怨灵军师
Spectral Tactician
幽魂Y
地区月色回廊, 永恒的实验室, 遗忘隔路, 扬尘之崖, 遗忘隔路, 扬尘之崖, 月色回廊
标签bludgeoning_weapon, 施法, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, raises_dead, summoner, undead
Packs
  • 月色回廊: 怨灵军师, 战场英雄, 战场英雄, 战场英雄
  • 永恒的实验室: 怨灵军师, 战场英雄, 战场英雄
  • 永恒的实验室: 怨灵军师, 战场英雄, 战场英雄
  • 生命
    100%
    闪避值
    +20%
    异常状态临界值
    100%
    抗性
    0 40 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    100%
    类型
    WarHero1
    Metadata
    WarHeroCaster
    等级
    73
    生命
    10,852
    护甲
    42,661
    闪避值
    6,760
    伤害
    504
    法术伤害
    504
    命中
    704
    攻击间隔
    1.5
    经验值
    11,388
    召唤物生命
    2,253
    召唤物伤害
    409
    异常状态临界值
    10,852
    冰缓
    34
    Shock
    34
    Brittle
    194
    Scorch
    34
    Sap
    95
    WarHeroCasterGhostOrb
    伤害, 范围, 火焰, 法术, 可触发, 范围法术
    施放间隔: 1 秒
    冷却时间: 6 秒
    造成 466.1 - 569.6 火焰伤害
    额外发射 3 个投射物
    移动速度减慢 85%
    is area damage [1]
    WarCasterRagingSpirit
    法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
    施放间隔: 0.8 秒
    伤害总降 27%
    最多召唤 50 个愤怒狂灵
    基础持续时间为 6
    施法速度减慢 10%
    alternate minion [1]
    WarcasterReviveGhost
    法术
    施放间隔: 0.75 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/WarHero/spectral_fx.epk );"
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/GladiatorGhost.ao,  ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/WarHero/spectral_fx.epk );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/GladiatorGhost.ao,  );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WarHero/WarHeroCaster"] = {
        name = "Spectral Tactician",
        life = 1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "WarcasterReviveGhost",
            "WarCasterRagingSpirit",
            "WarHeroCasterGhostOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarcasterReviveGhost"] = {
        name = "WarcasterReviveGhost",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarCasterRagingSpirit"] = {
        name = "WarCasterRagingSpirit",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.Duration] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "base_skill_effect_duration",
            "base_number_of_raging_spirits_allowed",
            "base_cast_speed_+%",
            "alternate_minion",
        },
        levels = {
            [1] = {0, 6000, 50, -10, 1, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {-1, 6000, 50, -10, 1, levelRequirement = 7, statInterpolation = {1},  cost = { }, },
            [3] = {-2, 6000, 50, -10, 1, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {-3, 6000, 50, -10, 1, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {-4, 6000, 50, -10, 1, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {-5, 6000, 50, -10, 1, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {-6, 6000, 50, -10, 1, levelRequirement = 27, statInterpolation = {1},  cost = { }, },
            [8] = {-7, 6000, 50, -10, 1, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {-8, 6000, 50, -10, 1, levelRequirement = 29, statInterpolation = {1},  cost = { }, },
            [10] = {-9, 6000, 50, -10, 1, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [11] = {-10, 6000, 50, -10, 1, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [12] = {-11, 6000, 50, -10, 1, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
            [13] = {-12, 6000, 50, -10, 1, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
            [14] = {-13, 6000, 50, -10, 1, levelRequirement = 49, statInterpolation = {1},  cost = { }, },
            [15] = {-14, 6000, 50, -10, 1, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
            [16] = {-15, 6000, 50, -10, 1, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [17] = {-16, 6000, 50, -10, 1, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [18] = {-17, 6000, 50, -10, 1, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
            [19] = {-18, 6000, 50, -10, 1, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [20] = {-19, 6000, 50, -10, 1, levelRequirement = 65, statInterpolation = {1},  cost = { }, },
            [21] = {-20, 6000, 50, -10, 1, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [22] = {-21, 6000, 50, -10, 1, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [23] = {-22, 6000, 50, -10, 1, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [24] = {-23, 6000, 50, -10, 1, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [25] = {-24, 6000, 50, -10, 1, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [26] = {-25, 6000, 50, -10, 1, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [27] = {-26, 6000, 50, -10, 1, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [28] = {-27, 6000, 50, -10, 1, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [29] = {-28, 6000, 50, -10, 1, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [30] = {-29, 6000, 50, -10, 1, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [31] = {-30, 6000, 50, -10, 1, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [32] = {-31, 6000, 50, -10, 1, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [33] = {-32, 6000, 50, -10, 1, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [34] = {-33, 6000, 50, -10, 1, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [35] = {-34, 6000, 50, -10, 1, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [36] = {-35, 6000, 50, -10, 1, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [37] = {-36, 6000, 50, -10, 1, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarHeroCasterGhostOrb"] = {
        name = "WarHeroCasterGhostOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "base_movement_velocity_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 3, -85, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    怨灵军师
    亡灵
    Spectral Tactician
    幽魂Y
