山王地狱犬领袖 阿尔法
| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/Hellion/HellionIceExplodeOnDeathSpectre |
| 地区 | 奥瑞亚之道, 斜坡, 永恒的实验室, 孤立之音, 冻结之泉, 极寒冰原, 卡兰德之湖 |
| 标签 | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Packs |
生命
150%
闪避值
+10%
异常状态临界值
150%
抗性
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
150%
Model Size
130%
类型
LionAlpha
Metadata
HellionIceExplodeOnDeath
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
70
生命
11,758
护甲
33,714
闪避值
5,589
伤害
758
法术伤害
758
命中
628
攻击间隔
1.5
经验值
16,080
召唤物生命
2,505
召唤物伤害
610
异常状态临界值
11,758
冰缓
37
Shock
37
Brittle
210
Scorch
37
Sap
103
Phys Convert Ele
250%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 607—910
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterCastGroundEffectChilled
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 4 秒
死亡时有 100% 的几率触发该法术
ground ice art variation [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Dagger"
}
Animated
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Hellion/HellionIceExplodeOnDeath"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Mountain Hellion Alpha",
life = 1.5,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MonsterCastGroundEffectChilled",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterCastGroundEffectChilled"] = {
name = "MonsterCastGroundEffectChilled",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
"ground_ice_art_variation",
},
levels = {
[1] = {4000, 100, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
| Family | PhysicalAddedAsCold |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage 伤害 物理 元素 冰霜 |
山丘地狱犬头领
野兽获得额外冰霜伤害, 其数值等同于物理伤害的 100%
Mountain Hellion Alpha
| 幽魂 | Y |
|---|---|
| 标签 | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
生命
150%
闪避值
+10%
异常状态临界值
150%
抗性
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
150%
Model Size
130%
类型
LionAlpha
Metadata
HellionIceExplodeOnDeathSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,650
护甲
28,790
闪避值
5,213
伤害
672
法术伤害
672
命中
580
攻击间隔
1.5
经验值
15,383
召唤物生命
2,093
召唤物伤害
537
异常状态临界值
9,650
冰缓
31
Shock
31
Brittle
173
Scorch
31
Sap
84
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 538—807
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Dagger"
}
Animated
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Hellion/HellionIceExplodeOnDeathSpectre"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Mountain Hellion Alpha",
life = 1.5,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
| Family | PhysicalAddedAsCold |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage 伤害 物理 元素 冰霜 |
山王地狱犬领袖 阿尔法
野兽区域: 绝地求生
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Mountain Hellion Alpha
| 幽魂 | Y |
|---|---|
| 地区 | 绝地求生 |
| 标签 | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Packs |
生命
160%
闪避值
+10%
异常状态临界值
160%
抗性
伤害
166%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
160%
Model Size
130%
类型
LionAlphaRoyale
Metadata
HellionIceExplodeRoyale
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
2
生命
42
护甲
23
闪避值
95
伤害
9
法术伤害
9
命中
30
攻击间隔
1.5
经验值
32
召唤物生命
26
召唤物伤害
10
异常状态临界值
42
冰缓
0
Shock
0
Brittle
1
Scorch
0
Sap
0
Phys Convert Ele
0%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 7—11
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterCastGroundEffectChilled
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 4 秒
死亡时有 100% 的几率触发该法术
ground ice art variation [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Dagger"
}
Animated
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Hellions/HellionIceExplodeRoyale"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Mountain Hellion Alpha",
life = 1.6,
damage = 1.66,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MonsterCastGroundEffectChilled",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterCastGroundEffectChilled"] = {
name = "MonsterCastGroundEffectChilled",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
"ground_ice_art_variation",
},
levels = {
[1] = {4000, 100, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
获得额外冰霜伤害, 其数值等同于物理伤害的 100%
| Family | PhysicalAddedAsCold |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage 伤害 物理 元素 冰霜 |
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
| Family | RoyaleAdditionalMonsterDrops |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.