漆黑祈者丽塔纽斯
亡灵
区域: 古藏密室
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
你能施加 3 个额外诅咒
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
你能施加 3 个额外诅咒
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Litanius, the Black Prayer
幽魂 | N |
---|---|
地区 | 古藏密室 |
标签 | bludgeoning_weapon, bone_armour, bones, 施法, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
生命
400%
护甲
+50%
异常状态临界值
400%
抗性
40 40 40 25
伤害
187%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
SkeletonMapBoss
Metadata
MapSkeletonBossMeleeSimplified
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
71
生命
826,849
护甲
54,710
闪避值
5,260
能量护盾
0
伤害
953
法术伤害
1,422
命中
326
攻击间隔
1.07535
经验值
120,439
异常状态临界值
471,304
冰缓
1,490
Shock
1,490
Brittle
8,431
Scorch
1,490
Sap
4,117
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1513–2269
暴击几率: 5%
攻击间隔: 1.605 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CurseNova
法术, 伤害, 可触发, 被触发, InbuiltTrigger, 投射物, 玩家投射物, 火焰, 冰冷, 闪电, 持续时间, 增益, 物理
元素守卫
施放间隔: 2 秒
冷却时间: 10 秒
向所有方向发射投射物,将它们的所有物理伤害转化成随机元素伤害,并获得一个增益效果,使你在一段时间内不受诅咒影响。同时使用时移除你身上的诅咒。
造成 2680 - 4040 冰霜伤害
造成 3710 - 5565 闪电伤害
投射物贯穿所有目标
造成 3298 - 4947 火焰伤害
额外发射 16 个投射物
环状发射投射物
base is projectile [1]
curse nova damage +% final per curse removed [25]
造成 3710 - 5565 闪电伤害
投射物贯穿所有目标
造成 3298 - 4947 火焰伤害
额外发射 16 个投射物
环状发射投射物
base is projectile [1]
curse nova damage +% final per curse removed [25]
GeofriSlam
攻击, 范围
基本伤害: 1513–2269
暴击几率: 5%
攻击伤害: 95%
攻击伤害: 95%
攻击间隔: 1.605 秒
冷却时间: 5 秒
攻击伤害总降 5%
攻击速度总降 47%
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
攻击速度总降 47%
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
WanderingEnfeebleGeofri
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 15 秒
alternate minion [179]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
WanderingVulnerabilityGeofri
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 15 秒
alternate minion [181]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
WanderingTemporalChainsGeofri
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 15 秒
alternate minion [180]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Animated { } Targetable { no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossMeleeSimplified"] = { name = "Litanius, the Black Prayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.87, damageSpread = 0.2, attackTime = 1.605, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", "WanderingEnfeebleGeofri", "WanderingVulnerabilityGeofri", "WanderingTemporalChainsGeofri", "GeofriSlam", "CurseNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WanderingEnfeebleGeofri"] = { name = "WanderingEnfeebleGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {179, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WanderingVulnerabilityGeofri"] = { name = "WanderingVulnerabilityGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {181, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WanderingTemporalChainsGeofri"] = { name = "WanderingTemporalChainsGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {180, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeofriSlam"] = { name = "GeofriSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, -47, -50, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [2] = {80, -47, -50, baseMultiplier = 0.95, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CurseNova"] = { name = "Elemental Warding", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires projectiles in all directions, converting all their physical damage to a random element, and grants a buff which makes you unaffected by curses for a duration. Removes curses on you when used.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Fire] = true, [SkillType.Cold] = true, [SkillType.Lightning] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "curse_nova_damage_+%_final_per_curse_removed", "base_is_projectile", "projectiles_nova", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.64999997615814, 0.98000001907349, 0.89999997615814, 1.3500000238419, 16, 25, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
你能施加 3 个额外诅咒
Id | AdditionalCurseOnEnemiesMapBossGeofri_ |
---|---|
Family | AdditionalCurseOnEnemies |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
漆黑祈者丽塔纽斯
亡灵
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
你能施加 3 个额外诅咒
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
你能施加 3 个额外诅咒
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Litanius, the Black Prayer
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, bone_armour, bones, 施法, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
生命
400%
护甲
+50%
异常状态临界值
400%
抗性
40 40 40 25
伤害