    标签bludgeoning_weapon, 施法, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, not_str, raises_dead, summoner, undead
    Packs
  • 战场英雄, 战场英雄, 战场英雄, 怨灵军师
  • 生命
    100%
    闪避值
    +20%
    异常状态临界值
    100%
    抗性
    0 40 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    100%
    类型
    WarHero1
    Metadata
    WarHeroCasterHellscape
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    5,687
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    召唤物生命
    1,395
    召唤物伤害
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    WarHeroCasterGhostOrb
    伤害, 范围, 火焰, 法术, 可触发, 范围法术
    施放间隔: 1 秒
    冷却时间: 6 秒
    造成 406.5 - 496.8 火焰伤害
    额外发射 3 个投射物
    移动速度减慢 85%
    is area damage [1]
    WarCasterRagingSpirit
    法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
    施放间隔: 0.8 秒
    伤害总降 22%
    最多召唤 50 个愤怒狂灵
    基础持续时间为 6
    施法速度减慢 10%
    alternate minion [1]
    WarcasterReviveGhost
    法术
    施放间隔: 0.75 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/WarHero/spectral_fx.epk );"
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/GladiatorGhost.ao,  ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/WarHero/spectral_fx.epk );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/GladiatorGhost.ao,  );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WarHero/WarHeroCasterHellscape"] = {
        name = "Spectral Tactician",
        life = 1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "WarcasterReviveGhost",
            "WarCasterRagingSpirit",
            "WarHeroCasterGhostOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarcasterReviveGhost"] = {
        name = "WarcasterReviveGhost",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarCasterRagingSpirit"] = {
        name = "WarCasterRagingSpirit",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.Duration] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "base_skill_effect_duration",
            "base_number_of_raging_spirits_allowed",
            "base_cast_speed_+%",
            "alternate_minion",
        },
        levels = {
            [1] = {0, 6000, 50, -10, 1, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {-1, 6000, 50, -10, 1, levelRequirement = 7, statInterpolation = {1},  cost = { }, },
            [3] = {-2, 6000, 50, -10, 1, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {-3, 6000, 50, -10, 1, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {-4, 6000, 50, -10, 1, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {-5, 6000, 50, -10, 1, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {-6, 6000, 50, -10, 1, levelRequirement = 27, statInterpolation = {1},  cost = { }, },
            [8] = {-7, 6000, 50, -10, 1, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {-8, 6000, 50, -10, 1, levelRequirement = 29, statInterpolation = {1},  cost = { }, },
            [10] = {-9, 6000, 50, -10, 1, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [11] = {-10, 6000, 50, -10, 1, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [12] = {-11, 6000, 50, -10, 1, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
            [13] = {-12, 6000, 50, -10, 1, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
            [14] = {-13, 6000, 50, -10, 1, levelRequirement = 49, statInterpolation = {1},  cost = { }, },
            [15] = {-14, 6000, 50, -10, 1, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
            [16] = {-15, 6000, 50, -10, 1, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [17] = {-16, 6000, 50, -10, 1, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [18] = {-17, 6000, 50, -10, 1, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
            [19] = {-18, 6000, 50, -10, 1, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [20] = {-19, 6000, 50, -10, 1, levelRequirement = 65, statInterpolation = {1},  cost = { }, },
            [21] = {-20, 6000, 50, -10, 1, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [22] = {-21, 6000, 50, -10, 1, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [23] = {-22, 6000, 50, -10, 1, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [24] = {-23, 6000, 50, -10, 1, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [25] = {-24, 6000, 50, -10, 1, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [26] = {-25, 6000, 50, -10, 1, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [27] = {-26, 6000, 50, -10, 1, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [28] = {-27, 6000, 50, -10, 1, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [29] = {-28, 6000, 50, -10, 1, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [30] = {-29, 6000, 50, -10, 1, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [31] = {-30, 6000, 50, -10, 1, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [32] = {-31, 6000, 50, -10, 1, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [33] = {-32, 6000, 50, -10, 1, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [34] = {-33, 6000, 50, -10, 1, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [35] = {-34, 6000, 50, -10, 1, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [36] = {-35, 6000, 50, -10, 1, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [37] = {-36, 6000, 50, -10, 1, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarHeroCasterGhostOrb"] = {
        name = "WarHeroCasterGhostOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "base_movement_velocity_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 3, -85, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    幽魂军师
    亡灵
    Spectral Tactician
    幽魂Y
    标签bludgeoning_weapon, 施法, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, not_str, raises_dead, summoner, undead
    Packs
  • 海盗怨灵, 怨灵恶棍, 怨灵剑客, 秘影咒师, 幽魂军师
  • 生命
    100%
    闪避值
    +20%
    异常状态临界值
    100%
    抗性
