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Dodge

Old: chuanhsing#2097 2021-08-16 21:06:22

New: Yueren 2021-09-19 02:36:58

OldNewDifferences
1-# Amplification Rod
2-## Item acquisition Steps
1+# 躲避
2+**躲避** is a [layer of defence](Receiving_damage) that grants a chance to prevent a damaging [[hit]]. The chance to dodge is a random roll made per attack/cast; it is not entropy-based like evasion nor is it affected by accuracy. Dodge is capped at 75% and is rolled before [[block]]. Damage [[avoidance]] is a separate mechanic and is rolled after block.
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4-Complete the following steps to obtain a Amplification Rod.
4+## 機制
5+There are two types of dodge:
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6-1. Obtain/buy [[Power Magnified]] prophecy and activate it
7-2. Obtain/buy [[Reverberation Rod]] and carry it in your inventory
8-3. Travel to the The Lunaris Temple Level 2 (Act 3) or The Belly of the Beast Level 2 or Shrine Map
9-4. Kill Piety or Piety, the Abomination or Piety the Empyrean
10-5. You will obtain a new Amplification Rod in your inventory
11-
7+- **Dodge Attacks** applies to attacks. It is rolled after evasion and is not connected to the attacker's [[accuracy]], so chance to dodge is unaffected by evasion-related mechanics such as blind, [[Resolute Technique]] or [[Unwavering Stance]].
8+
9+- **Dodge Spell Damage** applies to spells. It is rolled before damage mitigation.
10+
11+**Dodge Attacks** and **Dodge Spell Damage** are both capped at 75%.
12+
13+## 怪物
14+Certain unique monsters can use [[Vaal Grace]].
15+
16+Blackguard Stalkers can dodge attacks and spells.
17+
18+[[Tormented Rogue]]'s Touch grants 33% Chance to Dodge Attacks, while its Grip grants 33% Chance to Dodge Attacks and 33% Chance to Dodge Spells.
19+
20+## 雜項
21+### Bandit
22+Helping [[Kraityn]] during the quest Deal with the Bandits grants <span class="explicitMod">3% Chance to Dodge Attacks</span>, as well as <span class="explicitMod">6% increased Attack and Cast Speed</span> and <span class="explicitMod">6% increased Movement Speed</span>.
23+
24+### Pantheon
25+The Soul of Lunaris Major Pantheon power has an upgrade that grants <span class="explicitMod">5% chance to Dodge Attacks and Spells if you've been Hit Recently</span>.
26+
27+### Elusive
28+The [[Elusive]] buff grants <span class="explicitMod">15% Chance to Dodge Attacks</span> and <span class="explicitMod">15% Chance to Dodge Spells</span>. The chance decays over time.
29+
30+## Related items and modifiers
31+### Base types
32+
33+<div style="max-width: 100%; overflow-x: auto;"><table class="wikitable sortable item-table jquery-tablesorter"><thead><tr><th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Item</th><th data-sort-type="number" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack<br>Dodge</th><th data-sort-type="number" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Spell<br>Dodge</th></tr></thead><tbody><tr><td>[[Hook Sword]]</a></span></span></td><td data-sort-value="4" class="tc -mod">+4</td><td class="table-na">N/A</td></tr><tr><td>[[Grappler]]</a></span></span></td><td data-sort-value="4" class="tc -mod">+4</td><td class="table-na">N/A</td></tr><tr><td>[[Tiger Hook]]</a></span></span></td><td data-sort-value="6" class="tc -mod">+6</td><td class="table-na">N/A</td></tr><tr><td>[[Spiked Bundle]]</a></span></span></td><td data-sort-value="2" class="tc -mod">+2</td><td class="table-na">N/A</td></tr><tr><td>[[Driftwood Spiked Shield]]</a></span></span></td><td data-sort-value="2" class="tc -mod">+2</td><td class="table-na">N/A</td></tr><tr><td>[[Alloyed Spiked Shield]]</a></span></span></td><td class="table-na">N/A</td><td data-sort-value="2" class="tc -mod">+2</td></tr><tr><td>[[Burnished Spiked Shield]]</a></span></span></td><td data-sort-value="4" class="tc -mod">+4</td><td class="table-na">N/A</td></tr><tr><td>[[Ornate Spiked Shield]]</a></span></span></td><td class="table-na">N/A</td><td data-sort-value="4" class="tc -mod">+4</td></tr><tr><td>[[Redwood Spiked Shield]]</a></span></span></td><td data-sort-value="2" class="tc -mod">+2</td><td class="table-na">N/A</td></tr><tr><td>[[Compound Spiked Shield]]</a></span></span></td><td class="table-na">N/A</td><td data-sort-value="2" class="tc -mod">+2</td></tr><tr><td>[[Polished Spiked Shield]]</a></span></span></td><td data-sort-value="4" class="tc -mod">+4</td><td class="table-na">N/A</td></tr><tr><td>[[Sovereign Spiked Shield]]</a></span></span></td><td class="table-na">N/A</td><td data-sort-value="4" class="tc -mod">+4</td></tr><tr><td>[[Alder Spiked Shield]]</a></span></span></td><td data-sort-value="2" class="tc -mod">+2</td><td class="table-na">N/A</td></tr><tr><td>[[Ezomyte Spiked Shield]]</a></span></span></td><td class="table-na">N/A</td><td data-sort-value="2" class="tc -mod">+2</td></tr><tr><td>[[Mirrored Spiked Shield]]</a></span></span></td><td data-sort-value="4" class="tc -mod">+4</td><td class="table-na">N/A</td></tr><tr><td>[[Supreme Spiked Shield]]</a></span></span></td><td class="table-na">N/A</td><td data-sort-value="4" class="tc -mod">+4</td></tr><tr><td>[[Quartz Flask]]</a></span></span></td><td class="table-na">N/A</td><td class="table-na">N/A</td></tr></tbody><tfoot></tfoot></table></div>
34+
35+### 詞綴
36+The Fall of Oriath introduced several new tiers of suffix modifiers to Dexterity body armour and shields that grant attack dodge and several new tiers of suffix modifiers to Dexterity shields that grant spell dodge. These modifiers also affect Dexterity hybrid attribute base items, including [[Sacrificial Garb]]. The Essences of Loathing and Scorn provide suffix mods that grant attack dodge and spell dodge, respectively, on body armour and boots. Corruption can grant a corrupted implicit mod on boots that gives <span class="explicitMod">(2 to 4)% Chance to Dodge Attacks</span>. Certain helmet and boot Enchantments can grant conditional dodge or spell dodge.
37+
38+War for the Atlas included new types of items along with mods that involve dodge. Notably, Shaped and Elder items can have dodge and spell dodge on boots as special suffix modifiers. Dodge is associated with the Shaper, while spell dodge is associated with the Elder. Both rolls can reach up to 10% but are mutually exclusive. There is also a Shaped mod for shields that grants <span class="explicitMod">(3-5)% chance to Dodge Attacks if you have Blocked Recently</span>. [[Abyss Jewels]] can roll <span class="explicitMod">2% chance to Dodge Attacks and Spells if you've been Hit Recently</span>, similar to the Lunaris Pantheon power upgrade. [[The Elder]] can drop [[Watcher's Eye]], which can roll two distinct modifiers related to dodge: <span class="explicitMod">(6-10)% chance to Dodge Attacks while affected by Grace</span> and <span class="explicitMod">(5-8)% chance to Dodge Spells while affected by Haste</span>.