墙壁
人形
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Wall
幽魂N
标签bones, human, humanoid, immobile, karui, large_model, not_dex, not_int
生命
200%
护甲
+200%
异常状态临界值
200%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 13
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
50%
类型
AncestralShieldWallerWall
Metadata
AncestralKaruiShieldMaceWall

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_additional_life_scaling_index = 17
	set_monster_no_drops_or_experience = 1
	no_maximum_trigger_aggro_radius = 1
	monster_damage_+%_final_vs_monsters = 5000
	delve_monster_damage_+%_final = 100
	delve_monster_life_+%_final = 1000
	cannot_be_knocked_back = 1
}

Life
{
	corpse_usable = false
}

DiesAfterTime
{
	time_until_death = 10.0
}


Positioned
{
	force_placement = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete =
	"
		PlayAnimation( emerge );
		PauseAnimation();
		DelayRandom( 0.0, 0.3, { PlayAnimation( emerge ); } );
	"
}

Render
{
	hide_mini_life_bar = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralKaruiShieldMaceWall"] = {
    name = "Wall",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
IdAncestralTrialMonsterBasicFleeAndDamage
FamilyAncestralTrialMonster
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster chance to not flee % Min: 90 Max: 90 全域
  • monster damage +% final vs monsters from ancestral rank Min: 0 Max: 0 全域
  • 墙壁
    人形
    monster chance to not flee % [90]
    monster damage +% final vs monsters from ancestral rank [0]
    Wall
    幽魂N
    标签bones, human, humanoid, immobile, karui, large_model, not_dex, not_int
    生命
    200%
    护甲
    +200%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 13
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    50%
    类型
    AncestralShieldWallerWall
    Metadata
    AncestralKaruiShieldMaceWallTotem_

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAncestral/FallenKarui/FallenKaruiOlderMale/RongokuraiTribeMembers/KaruiShieldWall"
    
    DiesAfterTime
    {
    	time_until_death = 30.0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAncestral/FallenKarui/FallenKaruiOlderMale/RongokuraiTribeMembers/KaruiShieldWall"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralKaruiShieldMaceWallTotem_"] = {
        name = "Wall",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster chance to not flee % [90]
    monster damage +% final vs monsters from ancestral rank [0]
    IdAncestralTrialMonsterBasicFleeAndDamage
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 90 Max: 90 全域
  • monster damage +% final vs monsters from ancestral rank Min: 0 Max: 0 全域
  • Edit

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