希鲁斯风暴
构造体
monster immune to union of souls effect [1]
Sirus Storm
幽魂N
标签bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
50%
类型
InvisibleFire
Metadata
InvisibleFireOrionDeathZoneSupporter
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AtlasOrionDeathZoneAuraSupporter
增益, 持续时间, 法术, 可触发
施放间隔: 2 秒
AtlasOrionDeathZoneAuraCoreSupporter
增益, 持续时间, 法术, 可触发
施放间隔: 2 秒
AtlasOrionDeathZoneAuraMinionSupporter
增益, 持续时间, 法术, 可触发
施放间隔: 2 秒
AtlasOrionDeathZoneAuraCoreMinionSupporter
增益, 持续时间, 法术, 可触发
施放间隔: 2 秒
AtlasOrionDeathZoneShockwave
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave2
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [50]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave3
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [100]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave4
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [150]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave5
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [200]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave6
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [250]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave7
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [300]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave8
法术, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
击中时击退敌人
击退距离延长 100%
active skill area of effect radius +% final [350]
base knockback speed +% [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "walk"
	blocking = false
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	base_actor_scale_+% = -80
	set_cannot_be_afflicted = 1
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/AtlasExiles/OrionArenaObjects/OrionDeathZone.ao"
}

BaseEvents
{
	on_construction_complete =
	"
		globals.death_zones += this;
		Delay( 1, { IfConsole( { SetAnimatedObjectType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/PotatoZone.ao ); }, { } ); } );
	"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZoneSupporter"] = {
    name = "Sirus Storm",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AtlasOrionDeathZoneAuraSupporter",
        "AtlasOrionDeathZoneAuraCoreSupporter",
        "AtlasOrionDeathZoneShockwave",
        "AtlasOrionDeathZoneShockwave2",
        "AtlasOrionDeathZoneShockwave3",
        "AtlasOrionDeathZoneShockwave4",
        "AtlasOrionDeathZoneShockwave5",
        "AtlasOrionDeathZoneShockwave6",
        "AtlasOrionDeathZoneShockwave7",
        "AtlasOrionDeathZoneShockwave8",
        "AtlasOrionDeathZoneAuraMinionSupporter",
        "AtlasOrionDeathZoneAuraCoreMinionSupporter",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraSupporter"] = {
    name = "AtlasOrionDeathZoneAuraSupporter",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraCoreSupporter"] = {
    name = "AtlasOrionDeathZoneAuraCoreSupporter",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave"] = {
    name = "AtlasOrionDeathZoneShockwave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave2"] = {
    name = "AtlasOrionDeathZoneShockwave2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave3"] = {
    name = "AtlasOrionDeathZoneShockwave3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave4"] = {
    name = "AtlasOrionDeathZoneShockwave4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 150, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave5"] = {
    name = "AtlasOrionDeathZoneShockwave5",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 200, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave6"] = {
    name = "AtlasOrionDeathZoneShockwave6",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 250, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave7"] = {
    name = "AtlasOrionDeathZoneShockwave7",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 300, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave8"] = {
    name = "AtlasOrionDeathZoneShockwave8",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 350, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraMinionSupporter"] = {
    name = "AtlasOrionDeathZoneAuraMinionSupporter",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraCoreMinionSupporter"] = {
    name = "AtlasOrionDeathZoneAuraCoreMinionSupporter",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
monster immune to union of souls effect [1]
IdNecropolisImmuneToUnionOfSouls
FamilyNecropolisLeague
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster immune to union of souls effect Min: 1 Max: 1 全域
  • Edit

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