It That Creeps
| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/Breach/BreachFodderSpikeThrowerSpectre |
| 地区 | Hive Fortress, Hive Colony |
| 标签 | breach_fodder, brequel_monster, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| Packs |
生命
110%
异常状态临界值
110%
抗性
伤害
105%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
105%
Model Size
100%
类型
BreachFodderSpikeThrower
Metadata
BreachFodderSpikeThrower
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
35,218
护甲
92,477
闪避值
7,860
伤害
945
法术伤害
945
命中
1,036
攻击间隔
1.5
经验值
13,789
召唤物生命
6,711
召唤物伤害
799
异常状态临界值
35,218
冰缓
111
Shock
111
Brittle
630
Scorch
111
Sap
308
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCombo
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 756–1134
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWBreachFodderDemonFemaleRemakeSpike
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
施放间隔: 1 秒
造成 625 - 1875 闪电伤害
100% 的几率使敌人感电
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [267]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-37]
GSDemonicSpikerBarrage
法术, 可触发, 引导
施放间隔: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderSpikeThrower"] = {
name = "It That Creeps",
life = 1.1,
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedCombo",
"MPWBreachFodderDemonFemaleRemakeSpike",
"GSDemonicSpikerBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCombo"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWBreachFodderDemonFemaleRemakeSpike"] = {
name = "MPWBreachFodderDemonFemaleRemakeSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_chance_to_shock_%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 267, -37, 5, 100, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDemonicSpikerBarrage"] = {
name = "GSDemonicSpikerBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
It That Creeps
恶魔| 幽魂 | Y |
|---|---|
| 标签 | breach_fodder, brequel_monster, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
生命
110%
异常状态临界值
110%
抗性
伤害
105%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
105%
Model Size
100%
类型
BreachFodderSpikeThrower
Metadata
BreachFodderSpikeThrowerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
7,077
护甲
28,790
闪避值
4,739
伤害
392
法术伤害
392
命中
580
攻击间隔
1.5
经验值
10,768
召唤物生命
1,535
召唤物伤害
313
异常状态临界值
7,077
冰缓
22
Shock
22
Brittle
127
Scorch
22
Sap
62
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCombo
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 314–471
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWBreachFodderDemonFemaleRemakeSpike
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
施放间隔: 1 秒
造成 290.9 - 872.8 闪电伤害
100% 的几率使敌人感电
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [267]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-37]
GSDemonicSpikerBarrage
法术, 可触发, 引导
施放间隔: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderSpikeThrowerSpectre"] = {
name = "It That Creeps",
life = 1.1,
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedCombo",
"MPWBreachFodderDemonFemaleRemakeSpike",
"GSDemonicSpikerBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCombo"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWBreachFodderDemonFemaleRemakeSpike"] = {
name = "MPWBreachFodderDemonFemaleRemakeSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_chance_to_shock_%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 267, -37, 5, 100, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDemonicSpikerBarrage"] = {
name = "GSDemonicSpikerBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.