Aquilo que Insidia
It That Creeps
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/Breach/BreachFodderSpikeThrowerSpectre |
| Area | Fortaleza da Colmeia, Colônia da Colmeia |
| Tags | breach_fodder, brequel_monster, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| Packs |
Vida
110%
Ailment Threshold
110%
Resistência
Damage
105%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
105%
Model Size
100%
Type
BreachFodderSpikeThrower
Metadata
BreachFodderSpikeThrower
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
35,218
Armadura
92,477
Evasão
7,860
Damage
945
Dano Mágico
945
Precisão
1,036
Attack Time
1.5
Experiência
13,789
Minion Life
6,711
Minion Damage
799
Ailment Threshold
35,218
Chill
111
Shock
111
Brittle
630
Scorch
111
Sap
308
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 756–1134
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWBreachFodderDemonFemaleRemakeSpike
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 625 a 1875 de Dano de Raio
100% de chance de Eletrizar inimigos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [267]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-37]
GSDemonicSpikerBarrage
Spell, Triggerable, Channel
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderSpikeThrower"] = {
name = "It That Creeps",
life = 1.1,
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedCombo",
"MPWBreachFodderDemonFemaleRemakeSpike",
"GSDemonicSpikerBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCombo"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWBreachFodderDemonFemaleRemakeSpike"] = {
name = "MPWBreachFodderDemonFemaleRemakeSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_chance_to_shock_%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 267, -37, 5, 100, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDemonicSpikerBarrage"] = {
name = "GSDemonicSpikerBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
It That Creeps
Demoníaco| Spectre | Y |
|---|---|
| Tags | breach_fodder, brequel_monster, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
Vida
110%
Ailment Threshold
110%
Resistência
Damage
105%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
105%
Model Size
100%
Type
BreachFodderSpikeThrower
Metadata
BreachFodderSpikeThrowerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,077
Armadura
28,790
Evasão
4,739
Damage
392
Dano Mágico
392
Precisão
580
Attack Time
1.5
Experiência
10,768
Minion Life
1,535
Minion Damage
313
Ailment Threshold
7,077
Chill
22
Shock
22
Brittle
127
Scorch
22
Sap
62
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 314–471
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWBreachFodderDemonFemaleRemakeSpike
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 290.9 a 872.8 de Dano de Raio
100% de chance de Eletrizar inimigos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [267]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-37]
GSDemonicSpikerBarrage
Spell, Triggerable, Channel
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderSpikeThrowerSpectre"] = {
name = "It That Creeps",
life = 1.1,
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedCombo",
"MPWBreachFodderDemonFemaleRemakeSpike",
"GSDemonicSpikerBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCombo"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWBreachFodderDemonFemaleRemakeSpike"] = {
name = "MPWBreachFodderDemonFemaleRemakeSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_chance_to_shock_%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 267, -37, 5, 100, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDemonicSpikerBarrage"] = {
name = "GSDemonicSpikerBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.