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Rampage

Old: Yueren 2021-08-26 00:08:22

New: horsepowerhsu#5244 2022-01-24 15:20:15

OldNewDifferences
1-# Amulet
2-**Amulets** are a type of [[accessory]] that can provide a variety of different bonuses.
1+# Rampage
2+**Rampage** is a kill streak mechanic that provides rewards for killing increasing numbers of enemies without stopping. The rampage effect is only available for characters wearing certain unique items.
3+
4+## Mechanics
5+The rampage counter keeps a running total of consecutive kills. When the character or a nearby party member fails to get a kill within five seconds of the previous kill, the rampage counter will reset to zero. Enemies that award no [[experience]]—including spawned or resurrected monsters, summoned minions, and the lesser creatures that appear after killing a fractured monster—do not count toward the rampage counter. When the counter reaches certain milestones, the character enters a new rampage tier and a special, beneficial effect is triggered.
6+
7+In addition to the tier effects, the [[character]] gains the following [[stat]]s:
8+
9+- 1% increased [[Movement Speed]] per 20 Rampage Stacks
10+- 2% increased [[Damage]] per 20 Rampage Stacks
11+
12+The maximum rampage count is 1000. Kills after this number is reached will not increase the rampage count any more, but will renew the countdown.
13+
14+[[Animate Guardian]] can't gain rampage, even if it meets the requirements of the relevant part of the equipment.
15+
16+## Rampage tiers
17+There are 13 rampage tiers. The number of kills required per tier remains the same throughout the parts.
18+
19+<div style="max-width: 100%; overflow-x: auto;"><table class="wikitable" style="max-width: 100%;">
20+
21+<tbody><tr>
22+<th>Tier</th>
23+<th>Kills</th>
24+<th>Effect
25+</th></tr>
26+<tr>
27+<td>1</td>
28+<td>15</td>
29+<td>A nova of spears that damage and stun surrounding enemies
30+</td></tr>
31+<tr>
32+<td>2</td>
33+<td>30</td>
34+<td>A large area of effect Detonate Dead
35+</td></tr>
36+<tr>
37+<td>3</td>
38+<td>45</td>
39+<td>Animated weapons
40+</td></tr>
41+<tr>
42+<td>4</td>
43+<td>70</td>
44+<td>A damaging nova that echoes off enemies (like [[Vaal Ice Nova]]</a>)
45+</td></tr>
46+<tr>
47+<td>5</td>
48+<td>100</td>
49+<td>A nova of arcing spears that damage and stun surrounding enemies
50+</td></tr>
51+<tr>
52+<td>6</td>
53+<td>135</td>
54+<td>Animated bows
55+</td></tr>
56+<tr>
57+<td>7</td>
58+<td>175</td>
59+<td>Five damaging novas cast with ~1 second intervals
60+</td></tr>
61+<tr>
62+<td>8</td>
63+<td>220</td>
64+<td>A cyclone spawns from the player. When the cyclone kills an enemy, another cyclone appears
65+</td></tr>
66+<tr>
67+<td>9</td>
68+<td>270</td>
69+<td>A heavily damaging nova that echoes off enemies
70+</td></tr>
71+<tr>
72+<td>10</td>
73+<td>325</td>
74+<td>Cyclone that explodes nearby enemies
75+</td></tr>
76+<tr>
77+<td>11</td>
78+<td>385</td>
79+<td>Five novas of spears that damage and stun surrounding enemies
80+</td></tr>
81+<tr>
82+<td>12</td>
83+<td>450</td>
84+<td>Two cyclones that explode nearby enemies
85+</td></tr>
86+<tr>
87+<td>13</td>
88+<td>520</td>
89+<td>Large explosions around the player that detonate corpses
90+</td></tr></tbody></table></div>