional strength58
base intelligence75
base dexterity125
additional dexterity15
base critical strike multiplier150
area damage +%53
keystone iron reflexes1
mana % to add as energy shield10
ignore armour movement penalties20
from armour movement speed +%-3
local armour and evasion +%274
main hand local minimum added physical damage2
main hand local maximum added physical damage6
base reservation +%-6
base aura area of effect +%20
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
local display socketed gems get blind level18
dual wield inherent attack speed +% final10
unique facebreaker unarmed melee physical damage +% final800
extra gore2
evasion and physical damage reduction rating +%60
additional block %3
monster base block %28
melee range +2
disable chest slot1
local display socketed gems get faster attacks level18
local display socketed gems get melee physical damage level18
summon totem cast speed +%31
melee damage +%24
mana gained on block8
footstep effect variation27
number of equipped uniques6
fire damage % to add as chaos5
totem damage +%79
totem skill cast speed +%11
totem skill attack speed +%18
fire and lightning damage resistance %12
attack and cast speed +%5
map spawn two bosses20
base spell block %11
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
physical attack damage +%26
melee physical damage +% while holding shield112
attack speed +% while holding shield17
resolute technique1
fire critical strike chance +%18
pvp shield damage +% final-15
number of assigned keystones3
object inherent damage +% final per frenzy charge4
number of equipped corrupted items1
base strength and dexterity20
base strength and intelligence40
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
burning ground effect on self +%-100
stun threshold +%20
bleed on hit with attacks %15
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%19
max talisman degen stacks20
endurance charge on kill %28
max frost nova stacks20
max charged attack stacks6
scion helmet skill maximum totems +1
% chance to gain power charge on placing a totem20
damage +% for 4 seconds when you kill a bleeding enemy30
display can take character start point4
current difficulty1
number of equipped items8
damage +% final vs non taunt target from ot-10
max fire beam stacks8
keystone ancestral bond1
damage taken when hit +% final per fortification-1
base max fortification20