深渊碾压者伊克诺斯
人形
怪物提供的经验值提高 100%
掉落的物品稀有度提高 %
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
掉落的物品稀有度提高 %
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
Ikhnos, Crusher of Abysses
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, standalone_map_boss, very_fast_movement |
生命
1625%
护甲
+100%
异常状态临界值
750%
抗性
50 50 50 30
伤害
230%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 18
攻击间隔
1.755 秒
伤害分布
±20%
经验值
250%
Model Size
169%
类型
CrucibleMinotaurBoss
Metadata
MinotaurBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
2,264,378
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
979
法术伤害
1,461
命中
290
攻击间隔
1.17585
经验值
141,006
异常状态临界值
658,412
冰缓
2,082
Shock
2,082
Brittle
11,778
Scorch
2,082
Sap
5,752
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinotaurMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 687–1031
暴击几率: 5%
攻击间隔: 1.755 秒
对你的敌人无情痛击。
30% 物理伤害转换为闪电伤害
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
MinotaurSlam
攻击, 范围
基本伤害: 687–1031
暴击几率: 5%
攻击间隔: 1.755 秒
冷却时间: 10 秒
伤害总增 50%
基础持续时间为 35 秒
必定击晕敌人
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
track which enemies hit index [21]
基础持续时间为 35 秒
必定击晕敌人
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
track which enemies hit index [21]
MinotaurBurrow
攻击, 范围
基本伤害: 687–1031
暴击几率: 5%
攻击间隔: 1.755 秒
冷却时间: 5 秒
伤害总增 60%
is area damage [1]
is area damage [1]
MinotaurSweep
攻击, 范围
基本伤害: 687–1031
暴击几率: 5%
攻击间隔: 1.755 秒
冷却时间: 6 秒
30% 物理伤害转换为闪电伤害
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleBossBase" extends "Metadata/Monsters/LeagueCrucible/FireMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleBossBase" extends "Metadata/Monsters/LeagueCrucible/FireMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Fire/MinotaurBoss"] = { name = "Ikhnos, Crusher of Abysses", life = 16.25, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.3, damageSpread = 0.2, attackTime = 1.755, attackRange = 18, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MinotaurMelee", "MinotaurSlam", "MinotaurBurrow", "MinotaurSweep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinotaurMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinotaurSlam"] = { name = "MinotaurSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "always_stun", }, levels = { [1] = {35000, 50, 21, -50, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinotaurBurrow"] = { name = "MinotaurBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {60, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinotaurSweep"] = { name = "MinotaurSweep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {30, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 %
Id | MonsterCrucibleMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |