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ลิทาเนียส ผู้สวดมืดดำ
อันเดด
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
ด่าน: Relic Chambers Map
monster dropped item rarity +% [15000]
monster slain experience +% [100]
คุณสามารถสาปได้ เพิ่มเติม 3 สาป
โอกาสบล็อคความเสียหาย โจมตี 20%
คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Litanius, the Black Prayer
Spectre
AreaRelic Chambers Map
Tagsbludgeoning_weapon, bone_armour, bones, นักเวท, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
พลังชีวิต
400%
ค่าเกราะ
+50%
Ailment Threshold
400%
ค่าต้านทาน
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
187%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 16
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
SkeletonMapBoss
Metadata
MapSkeletonBossMeleeSimplified
เลเวล
71
พลังชีวิต
826,849
ค่าเกราะ
54,710
อัตราการหลบหลีก
5,260
Damage
953
ความเสียหายเวท
1,422
ความแม่นยำ
652
Attack Time
1.07535
ค่าประสบการณ์
120,439
Minion Life
174,669
Minion Damage
768
Ailment Threshold
471,304
Chill
1,490
Shock
1,490
Brittle
8,431
Scorch
1,490
Sap
4,117
Phys Convert Ele
255%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 15132269
โอกาสคริติคอล: 5%
Attack Time: 1.605 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
CurseNova
Spell, Damage, Triggerable, Triggered, InbuiltTrigger, Projectile, ProjectilesFromUser, Fire, Cold, Lightning, Duration, Buff, Physical
ธาตุคุ้มภัย (Elemental Warding)
เวลาร่าย: 2 วินาที
คูลดาวน์: 10 วินาที
ยิงโพรเจกไทล์ออกไปทุกทิศทาง แปลงความเสียหาย กายภาพ ทั้งหมดเป็นความเสียหาย ธาตุ แบบสุ่ม และมอบบัฟที่ทำให้คุณไม่ได้รับผลจากคำสาปเป็นระยะเวลาหนึ่ง สกิลนี้จะกำจัดคำสาปทั้งหมดบนตัวคุณเมื่อใช้งาน
สร้างความเสียหาย ไฟ 3298 ถึง 4947
ยิงโพรเจกไทล์ เพิ่มเติม 16 ลูก
ยิงโพรเจกไทล์เป็นวงกลม
always pierce [1]
base is projectile [1]
curse nova damage +% final per curse removed [25]
spell maximum base cold damage [4040]
spell maximum base lightning damage [5565]
spell minimum base cold damage [2680]
spell minimum base lightning damage [3710]
CurseNova
GeofriSlam
Attack, Area
Base Damage: 15132269
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 95%
ความเสียหายโจมตี: 95%
Attack Time: 1.605 วินาที
คูลดาวน์: 5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 5%
ลดความเร็วในการโจมตี อีก 47%
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
WanderingEnfeebleGeofri
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 15 วินาที
alternate minion [179]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
WanderingVulnerabilityGeofri
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 15 วินาที
alternate minion [181]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
WanderingTemporalChainsGeofri
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 15 วินาที
alternate minion [180]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Skeletons/Skeleton"

Transitionable
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/MapSkeletonBossMeleeSimplified"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Litanius, the Black Prayer",
    life = 4,
    damage = 1.87,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "WanderingEnfeebleGeofri",
        "WanderingVulnerabilityGeofri",
        "WanderingTemporalChainsGeofri",
        "GeofriSlam",
        "CurseNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WanderingEnfeebleGeofri"] = {
    name = "WanderingEnfeebleGeofri",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {179, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WanderingVulnerabilityGeofri"] = {
    name = "WanderingVulnerabilityGeofri",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {181, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WanderingTemporalChainsGeofri"] = {
    name = "WanderingTemporalChainsGeofri",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {180, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeofriSlam"] = {
    name = "GeofriSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {100, -47, -50, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        [2] = {80, -47, -50, baseMultiplier = 0.95, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CurseNova"] = {
    name = "Elemental Warding",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires projectiles in all directions, converting all their physical damage to a random element, and grants a buff which makes you unaffected by curses for a duration. Removes curses on you when used.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Fire] = true,
        [SkillType.Cold] = true,
        [SkillType.Lightning] = true,
        [SkillType.Duration] = true,
        [SkillType.Buff] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_additional_projectiles",
        "curse_nova_damage_+%_final_per_curse_removed",
        "base_is_projectile",
        "projectiles_nova",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0.64999997615814, 0.98000001907349, 0.89999997615814, 1.3500000238419, 16, 25, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • คุณสามารถสาปได้ เพิ่มเติม 3 สาป
    FamilyAdditionalCurseOnEnemies
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • number of additional curses allowed 3 3 Global
  • Craft Tagsนักเวท คำสาป
    โอกาสบล็อคความเสียหาย โจมตี 20%
    คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster base block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • ลิทาเนียส ผู้สวดมืดดำ
    อันเดด
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    คุณสามารถสาปได้ เพิ่มเติม 3 สาป
    โอกาสบล็อคความเสียหาย โจมตี 20%
    คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Litanius, the Black Prayer
    Spectre
    Tagsbludgeoning_weapon, bone_armour, bones, นักเวท, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement
    พลังชีวิต
    400%
    ค่าเกราะ
    +50%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    187%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    SkeletonMapBoss
    Metadata
    MapSkeletonBossMeleeSimplifiedStandalone
    เลเวล
    68
    พลังชีวิต
    557,385
    ค่าเกราะ
    43,185
    อัตราการหลบหลีก
    4,739
    Damage
    796
    ความเสียหายเวท
    1,188
    ความแม่นยำ
    580
    Attack Time
    1.07535
    ค่าประสบการณ์
    112,805
    Minion Life
    120,902
    Minion Damage
    635
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 12641895
    โอกาสคริติคอล: 5%
    Attack Time: 1.605 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    CurseNova
    Spell, Damage, Triggerable, Triggered, InbuiltTrigger, Projectile, ProjectilesFromUser, Fire, Cold, Lightning, Duration, Buff, Physical
    ธาตุคุ้มภัย (Elemental Warding)
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 10 วินาที
    ยิงโพรเจกไทล์ออกไปทุกทิศทาง แปลงความเสียหาย กายภาพ ทั้งหมดเป็นความเสียหาย ธาตุ แบบสุ่ม และมอบบัฟที่ทำให้คุณไม่ได้รับผลจากคำสาปเป็นระยะเวลาหนึ่ง สกิลนี้จะกำจัดคำสาปทั้งหมดบนตัวคุณเมื่อใช้งาน
    สร้างความเสียหาย ไฟ 2743 ถึง 4115
    ยิงโพรเจกไทล์ เพิ่มเติม 16 ลูก
    ยิงโพรเจกไทล์เป็นวงกลม
    always pierce [1]
    base is projectile [1]
    curse nova damage +% final per curse removed [25]
    spell maximum base cold damage [3360]
    spell maximum base lightning damage [4629]
    spell minimum base cold damage [2229]
    spell minimum base lightning damage [3086]
    CurseNova
    GeofriSlam
    Attack, Area
    Base Damage: 12641895
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 95%
    ความเสียหายโจมตี: 95%
    Attack Time: 1.605 วินาที
    คูลดาวน์: 5 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 5%
    ลดความเร็วในการโจมตี อีก 47%
    active skill area of effect radius +% final [-50]
    is area damage [1]
    voll slam damage +% final at centre [100]
    WanderingEnfeebleGeofri
    Spell, Multicastable, Triggerable
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 15 วินาที
    alternate minion [179]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    WanderingVulnerabilityGeofri
    Spell, Multicastable, Triggerable
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 15 วินาที
    alternate minion [181]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    WanderingTemporalChainsGeofri
    Spell, Multicastable, Triggerable
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 15 วินาที
    alternate minion [180]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/MapSkeletonBossMeleeSimplifiedStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Litanius, the Black Prayer",
        life = 4,
        damage = 1.87,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
            "WanderingEnfeebleGeofri",
            "WanderingVulnerabilityGeofri",
            "WanderingTemporalChainsGeofri",
            "GeofriSlam",
            "CurseNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WanderingEnfeebleGeofri"] = {
        name = "WanderingEnfeebleGeofri",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {179, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WanderingVulnerabilityGeofri"] = {
        name = "WanderingVulnerabilityGeofri",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {181, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WanderingTemporalChainsGeofri"] = {
        name = "WanderingTemporalChainsGeofri",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {180, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GeofriSlam"] = {
        name = "GeofriSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "active_skill_attack_speed_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {100, -47, -50, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [2] = {80, -47, -50, baseMultiplier = 0.95, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CurseNova"] = {
        name = "Elemental Warding",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires projectiles in all directions, converting all their physical damage to a random element, and grants a buff which makes you unaffected by curses for a duration. Removes curses on you when used.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Triggered] = true,
            [SkillType.InbuiltTrigger] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Fire] = true,
            [SkillType.Cold] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.Buff] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_additional_projectiles",
            "curse_nova_damage_+%_final_per_curse_removed",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.64999997615814, 0.98000001907349, 0.89999997615814, 1.3500000238419, 16, 25, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • คุณสามารถสาปได้ เพิ่มเติม 3 สาป
    FamilyAdditionalCurseOnEnemies
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • number of additional curses allowed 3 3 Global
  • Craft Tagsนักเวท คำสาป
    โอกาสบล็อคความเสียหาย โจมตี 20%
    คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster base block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • ลิทาเนียส ผู้สวดมืดดำ
    อันเดด
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    คุณสามารถสาปได้ เพิ่มเติม 3 สาป
    โอกาสบล็อคความเสียหาย โจมตี 20%
    คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Litanius, the Black Prayer
    Spectre
    Tagsbludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
    พลังชีวิต
    400%
    ค่าเกราะ
    +50%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    187%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    SkeletonMapBoss
    Metadata
    MapSkeletonBossMeleeSimplifiedElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/MapSkeletonBossMeleeSimplifiedElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Litanius, the Black Prayer",
        life = 4,
        damage = 1.87,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • คุณสามารถสาปได้ เพิ่มเติม 3 สาป
    FamilyAdditionalCurseOnEnemies
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • number of additional curses allowed 3 3 Global
  • Craft Tagsนักเวท คำสาป
    โอกาสบล็อคความเสียหาย โจมตี 20%
    คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster base block % 20 20 Global
  • base block % damage taken 10 10 Global
  • Craft Tagsblock
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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