IsDisabled | 0 |
level | 100 |
main hand weapon type | 12 |
off hand weapon type | 13 |
attack minimum added physical damage | 11 |
attack maximum added physical damage | 19 |
attack minimum added lightning damage | 3 |
attack maximum added lightning damage | 43 |
accuracy rating | 30 |
maximum physical damage reduction % | 90 |
base evasion rating | 15 |
evasion rating +% | 83 |
local evasion rating +% | 100 |
evasion rating +% per frenzy charge | 14 |
base maximum life | 122 |
base maximum mana | 34 |
maximum mana +% | 8 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 132 |
maximum energy shield +% | 15 |
local energy shield | 45 |
local energy shield +% | 97 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | -90 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 198 |
base cold damage resistance % | 194 |
base lightning damage resistance % | -117 |
base chaos damage resistance % | -60 |
base item found rarity +% | 13 |
base movement velocity +% | 29 |
movement velocity +% per frenzy charge | 4 |
max endurance charges | 3 |
max frenzy charges | 7 |
max power charges | 3 |
base avoid chill % | 100 |
base cast speed +% | 2 |
imp variation | 81 |
main hand base weapon attack duration ms | 625 |
main hand base maximum attack distance | 11 |
main hand quality | 29 |
local base evasion rating | 75 |
base attack speed +% per frenzy charge | 8 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
base frenzy charge duration +% | 30 |
physical damage reduction % per endurance charge | 4 |
physical damage % to add as lightning | 8 |
dummy stat display nothing | 2 |
elemental damage +% | 12 |
maximum block % | 75 |
base shield physical damage reduction rating | 1210 |
base shield maximum energy shield | 247 |
projectile damage +% | 24 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 30 |
critical strike chance +% per power charge | 40 |
accuracy rating per level | 2 |
base strength | 34 |
additional strength | 25 |
base intelligence | 424 |
additional intelligence | 355 |
base dexterity | 82 |
base critical strike multiplier | 150 |
keystone iron reflexes | 1 |
keystone chaos inoculation | 1 |
base actor scale +% | 3 |
from armour movement speed +% | -8 |
local armour and energy shield +% | 673 |
main hand local minimum added physical damage | 25 |
main hand local maximum added physical damage | 65 |
main hand local critical strike chance | 600 |
base aura area of effect +% | 12 |
local additional block chance % | 6 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 15 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 80 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
damage taken goes to mana % | 1 |
energy shield % of armour rating gained on block | 2 |
add frenzy charge on kill % chance | 20 |
footstep effect variation | 2 |
number of equipped uniques | 4 |
additional strength and intelligence | 28 |
base should have onslaught from stat | 1 |
traps invulnerable for duration ms | 2000 |
mines invulnerable for duration ms | 2000 |
fire and cold damage resistance % | 19 |
actor scale +% limit | 100 |
dexterity +% | 23 |
intelligence +% | 75 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
base life leech from attack damage permyriad | 100 |
base mana leech from attack damage permyriad | 100 |
passive can be allocated without connection | 8 |
pvp shield damage +% final | -15 |
number of assigned keystones | 5 |
number of equipped corrupted items | 4 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
local life gain per target | 46 |
base main hand local life gain per target | 46 |
mana leech from physical attack damage permyriad | 41 |
all attributes +% | 15 |
enchantment boots minimum added lightning damage when you havent killed for 4 seconds | 1 |
enchantment boots maximum added lightning damage when you havent killed for 4 seconds | 160 |
attack damage +% per frenzy charge | 10 |
onslaught effect +% | 130 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 36 |
max talisman degen stacks | 20 |
reduce enemy lightning resistance with weapons % | 8 |
keystone elemental overload | 1 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
flicker strike damage +% per frenzy charge | 9 |
base body armour physical damage reduction rating | 1383 |
current difficulty | 1 |
number of equipped items | 10 |
base physical damage reduction and evasion rating | 395 |
max fire beam stacks | 8 |
X mana per 4 strength | 1 |
energy shield +% per 10 strength | 1 |
X life per 4 dexterity | 1 |
melee physical damage +% per 10 dexterity | 2 |
X accuracy per 2 intelligence | 4 |
evasion +% per 10 intelligence | 2 |
attack speed +% per 25 dex | 1 |
gain frenzy charge on hitting rare or unique enemy % | 20 |
attack minimum added lightning damage per 10 int | 1 |
attack maximum added lightning damage per 10 int | 10 |
traps explode on timeout | 1 |
keystone ghost reaver | 1 |
main hand attack minimum added lightning damage per 10 int | 1 |
main hand attack maximum added lightning damage per 10 int | 10 |
elemental damage with attack skills +% | 142 |
lightning damage with attack skills +% | 54 |
critical ailment dot multiplier + | 50 |
you cannot be hindered | 1 |
object inherent damage +% final per frenzy charge | 4 |
melee attack number of spirit strikes | 1 |
damage +% per 15 int | 1 |
recover energy shield % on kill | 2 |
number of equipped shaper items | 2 |
local display grants skill spider aspect level | 20 |
maximum rage | 50 |
additional spell block % | 7 |
base helmet maximum energy shield | 300 |
cannot be inflicted by corrupted blood | 1 |
base body armour maximum energy shield | 239 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
base block chance % from shield | 32 |
melee variation | 1 |
impaled debuff base duration ms | 8000 |
impaled debuff number of reflected hits | 5 |
base total number of sigils allowed | 3 |
maximum energy shield leech rate % per minute | 600 |
lightning damage taken + | -34 |
maximum life leech amount per leech % max life | 10 |
maximum mana leech amount per leech % max mana | 10 |
maximum energy shield leech amount per leech % max energy shield | 10 |
enable movement skill animation skipping | 1 |
keystone glancing blows | 1 |
object inherent melee hit stun duration +% final | 50 |
melee hit damage stun multiplier +% | 25 |
non physical hit damage stun multiplier +% | -25 |
maximum righteous charges | 5 |
mod granted passive hash | 27119 |
number of equipped shaper or elder items | 2 |
extra damage rolls with lightning damage on non critical hits | 1 |
wearing gloves | 1 |
additional insanity effects while delirious | 1 |
lightning resistance does not apply to lighting damage | 1 |
base armour applies to lightning damage | 1 |
deal no non lightning damage | 1 |
nearby enemies lightning resist equal to yours | 1 |
accuracy rating +% during onslaught | 30 |
base chance to deal triple damage % | 4 |
off hand shield quality | 28 |
max steel ammo | 12 |
number of notables allocated | 15 |
attack minimum added lightning damage per 200 accuracy rating | 1 |
attack maximum added lightning damage per 200 accuracy rating | 6 |
boots implicit accuracy rating +% final | -25 |
chance to deal triple damage % per brutal charge | 3 |
stun threshold +% per brutal charge | 10 |
ailment damage +% final per affliction charge | 8 |
non damaging ailment effect +% final per affliction charge | 8 |
elemental damage taken goes to energy shield over 4 seconds % per absorption charge | 12 |
maximum blood scythe charges | 5 |
base mana reservation efficiency +% | 67 |
keystone divine shield | 1 |
base max fortification | 20 |
damage taken when hit +% final per fortification | -1 |
aura effect on self from your skills +% | 15 |
number of masteries allocated | 5 |
raider chance to evade attacks +% final during onslaught | 10 |
number of red sockets on main hand weapon | 2 |
energy shield + per 8 evasion on boots | 1 |
base gloves armour | 312 |
base boots evasion rating | 789 |
inherent block while dual wielding % | 15 |