永不动摇
升华: 勇士
角色: 野蛮人
被击中时有 30% 的几率获得耐力球
若你可以获得耐力球,则有 25% 的几率直接获得最大数量的耐力球
若你近期被击中,则每秒获得 1 个耐力球
耐力球数量上限 +1
( 近期内意指 4 秒内 )
Unflinching
永不动摇 Attr /17
名字显示物品素质
IDAscendancyJuggernaut11
IconArt/2DArt/SkillIcons/passives/Juggernaut/Unflinching.png
isKeystonefalse
isNotabletrue
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyID勇士
PassiveSkillsHash1734
Ruthless mode
若你可以获得耐力球,则有 50% 的几率直接获得最大数量的耐力球
耐力球数量上限 +1
ReferenceCommunity Wiki

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Unflinching

Unflinching is a Notable Ascendancy passive skill for the Juggernaut that grants an additional maximum endurance charge, a chance to gain an endurance charge when hit, and generates an endurance charge every second if you were hit in the past 4 seconds. Additionally, whenever you gain an endurance charge, there is a chance it sets your number of endurance charges to its maximum.


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