Grandmasters: flicker_mill /215 ⍟
StatValue
IsDisabled0
level100
main hand weapon type12
off hand weapon type13
attack minimum added physical damage11
attack maximum added physical damage19
attack minimum added lightning damage3
attack maximum added lightning damage43
accuracy rating30
maximum physical damage reduction %90
base evasion rating15
evasion rating +%83
local evasion rating +%100
evasion rating +% per frenzy charge14
base maximum life122
base maximum mana34
maximum mana +%8
mana regeneration rate per minute %105
base maximum energy shield132
maximum energy shield +%15
local energy shield45
local energy shield +%97
energy shield recharge rate per minute %2000
base resist all elements %-90
resist all elements % per endurance charge4
base fire damage resistance %198
base cold damage resistance %194
base lightning damage resistance %-117
base chaos damage resistance %-60
base item found rarity +%13
base movement velocity +%29
movement velocity +% per frenzy charge4
max endurance charges3
max frenzy charges7
max power charges3
base avoid chill %100
base cast speed +%2
imp variation81
main hand base weapon attack duration ms625
main hand base maximum attack distance11
main hand quality29
local base evasion rating75
base attack speed +% per frenzy charge8
is player1
life per level12
mana per level6
base frenzy charge duration +%30
physical damage reduction % per endurance charge4
physical damage % to add as lightning8
dummy stat display nothing2
elemental damage +%12
maximum block %75
base shield physical damage reduction rating1210
base shield maximum energy shield247
projectile damage +%24
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%30
critical strike chance +% per power charge40
accuracy rating per level2
base strength34
additional strength25
base intelligence424
additional intelligence355
base dexterity82
base critical strike multiplier150
keystone iron reflexes1
keystone chaos inoculation1
base actor scale +%3
from armour movement speed +%-8
local armour and energy shield +%673
main hand local minimum added physical damage25
main hand local maximum added physical damage65
main hand local critical strike chance600
base aura area of effect +%12
local additional block chance %6
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed15
base maximum fire damage resistance %75
base maximum cold damage resistance %80
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
damage taken goes to mana %1
energy shield % of armour rating gained on block2
add frenzy charge on kill % chance20
footstep effect variation2
number of equipped uniques4
additional strength and intelligence28
base should have onslaught from stat1
traps invulnerable for duration ms2000
mines invulnerable for duration ms2000
fire and cold damage resistance %19
actor scale +% limit100
dexterity +%23
intelligence +%75
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
base life leech from attack damage permyriad100
base mana leech from attack damage permyriad100
passive can be allocated without connection8
pvp shield damage +% final-15
number of assigned keystones5
number of equipped corrupted items4
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
local life gain per target46
base main hand local life gain per target46
mana leech from physical attack damage permyriad41
all attributes +%15
enchantment boots minimum added lightning damage when you havent killed for 4 seconds1
enchantment boots maximum added lightning damage when you havent killed for 4 seconds160
attack damage +% per frenzy charge10
onslaught effect +%130
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%36
max talisman degen stacks20
reduce enemy lightning resistance with weapons %8
keystone elemental overload1
max frost nova stacks20
max charged attack stacks6
flicker strike damage +% per frenzy charge9
base body armour physical damage reduction rating1383
current difficulty1
number of equipped items10
base physical damage reduction and evasion rating395
max fire beam stacks8
X mana per 4 strength1
energy shield +% per 10 strength1
X life per 4 dexterity1
melee physical damage +% per 10 dexterity2
X accuracy per 2 intelligence4
evasion +% per 10 intelligence2
attack speed +% per 25 dex1
gain frenzy charge on hitting rare or unique enemy %20
attack minimum added lightning damage per 10 int1
attack maximum added lightning damage per 10 int10
traps explode on timeout1
keystone ghost reaver1
main hand attack minimum added lightning damage per 10 int1
main hand attack maximum added lightning damage per 10 int10
elemental damage with attack skills +%142
lightning damage with attack skills +%54
critical ailment dot multiplier +50
you cannot be hindered1
object inherent damage +% final per frenzy charge4
melee attack number of spirit strikes1
damage +% per 15 int1
recover energy shield % on kill2
number of equipped shaper items2
local display grants skill spider aspect level20
maximum rage50
additional spell block %7
base helmet maximum energy shield300
cannot be inflicted by corrupted blood1
base body armour maximum energy shield239
base maximum spell block %75
max delve degen stacks5000
max azurite debuff stacks10
base block chance % from shield32
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
maximum energy shield leech rate % per minute600
lightning damage taken +-34
maximum life leech amount per leech % max life10
maximum mana leech amount per leech % max mana10
maximum energy shield leech amount per leech % max energy shield10
enable movement skill animation skipping1
keystone glancing blows1
object inherent melee hit stun duration +% final50
melee hit damage stun multiplier +%25
non physical hit damage stun multiplier +%-25
maximum righteous charges5
mod granted passive hash27119
number of equipped shaper or elder items2
extra damage rolls with lightning damage on non critical hits1
wearing gloves1
additional insanity effects while delirious1
lightning resistance does not apply to lighting damage1
base armour applies to lightning damage1
deal no non lightning damage1
nearby enemies lightning resist equal to yours1
accuracy rating +% during onslaught30
base chance to deal triple damage %4
off hand shield quality28
max steel ammo12
number of notables allocated15
attack minimum added lightning damage per 200 accuracy rating1
attack maximum added lightning damage per 200 accuracy rating6
boots implicit accuracy rating +% final-25
chance to deal triple damage % per brutal charge3
stun threshold +% per brutal charge10
ailment damage +% final per affliction charge8
non damaging ailment effect +% final per affliction charge8
elemental damage taken goes to energy shield over 4 seconds % per absorption charge12
maximum blood scythe charges5
base mana reservation efficiency +%67
keystone divine shield1
base max fortification20
damage taken when hit +% final per fortification-1
aura effect on self from your skills +%15
number of masteries allocated5
raider chance to evade attacks +% final during onslaught10
number of red sockets on main hand weapon2
energy shield + per 8 evasion on boots1
base gloves armour312
base boots evasion rating789
inherent block while dual wielding %15
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