虚ろな魂、プラヌス
不死者monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
monster base type attack cast speed +% and damage -% final [22]
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
unique monster guarantee one rare [1]
monster base type attack cast speed +% and damage -% final [22]
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Planus, Hollow Soul
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, キャスター, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
ライフ
400%
アーマー
+100%
Ailment Threshold
400%
耐性
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
経験値
200%
Model Size
125%
Type
VollMapBoss2
Metadata
VollMapBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
557,385
アーマー
57,580
回避力
4,739
Damage
766
スペルダメージ
1,143
命中
580
Attack Time
1.5075
経験値
112,805
Minion Life
120,902
Minion Damage
612
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1216—1824
クリティカル率: 5%
Attack Time: 2.25 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
VollCharge
Attack
Base Damage: 1216—1824
クリティカル率: 5%
Attack Time: 2.25 秒
クールダウン時間: 4 秒
ダメージが30%上昇する
VollSlam
Attack, Area
Base Damage: 1216—1824
クリティカル率: 5%
アタックダメージ: 95%
アタックダメージ: 95%
Attack Time: 2.25 秒
クールダウン時間: 5 秒
アタックダメージが5%低下する
アタックスピードが47%低下する
is area damage [1]
voll slam damage +% final at centre [100]
VollReviveUndead
Spell
キャストタイム: 2.7 秒
クールダウン時間: 8 秒
VollReviveUndeadWithMinions
Spell
キャストタイム: 2.7 秒
クールダウン時間: 8 秒
number of monsters to summon [10]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBoss2"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Planus, Hollow Soul",
life = 4,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
"Melee",
"VollCharge",
"VollSlam",
"VollReviveUndead",
"VollReviveUndeadWithMinions",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
name = "VollCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {30, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollSlam"] = {
name = "VollSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {-47, 100, baseMultiplier = 0.95, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
name = "VollReviveUndead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
name = "VollReviveUndeadWithMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[2] = {7, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[3] = {8, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[4] = {10, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Stats | |
| Craft Tags | caster_damage ダメージ アタック キャスター スピード |
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true
Actor.main_hand_unarmed_type
One_Hand_Sword
Actor.off_hand_unarmed_type
Shield
虚ろな魂、プラヌス
不死者monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
monster base type attack cast speed +% and damage -% final [22]
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
unique monster guarantee one rare [1]
monster base type attack cast speed +% and damage -% final [22]
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Planus, Hollow Soul
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, キャスター, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
ライフ
400%
アーマー
+100%
Ailment Threshold
400%
耐性
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
経験値
200%
Model Size
125%
Type
VollMapBoss2
Metadata
VollEndlessLedge2Boss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
557,385
アーマー
57,580
回避力
4,739
Damage
766
スペルダメージ
1,143
命中
580
Attack Time
1.5075
経験値
112,805
Minion Life
120,902
Minion Damage
612
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1216—1824
クリティカル率: 5%
Attack Time: 2.25 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
VollCharge
Attack
Base Damage: 1216—1824
クリティカル率: 5%
Attack Time: 2.25 秒
クールダウン時間: 4 秒
ダメージが30%上昇する
VollSlam
Attack, Area
Base Damage: 1216—1824
クリティカル率: 5%
アタックダメージ: 95%
アタックダメージ: 95%
Attack Time: 2.25 秒
クールダウン時間: 5 秒
アタックダメージが5%低下する
アタックスピードが47%低下する
is area damage [1]
voll slam damage +% final at centre [100]
VollReviveUndead
Spell
キャストタイム: 2.7 秒
クールダウン時間: 8 秒
VollReviveUndeadWithMinions
Spell
キャストタイム: 2.7 秒
クールダウン時間: 8 秒
number of monsters to summon [10]
Object Type
version 2
extends "Metadata/Monsters/EndlessBoss/BossBase"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollEndlessLedge2Boss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Planus, Hollow Soul",
life = 4,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
"Melee",
"VollCharge",
"VollSlam",
"VollReviveUndead",
"VollReviveUndeadWithMinions",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
name = "VollCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {30, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollSlam"] = {
name = "VollSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {-47, 100, baseMultiplier = 0.95, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
name = "VollReviveUndead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
name = "VollReviveUndeadWithMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[2] = {7, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[3] = {8, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[4] = {10, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Stats | |
| Craft Tags | caster_damage ダメージ アタック キャスター スピード |
アタックブロック率が20%
ブロックしたヒットからダメージの10%を受ける
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























