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Tempestade de Sirus
Construto
monster immune to union of souls effect [1]
Sirus Storm
Spectre
Tagsbone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement
Vida
100%
Ailment Threshold
100%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
50%
Type
InvisibleFire
Metadata
InvisibleFireOrionDeathZoneSupporter
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
AtlasOrionDeathZoneAuraSupporter
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 2 seg
action speed -% [25]
base chaos damage to deal per minute [0]
base fire damage to deal per minute [0]
base lightning damage to deal per minute [0]
base physical damage to deal per minute [0]
AtlasOrionDeathZoneAuraCoreSupporter
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 2 seg
action speed -% [25]
base chaos damage to deal per minute [0]
base fire damage to deal per minute [0]
base lightning damage to deal per minute [0]
base physical damage to deal per minute [0]
AtlasOrionDeathZoneAuraMinionSupporter
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 2 seg
action speed -% [25]
base chaos damage to deal per minute [0]
base fire damage to deal per minute [0]
base lightning damage to deal per minute [0]
base physical damage to deal per minute [0]
AtlasOrionDeathZoneAuraCoreMinionSupporter
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 2 seg
action speed -% [25]
base chaos damage to deal per minute [0]
base fire damage to deal per minute [0]
base lightning damage to deal per minute [0]
base physical damage to deal per minute [0]
AtlasOrionDeathZoneShockwave
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Distância do Empurrão aumentada em 100%
base knockback speed +% [100]
global knockback [1]
is area damage [1]
AtlasOrionDeathZoneShockwave2
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [50]
base knockback speed +% [100]
global knockback [1]
is area damage [1]
AtlasOrionDeathZoneShockwave3
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [100]
base knockback speed +% [100]
global knockback [1]
is area damage [1]
AtlasOrionDeathZoneShockwave4
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [150]
base knockback speed +% [100]
global knockback [1]
is area damage [1]
AtlasOrionDeathZoneShockwave5
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [200]
base knockback speed +% [100]
global knockback [1]
is area damage [1]
AtlasOrionDeathZoneShockwave6
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [250]
base knockback speed +% [100]
global knockback [1]
is area damage [1]
AtlasOrionDeathZoneShockwave7
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [300]
base knockback speed +% [100]
global knockback [1]
is area damage [1]
AtlasOrionDeathZoneShockwave8
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Distância do Empurrão aumentada em 100%
active skill area of effect radius +% final [350]
base knockback speed +% [100]
global knockback [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "walk"
	blocking = false
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	base_actor_scale_+% = -80
	set_cannot_be_afflicted = 1
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/AtlasExiles/OrionArenaObjects/OrionDeathZone.ao"
}

BaseEvents
{
	on_construction_complete =
	"
		globals.death_zones += this;
		Delay( 1, { IfConsole( { SetAnimatedObjectType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Orion/PotatoZone.ao ); }, { } ); } );
	"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireOrionDeathZoneSupporter"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Sirus Storm",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AtlasOrionDeathZoneAuraSupporter",
        "AtlasOrionDeathZoneAuraCoreSupporter",
        "AtlasOrionDeathZoneShockwave",
        "AtlasOrionDeathZoneShockwave2",
        "AtlasOrionDeathZoneShockwave3",
        "AtlasOrionDeathZoneShockwave4",
        "AtlasOrionDeathZoneShockwave5",
        "AtlasOrionDeathZoneShockwave6",
        "AtlasOrionDeathZoneShockwave7",
        "AtlasOrionDeathZoneShockwave8",
        "AtlasOrionDeathZoneAuraMinionSupporter",
        "AtlasOrionDeathZoneAuraCoreMinionSupporter",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraSupporter"] = {
    name = "AtlasOrionDeathZoneAuraSupporter",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraCoreSupporter"] = {
    name = "AtlasOrionDeathZoneAuraCoreSupporter",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {0.75999999046326, 0.75999999046326, 0.75999999046326, 0.75999999046326, 25, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave"] = {
    name = "AtlasOrionDeathZoneShockwave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave2"] = {
    name = "AtlasOrionDeathZoneShockwave2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave3"] = {
    name = "AtlasOrionDeathZoneShockwave3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave4"] = {
    name = "AtlasOrionDeathZoneShockwave4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 150, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave5"] = {
    name = "AtlasOrionDeathZoneShockwave5",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 200, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave6"] = {
    name = "AtlasOrionDeathZoneShockwave6",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 250, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave7"] = {
    name = "AtlasOrionDeathZoneShockwave7",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 300, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneShockwave8"] = {
    name = "AtlasOrionDeathZoneShockwave8",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, 100, 350, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraMinionSupporter"] = {
    name = "AtlasOrionDeathZoneAuraMinionSupporter",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasOrionDeathZoneAuraCoreMinionSupporter"] = {
    name = "AtlasOrionDeathZoneAuraCoreMinionSupporter",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "action_speed_-%",
    },
    levels = {
        [1] = {1, 1, 1, 1, 25, levelRequirement = 84, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
monster immune to union of souls effect [1]
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Req. level1
Stats
  • monster immune to union of souls effect 1 1 Global
  • Edit

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