Grandmasters: Yoda_Onehundred /152
Stat | Value |
---|---|
IsDisabled | 0 |
level | 93 |
main hand weapon type | 14 |
off hand weapon type | 13 |
shield block % | 44 |
old do not use spell block % from assumed block value | 80 |
block while dual wielding % | 15 |
block recovery +% | 120 |
shield armour +% | 75 |
spell damage +% | 14 |
physical damage +% | 14 |
attack minimum added physical damage | 69 |
attack maximum added physical damage | 134 |
attack speed +% | 66 |
melee attack speed +% | 4 |
accuracy rating | 20 |
accuracy rating +% | 32 |
base critical strike multiplier + | 45 |
base stun threshold reduction +% | 17 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 919 |
physical damage reduction rating +% | 60 |
local physical damage reduction rating +% | 155 |
base evasion rating | 884 |
base maximum life | 636 |
maximum life +% | 199 |
base maximum mana | 74 |
maximum mana +% | 49 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 60 |
base maximum energy shield | 38 |
maximum energy shield +% | 25 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 55 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 96 |
base cold damage resistance % | 80 |
base lightning damage resistance % | 70 |
base chaos damage resistance % | 20 |
totem life +% | 16 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 16 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 4 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
chance to gain endurance charge on block % | 10 |
totem duration +% | 16 |
base skill area of effect +% | 18 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 384 |
dummy stat display nothing | 2 |
melee physical damage +% | 64 |
maximum block % | 75 |
base shield evasion rating | 197 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 275 |
additional strength | 58 |
base intelligence | 75 |
base dexterity | 125 |
additional dexterity | 15 |
base critical strike multiplier | 150 |
area damage +% | 53 |
keystone iron reflexes | 1 |
mana % to add as energy shield | 10 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local armour and evasion +% | 274 |
main hand local minimum added physical damage | 2 |
main hand local maximum added physical damage | 6 |
base reservation +% | -6 |
base aura area of effect +% | 20 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
local display socketed gems get blind level | 18 |
dual wield inherent attack speed +% final | 10 |
unique facebreaker unarmed melee physical damage +% final | 800 |
extra gore | 2 |
evasion and physical damage reduction rating +% | 60 |
additional block % | 3 |
monster base block % | 28 |
melee range + | 2 |
disable chest slot | 1 |
local display socketed gems get faster attacks level | 18 |
local display socketed gems get melee physical damage level | 18 |
summon totem cast speed +% | 31 |
melee damage +% | 24 |
mana gained on block | 8 |
footstep effect variation | 27 |
number of equipped uniques | 6 |
fire damage % to add as chaos | 5 |
totem damage +% | 79 |
totem skill cast speed +% | 11 |
totem skill attack speed +% | 18 |
fire and lightning damage resistance % | 12 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
base spell block % | 11 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
physical attack damage +% | 26 |
melee physical damage +% while holding shield | 112 |
attack speed +% while holding shield | 17 |
resolute technique | 1 |
fire critical strike chance +% | 18 |
pvp shield damage +% final | -15 |
number of assigned keystones | 3 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 1 |
base strength and dexterity | 20 |
base strength and intelligence | 40 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
burning ground effect on self +% | -100 |
stun threshold +% | 20 |
bleed on hit with attacks % | 15 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 19 |
max talisman degen stacks | 20 |
endurance charge on kill % | 28 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
scion helmet skill maximum totems + | 1 |
% chance to gain power charge on placing a totem | 20 |
damage +% for 4 seconds when you kill a bleeding enemy | 30 |
display can take character start point | 4 |
current difficulty | 1 |
number of equipped items | 8 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
keystone ancestral bond | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.