Tormenta de Sirus
Constructo
monster immune to union of souls effect [1]
Sirus Storm
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
50%
Type
InvisibleFire
Metadata
InvisibleFireOrionDeathZoneSupporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasOrionDeathZoneAuraSupporter
Buff, Duration, Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Velocidad de acción reducida un 25%
base lightning damage to deal per minute [0]
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneAuraCoreSupporter
Buff, Duration, Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Velocidad de acción reducida un 25%
base lightning damage to deal per minute [0]
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneAuraMinionSupporter
Buff, Duration, Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Velocidad de acción reducida un 25%
base lightning damage to deal per minute [0]
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneAuraCoreMinionSupporter
Buff, Duration, Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Velocidad de acción reducida un 25%
base lightning damage to deal per minute [0]
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneShockwave
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
base knockback speed +% [100]
is area damage [1]
Distancia de empuje aumentada un 100%
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave2
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [50]
base knockback speed +% [100]
is area damage [1]
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [50]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave3
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [100]
base knockback speed +% [100]
is area damage [1]
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [100]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave4
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [150]
base knockback speed +% [100]
is area damage [1]
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [150]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave5
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [200]
base knockback speed +% [100]
is area damage [1]
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [200]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave6
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [250]
base knockback speed +% [100]
is area damage [1]
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [250]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave7
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [300]
base knockback speed +% [100]
is area damage [1]
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [300]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave8
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [350]
base knockback speed +% [100]
is area damage [1]
Distancia de empuje aumentada un 100%
active skill area of effect radius +% final [350]
base knockback speed +% [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "walk" blocking = false locked_orientation = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 base_actor_scale_+% = -80 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/AtlasExiles/OrionArenaObjects/OrionDeathZone.ao" } BaseEvents { on_construction_complete = " globals.death_zones += this; Delay( 1, { IfConsole( { SetAnimatedObjectType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/PotatoZone.ao ); }, { } ); } ); " } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZoneSupporter"] = { name = "Sirus Storm", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AtlasOrionDeathZoneAuraSupporter", "AtlasOrionDeathZoneAuraCoreSupporter", "AtlasOrionDeathZoneShockwave", "AtlasOrionDeathZoneShockwave2", "AtlasOrionDeathZoneShockwave3", "AtlasOrionDeathZoneShockwave4", "AtlasOrionDeathZoneShockwave5", "AtlasOrionDeathZoneShockwave6", "AtlasOrionDeathZoneShockwave7", "AtlasOrionDeathZoneShockwave8", "AtlasOrionDeathZoneAuraMinionSupporter", "AtlasOrionDeathZoneAuraCoreMinionSupporter", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneAuraSupporter"] = { name = "AtlasOrionDeathZoneAuraSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_speed_-%", }, levels = { [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneAuraCoreSupporter"] = { name = "AtlasOrionDeathZoneAuraCoreSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_speed_-%", }, levels = { [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneShockwave"] = { name = "AtlasOrionDeathZoneShockwave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "is_area_damage", "global_knockback", }, levels = { [1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneShockwave2"] = { name = "AtlasOrionDeathZoneShockwave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_knockback", }, levels = { [1] = {100, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneShockwave3"] = { name = "AtlasOrionDeathZoneShockwave3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_knockback", }, levels = { [1] = {100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneShockwave4"] = { name = "AtlasOrionDeathZoneShockwave4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_knockback", }, levels = { [1] = {100, 100, 150, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneShockwave5"] = { name = "AtlasOrionDeathZoneShockwave5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_knockback", }, levels = { [1] = {100, 100, 200, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneShockwave6"] = { name = "AtlasOrionDeathZoneShockwave6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_knockback", }, levels = { [1] = {100, 100, 250, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneShockwave7"] = { name = "AtlasOrionDeathZoneShockwave7", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_knockback", }, levels = { [1] = {100, 100, 300, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneShockwave8"] = { name = "AtlasOrionDeathZoneShockwave8", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_knockback", }, levels = { [1] = {100, 100, 350, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneAuraMinionSupporter"] = { name = "AtlasOrionDeathZoneAuraMinionSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_speed_-%", }, levels = { [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasOrionDeathZoneAuraCoreMinionSupporter"] = { name = "AtlasOrionDeathZoneAuraCoreMinionSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "action_speed_-%", }, levels = { [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
monster immune to union of souls effect [1]
Id | NecropolisImmuneToUnionOfSouls |
---|---|
Family | NecropolisLeague |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |