SpectreY
Spectre OverrideMetadata/Monsters/Breach/BreachFodderSpikeThrowerSpectre
Areaปราการรวงรัง, อาณานิคมรวงรัง
Tagsbreach_fodder, brequel_monster, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
Packs
  • It That Stalks, It That Creeps
  • ปราการรวงรัง, อาณานิคมรวงรัง: It That Stalks, It That Creeps
  • พลังชีวิต
    110%
    Ailment Threshold
    110%
    ค่าต้านทาน
    0 0 75 0
    Damage
    105%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    5 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    105%
    Model Size
    100%
    Type
    BreachFodderSpikeThrower
    Metadata
    BreachFodderSpikeThrower
    เลเวล
    83
    พลังชีวิต
    35,218
    ค่าเกราะ
    92,477
    อัตราการหลบหลีก
    7,860
    Damage
    945
    ความเสียหายเวท
    945
    ความแม่นยำ
    1,036
    Attack Time
    1.5
    ค่าประสบการณ์
    13,789
    Minion Life
    6,711
    Minion Damage
    799
    Ailment Threshold
    35,218
    Chill
    111
    Shock
    111
    Brittle
    630
    Scorch
    111
    Sap
    308
    MeleeAtAnimationSpeedCombo
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 756–1134
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPWBreachFodderDemonFemaleRemakeSpike
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 6%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า 625 ถึง 1875
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 100%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [267]
    projectile spread radius [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-37]
    GSDemonicSpikerBarrage
    Spell, Triggerable, Channel
    เวลาร่าย: 1 วินาที
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachFodderSpikeThrower"] = {
        name = "It That Creeps",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedCombo",
            "MPWBreachFodderDemonFemaleRemakeSpike",
            "GSDemonicSpikerBarrage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedCombo"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWBreachFodderDemonFemaleRemakeSpike"] = {
        name = "MPWBreachFodderDemonFemaleRemakeSpike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 267, -37, 5, 100, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDemonicSpikerBarrage"] = {
        name = "GSDemonicSpikerBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    It That Creeps
    ปีศาจ
    SpectreY
    Tagsbreach_fodder, brequel_monster, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
    พลังชีวิต
    110%
    Ailment Threshold
    110%
    ค่าต้านทาน
    0 0 75 0
    Damage
    105%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    5 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    105%
    Model Size
    100%
    Type
    BreachFodderSpikeThrower
    Metadata
    BreachFodderSpikeThrowerSpectre
    เลเวล
    68
    พลังชีวิต
    7,077
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    Damage
    392
    ความเสียหายเวท
    392
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    10,768
    Minion Life
    1,535
    Minion Damage
    313
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeAtAnimationSpeedCombo
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 314–471
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPWBreachFodderDemonFemaleRemakeSpike
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 6%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า 290.9 ถึง 872.8
    มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 100%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [267]
    projectile spread radius [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-37]
    GSDemonicSpikerBarrage
    Spell, Triggerable, Channel
    เวลาร่าย: 1 วินาที
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachFodderSpikeThrowerSpectre"] = {
        name = "It That Creeps",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedCombo",
            "MPWBreachFodderDemonFemaleRemakeSpike",
            "GSDemonicSpikerBarrage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedCombo"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWBreachFodderDemonFemaleRemakeSpike"] = {
        name = "MPWBreachFodderDemonFemaleRemakeSpike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_chance_to_shock_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 267, -37, 5, 100, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSDemonicSpikerBarrage"] = {
        name = "GSDemonicSpikerBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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