187%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
SkeletonMapBoss
Metadata
MapSkeletonBossMeleeSimplifiedStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
557,385
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
796
法术伤害
1,188
命中
290
攻击间隔
1.07535
经验值
112,805
异常状态临界值
351,153
冰缓
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1264–1895
暴击几率: 5%
攻击间隔: 1.605 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CurseNova
法术, 伤害, 可触发, 被触发, InbuiltTrigger, 投射物, 玩家投射物, 火焰, 冰冷, 闪电, 持续时间, 增益, 物理
元素守卫
施放间隔: 2 秒
冷却时间: 10 秒
向所有方向发射投射物,将它们的所有物理伤害转化成随机元素伤害,并获得一个增益效果,使你在一段时间内不受诅咒影响。同时使用时移除你身上的诅咒。
造成 2315 - 3490 冰霜伤害
造成 3205 - 4808 闪电伤害
投射物贯穿所有目标
造成 2849 - 4273 火焰伤害
额外发射 16 个投射物
环状发射投射物
base is projectile [1]
curse nova damage +% final per curse removed [25]
造成 3205 - 4808 闪电伤害
投射物贯穿所有目标
造成 2849 - 4273 火焰伤害
额外发射 16 个投射物
环状发射投射物
base is projectile [1]
curse nova damage +% final per curse removed [25]
GeofriSlam
攻击, 范围
基本伤害: 1264–1895
暴击几率: 5%
攻击伤害: 95%
攻击伤害: 95%
攻击间隔: 1.605 秒
冷却时间: 5 秒
攻击伤害总降 5%
攻击速度总降 47%
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
攻击速度总降 47%
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
WanderingEnfeebleGeofri
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 15 秒
alternate minion [179]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
WanderingVulnerabilityGeofri
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 15 秒
alternate minion [181]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
WanderingTemporalChainsGeofri
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 15 秒
alternate minion [180]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossMeleeSimplifiedStandalone"] = { name = "Litanius, the Black Prayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.87, damageSpread = 0.2, attackTime = 1.605, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", "WanderingEnfeebleGeofri", "WanderingVulnerabilityGeofri", "WanderingTemporalChainsGeofri", "GeofriSlam", "CurseNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WanderingEnfeebleGeofri"] = { name = "WanderingEnfeebleGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {179, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WanderingVulnerabilityGeofri"] = { name = "WanderingVulnerabilityGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {181, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WanderingTemporalChainsGeofri"] = { name = "WanderingTemporalChainsGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {180, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeofriSlam"] = { name = "GeofriSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, -47, -50, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [2] = {80, -47, -50, baseMultiplier = 0.95, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CurseNova"] = { name = "Elemental Warding", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires projectiles in all directions, converting all their physical damage to a random element, and grants a buff which makes you unaffected by curses for a duration. Removes curses on you when used.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Fire] = true, [SkillType.Cold] = true, [SkillType.Lightning] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "curse_nova_damage_+%_final_per_curse_removed", "base_is_projectile", "projectiles_nova", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.64999997615814, 0.98000001907349, 0.89999997615814, 1.3500000238419, 16, 25, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
你能施加 3 个额外诅咒
Id | AdditionalCurseOnEnemiesMapBossGeofri_ |
---|---|
Family | AdditionalCurseOnEnemies |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
漆黑祈者丽塔纽斯
亡灵
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
你能施加 3 个额外诅咒
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
你能施加 3 个额外诅咒
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Litanius, the Black Prayer
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
生命
400%
护甲
+50%
异常状态临界值
400%
抗性
40 40 40 25
伤害
187%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
SkeletonMapBoss
Metadata
MapSkeletonBossMeleeSimplifiedElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossMeleeSimplifiedElder"] = { name = "Litanius, the Black Prayer", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.87, damageSpread = 0.2, attackTime = 1.605, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { }, modList = { }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
你能施加 3 个额外诅咒
Id | AdditionalCurseOnEnemiesMapBossGeofri_ |
---|---|
Family | AdditionalCurseOnEnemies |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |