Tempestade de Sirus
Construto
monster immune to union of souls effect [1]
Sirus Storm
SpectreN
Tagsbone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
50%
Type
InvisibleFire
Metadata
InvisibleFireOrionDeathZoneSupporter
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AtlasOrionDeathZoneAuraSupporter
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 2 seg
Velocidade de Ação reduzida em 25%
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneAuraCoreSupporter
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 2 seg
Velocidade de Ação reduzida em 25%
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneAuraMinionSupporter
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 2 seg
Velocidade de Ação reduzida em 25%
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneAuraCoreMinionSupporter
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 2 seg
Velocidade de Ação reduzida em 25%
base lightning damage to deal per minute [0]
AtlasOrionDeathZoneShockwave
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [50]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [100]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave4
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [150]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave5
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [200]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave6
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [250]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave7
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [300]
base knockback speed +% [100]
is area damage [1]
AtlasOrionDeathZoneShockwave8
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Empurra Inimigos ao Acertar
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [350]
base knockback speed +% [100]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "walk"
	blocking = false
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	base_actor_scale_+% = -80
	set_cannot_be_afflicted = 1
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/AtlasExiles/OrionArenaObjects/OrionDeathZone.ao"
}

BaseEvents
{
	on_construction_complete =
	"
		globals.death_zones += this;
		Delay( 1, { IfConsole( { SetAnimatedObjectType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/PotatoZone.ao ); }, { } ); } );
	"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/dz_debuff.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZoneSupporter"] = {
    name = "Sirus Storm",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AtlasOrionDeathZoneAuraSupporter",
        "AtlasOrionDeathZoneAuraCoreSupporter",
        "AtlasOrionDeathZoneShockwave",
        "AtlasOrionDeathZoneShockwave2",
        "AtlasOrionDeathZoneShockwave3",
        "AtlasOrionDeathZoneShockwave4",
        "AtlasOrionDeathZoneShockwave5",
        "AtlasOrionDeathZoneShockwave6",
        "AtlasOrionDeathZoneShockwave7",
        "AtlasOrionDeathZoneShockwave8",
        "AtlasOrionDeathZoneAuraMinionSupporter",
        "AtlasOrionDeathZoneAuraCoreMinionSupporter",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraSupporter"] = {
    name = "AtlasOrionDeathZoneAuraSupporter",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraCoreSupporter"] = {
    name = "AtlasOrionDeathZoneAuraCoreSupporter",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave"] = {
    name = "AtlasOrionDeathZoneShockwave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave2"] = {
    name = "AtlasOrionDeathZoneShockwave2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave3"] = {
    name = "AtlasOrionDeathZoneShockwave3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave4"] = {
    name = "AtlasOrionDeathZoneShockwave4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 150, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave5"] = {
    name = "AtlasOrionDeathZoneShockwave5",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 200, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave6"] = {
    name = "AtlasOrionDeathZoneShockwave6",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 250, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave7"] = {
    name = "AtlasOrionDeathZoneShockwave7",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 300, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave8"] = {
    name = "AtlasOrionDeathZoneShockwave8",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 350, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraMinionSupporter"] = {
    name = "AtlasOrionDeathZoneAuraMinionSupporter",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraCoreMinionSupporter"] = {
    name = "AtlasOrionDeathZoneAuraCoreMinionSupporter",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
monster immune to union of souls effect [1]
IdNecropolisImmuneToUnionOfSouls
FamilyNecropolisLeague
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster immune to union of souls effect Min: 1 Max: 1 Global
  • Edit

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