Grandmasters: JddoggBlahBlahLegacy /152
StatValue
IsDisabled0
level94
main hand weapon type9
off hand weapon type14
block while dual wielding %15
damage +%8
spell damage +%126
physical damage +%30
attack minimum added physical damage8
attack maximum added physical damage14
attack minimum added fire damage11
attack maximum added fire damage21
local minimum added cold damage2
local maximum added cold damage3
local minimum added lightning damage3
local maximum added lightning damage72
chaos damage +%170
attack minimum added chaos damage17
attack maximum added chaos damage26
attack speed +%29
accuracy rating212
maximum physical damage reduction %90
base evasion rating801
evasion rating +%70
base maximum life50
maximum life +%-3
base maximum mana105
maximum mana +%44
mana regeneration rate per minute %105
mana regeneration rate +%65
base maximum energy shield1943
maximum energy shield +%322
local energy shield212
local energy shield +%377
energy shield recharge rate per minute %1200
energy shield recharge rate +%90
energy shield delay -%222
base resist all elements %40
resist all elements % per endurance charge4
base fire damage resistance %99
base cold damage resistance %119
base lightning damage resistance %106
base chaos damage resistance %47
base item found rarity +%52
base projectile speed +%29
base movement velocity +%40
max endurance charges3
max frenzy charges3
max power charges3
skill effect duration +%5
base cast speed +%15
base stun recovery +%40
imp variation2
main hand base weapon attack duration ms667
main hand base maximum attack distance120
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
base skill area of effect +%26
physical damage reduction % per endurance charge4
life regeneration rate per minute %84
maximum block %75
projectile damage +%51
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%27
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength74
additional strength29
base intelligence322
additional intelligence90
base dexterity84
additional dexterity64
base critical strike multiplier150
area damage +%30
keystone chaos inoculation1
base cannot be stunned1
number of additional curses allowed2
from armour movement speed +%-3
local evasion and energy shield +%158
chaos inoculation keystone energy shield +% final15
main hand local minimum added physical damage6
main hand local maximum added physical damage16
main hand local minimum added cold damage2
main hand local maximum added cold damage3
main hand local minimum added lightning damage3
main hand local maximum added lightning damage72
main hand local critical strike chance500
base reservation +%-16
base aura area of effect +%20
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
number of equipped uniques4
local charges used +%50
fire and cold damage resistance %10
fire and lightning damage resistance %28
map spawn two bosses20
damage over time +%146
base curse duration +%30
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
movement velocity +% while phasing10
pvp shield damage +% final-15
cast speed for chaos skills +%4
number of assigned keystones1
object inherent damage +% final per frenzy charge4
number of equipped corrupted items2
base dexterity and intelligence10
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
enchantment boots life leech on kill permyriad60
enemies damage taken +% while cursed10
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display cast commandment of blades on hit % 100
minion damage taken +% from guillotine traps final-90
non curse aura effect +%6
max talisman degen stacks20
max frost nova stacks20
occultist gain % of non chaos damage as chaos damage per curse on target on kill for 4 seconds4
occultist energy shield always recovers for 4 seconds after starting recovery1
max charged attack stacks6
essence drain damage +%40
explode cursed enemies for 25% life as chaos on kill chance %20
current difficulty1
gain phasing for 4 seconds on begin es recharge1
evasion rating +% while phasing6
number of equipped items10
damage +% final vs non taunt target from ot-10
local display socketed gems attack and cast speed +% final16
max fire beam stacks8
gain phasing if enemy killed recently1
projectiles pierce while phasing1
avoid projectiles while phasing % chance20
celestial footprints from item1
deal 1000 chaos damage per second for 10 seconds on hit1
damage taken when hit +% final per fortification-1
base max fortification20
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