    0 40 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    100%
    类型
    WarHero1
    Metadata
    WarHeroCasterExpedition
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    5,687
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    召唤物生命
    1,395
    召唤物伤害
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    WarHeroCasterGhostOrb
    伤害, 范围, 火焰, 法术, 可触发, 范围法术
    施放间隔: 1 秒
    冷却时间: 6 秒
    造成 406.5 - 496.8 火焰伤害
    额外发射 3 个投射物
    移动速度减慢 85%
    is area damage [1]
    WarCasterRagingSpirit
    法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
    施放间隔: 0.8 秒
    伤害总降 22%
    最多召唤 50 个愤怒狂灵
    基础持续时间为 6
    施法速度减慢 10%
    alternate minion [1]
    WarcasterReviveGhost
    法术
    施放间隔: 0.75 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	team = 125
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/WarHero/spectral_fx.epk );"
    	on_death = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/GladiatorGhost.ao,  ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/WarHero/spectral_fx.epk );"
    	on_spawned_dead = "AddAttached( Metadata/Effects/Spells/ghost_biostuff/GladiatorGhost.ao,  );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WarHero/WarHeroCasterExpedition"] = {
        name = "Spectral Tactician",
        life = 1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "WarcasterReviveGhost",
            "WarCasterRagingSpirit",
            "WarHeroCasterGhostOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarcasterReviveGhost"] = {
        name = "WarcasterReviveGhost",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarCasterRagingSpirit"] = {
        name = "WarCasterRagingSpirit",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.Duration] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "base_skill_effect_duration",
            "base_number_of_raging_spirits_allowed",
            "base_cast_speed_+%",
            "alternate_minion",
        },
        levels = {
            [1] = {0, 6000, 50, -10, 1, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
            [2] = {-1, 6000, 50, -10, 1, levelRequirement = 7, statInterpolation = {1},  cost = { }, },
            [3] = {-2, 6000, 50, -10, 1, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
            [4] = {-3, 6000, 50, -10, 1, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
            [5] = {-4, 6000, 50, -10, 1, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
            [6] = {-5, 6000, 50, -10, 1, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [7] = {-6, 6000, 50, -10, 1, levelRequirement = 27, statInterpolation = {1},  cost = { }, },
            [8] = {-7, 6000, 50, -10, 1, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
            [9] = {-8, 6000, 50, -10, 1, levelRequirement = 29, statInterpolation = {1},  cost = { }, },
            [10] = {-9, 6000, 50, -10, 1, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
            [11] = {-10, 6000, 50, -10, 1, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [12] = {-11, 6000, 50, -10, 1, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
            [13] = {-12, 6000, 50, -10, 1, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
            [14] = {-13, 6000, 50, -10, 1, levelRequirement = 49, statInterpolation = {1},  cost = { }, },
            [15] = {-14, 6000, 50, -10, 1, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
            [16] = {-15, 6000, 50, -10, 1, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
            [17] = {-16, 6000, 50, -10, 1, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
            [18] = {-17, 6000, 50, -10, 1, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
            [19] = {-18, 6000, 50, -10, 1, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
            [20] = {-19, 6000, 50, -10, 1, levelRequirement = 65, statInterpolation = {1},  cost = { }, },
            [21] = {-20, 6000, 50, -10, 1, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
            [22] = {-21, 6000, 50, -10, 1, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
            [23] = {-22, 6000, 50, -10, 1, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
            [24] = {-23, 6000, 50, -10, 1, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
            [25] = {-24, 6000, 50, -10, 1, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [26] = {-25, 6000, 50, -10, 1, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
            [27] = {-26, 6000, 50, -10, 1, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
            [28] = {-27, 6000, 50, -10, 1, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
            [29] = {-28, 6000, 50, -10, 1, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
            [30] = {-29, 6000, 50, -10, 1, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
            [31] = {-30, 6000, 50, -10, 1, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
            [32] = {-31, 6000, 50, -10, 1, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
            [33] = {-32, 6000, 50, -10, 1, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
            [34] = {-33, 6000, 50, -10, 1, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
            [35] = {-34, 6000, 50, -10, 1, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
            [36] = {-35, 6000, 50, -10, 1, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
            [37] = {-36, 6000, 50, -10, 1, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WarHeroCasterGhostOrb"] = {
        name = "WarHeroCasterGhostOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "base_movement_velocity_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 3, -85, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0, 125
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.