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Blind

Old: chuanhsing#2097 2021-08-15 21:28:34

New: chuanhsing#2097 2021-08-23 22:20:28

OldNewDifferences
1-# Ward
2-
3-![](https://imgur.com/F119T4d.png)
4-
5-Path of Exile: Expedition introduced a new defence type, Ward. For Expedition base type items, instead of Armour, Evasion and Energy Shield, these items have Ward.
6-
7-Ward is a new defensive property. It protects you from all damage types, taking damage from a hit before your energy shield or life up to the amount of Ward you have. Ward is broken when any damage is taken from it, even if the damage taken was lower than the amount of Ward you have. Ward is instantly restored after 5 seconds.
8-
9-As the right example shown, the outmost is Ward, Shield is in the middle, and Life is in the innermost. A rare Runic Helm grants 73 Ward and get +39 to ward mods that improve it. Ward is a defence and Ward Restoration Time is 5 seconds.
10-
11-For the undead enemies you unearth in Expedition encounters, they also have Ward rather than traditional defenses.
12-
13-## Ward Items
14-
15-- [[Runic Helm]]
16-- [[Runic Crest]]
17-- [[Runic Crown]]
18-- [[Runic Greaves]]
19-- [[Runic Sollerets]]
20-- [[Runic Sabatons]]
21-- [[Runic Gloves]]
22-- [[Runic Gages]]
23-- [[Runic Gauntlets]]
24-- [[Iron Flask]]
25-
26-## Ward Build Guide
27-Ward does not modify damage taken, it changes how/where you take damage. For example, a skill supported by CWDT will still count damage that breaks ward.
28-
29-Damage breaks Ward before being taken from your life or energy shield, and breaking Ward is treated the same as taking an amount of that damage up to the value of your ward (thus that much damage from the hit doesn't get taken from life/mana/es). Aegises, Guard Skills, etc get at the damage first, so if all damage is taken from "external" things like those, there will be none left to break ward, and thus ward will not break.
30-
31-However unlike all the other things that damage is taken from, Ward is not a pool that can be depleted. The value of ward is always the same, that value just doesn't do anything while it's broken. There is no "Maximum Ward" with a current value that changes to zero, there's just "Ward", and whether or not it's broken, which is a boolean state.
32-
33-Ward is restored (stops being broken) after a set delay from when it was broken (default 5 seconds). As you correctly surmised, taking more hits while ward is broken has no effect on this.
34-
35-## Ward Mods & Items
36-
37-- Mods: +x to Ward
38-- Mods: x% increased Ward
39-- Helmet: Runic Helm, Runic Crest, Runic Crown. It provides 34 - 629 wards.
40-- Boots: Runic Greaves, Runic Sollerets, Runic Sabatons. It provides 20 - 388 wards.
41-- Gloves: Runic Gloves, Runic Gages, Runic Gauntlets. It provides 20 - 416 wards.
42-- Flask: Iron Flask. +200 to Ward. Restores Ward on use.
43-
44-Currently, there is no passive skill tree or gem related to ward.
45-
46-## How to restore Ward?
47-
48-When you’re hit, your Ward is completely depleted and reduces the damage dealt to you by that amount.
49-
50-- It will restore automatically after 5 seconds. If you are dealt with damage, it also restore after five seconds. Your ward replenishes itself and you’re protected from the next hit.
51-- Restores Ward instantly on using one of these flasks: Elixir of the Unbroken Circle, Olroth's Resolve, Starlight Chalice, and Vorana's Preparation.
52-
53-As the following example shown, when you are dealt with damage, Ward removes firstly, then decreases Shield, last decreases Life. Meanwhile, Ward will restore automatically after 5 seconds.
54-
55-![](https://imgur.com/RNClMGg.png)
56-
57-## Ward Uniques
58-
59-- [[Cadigan's Crown]]
60-- [[Elixir of the Unbroken Circle]]
61-- [[Faithguard]]
62-- [[Medved's Challenge]]
63-- [[Nightgrip]]
64-- [[Olroth's Charge]]
65-- [[Olroth's Resolve]]
66-- [[Starlight Chalice]]
67-- [[Vorana's March]]
68-- [[Vorana's Preparation]]
1+# Blind
2+Blind (known as Blinded in status icon) is a debuff that lessens the chance to hit of the affected target by 50% and lowers the light radius to the minimum value.
3+
4+## Mechanics
5+The base duration of Blind is 4 seconds. Attacking with Resolute Technique or attacking a target which has Unwavering Stance will nullify the miss chance. Blinding a target will also reduce its effective critical strike chance by reducing its chance to succeed confirmation rolls of critical strikes.[1] Blind is not an elemental status ailment and is not affected by the Crystal Skin notable passive skill.
6+
7+### Calculations
8+![](https://wikimedia.org/api/rest_v1/media/math/render/png/adfd3c61843181f0a62d72d7c6ddfd2046fdb6ab)
9+
10+Stated another way, blinding a monster will improve the player's evade chance as follows:
11+![](https://wikimedia.org/api/rest_v1/media/math/render/png/e679442ba54f9eaf5c3dc3b005a4c35da1cfa212)
12+
13+Conversely, becoming blinded will worsen the player's chance of hitting a monster:
14+![](https://wikimedia.org/api/rest_v1/media/math/render/png/7a87bfadaa42ab149a15d4b52c71d647e05ce9c8)
15+
16+For example, if you normally have a 35% chance to evade a monster attack, blinding that monster will improve evasion as shown:
17+![](https://wikimedia.org/api/rest_v1/media/math/render/png/905d0fcc94cfbdc58a007b2ea8fafacd7e7a6ef5)
18+
19+In addition, the attacker's effective critical strike chance is also reduced:
20+![](https://wikimedia.org/api/rest_v1/media/math/render/png/f79db4c6b42470cc4bcdff30cea9890bf6c43aca)
21+
22+Using the values from the previous example, if the attacker has a 20% critical strike chance then its effective critical strike chance can be calculated as follows
23+![](https://wikimedia.org/api/rest_v1/media/math/render/png/e572f2247ef853b42956152ceca57e6ce684d813)
24+
25+### Blind immunity
26+The player can gain immunity to blind from the following sources:
27+- [[Hinekora's Sight]]
28+
29+Minions can gain immunity to blind from the following sources:
30+- [[Cloak of Tawm'r Isley]]
31+
32+## Active skill gems
33+### Related base stats
34+- [[Flesh and Stone]]
35+
36+### Related quality stats
37+There are currently no active skill gems that have quality stats related to blind.
38+
39+## Support skill gems
40+### Related base stats
41+- [[Blind Support]]
42+
43+### Related quality stats
44+There are currently no support skill gems that have quality stats related to blind.
45+
46+## Sources
47+- Smoke cloud
48+- Being hit by the blinding attack of a Watcher
49+- Other source (see below modifier and unique item sections)