拷問されたカニバル
不死者ドロップするアイテムのレアリティが3400%増加する
透明化
透明化
移動スピードが10%減少する
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tormented Cannibal
| Spectre | N |
|---|---|
| Tags | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
ライフ
120%
Ailment Threshold
120%
耐性
Damage
0%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedCannibal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,720
アーマー
28,790
回避力
4,739
Damage
0
スペルダメージ
0
命中
580
Attack Time
0
経験値
10,255
Minion Life
1,675
Minion Damage
0
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Haunt
TormentSpiritPause
クールダウン時間: 5 秒
WalkEmergeTormentedSpirit
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "TormentSpiritFlee"
}
Stats
{
set_monster_no_drops_if_death_timer_expired = 1
set_is_tormented_spirit = 1
set_suppress_phasing_visual = 1
set_cannot_be_tagged_by_sentinel = 1
set_additional_life_scaling_index = 16
set_cannot_be_afflicted = 1
}
Life
{
corpse_usable = false
}
DiesAfterTime {}
BaseEvents
{
on_construction_complete = "ForceSkillIntoCooldown( TormentSpiritPause );"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.6
preload_buff_visual = "torment_touched"
preload_buff_visual = "torment_possessed"
}
Targetable
{
no_highlight = true
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/curses/tormented/ghostdeath_explode_pos.ao"
preload_animated_object = "Metadata/Effects/Spells/curses/tormented.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Spirit/TormentedCannibal"] = {
name = "Tormented Cannibal",
life = 1.2,
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
damage = 0,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"Haunt",
"TormentSpiritPause",
"WalkEmergeTormentedSpirit",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Haunt"] = {
name = "Haunt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TormentSpiritPause"] = {
name = "TormentSpiritPause",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeTormentedSpirit"] = {
name = "WalkEmergeTormentedSpirit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.65,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
ドロップするアイテムのレアリティが3400%増加する
| Family | TormentSpiritDropsIncrease |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
透明化
| Family | Torment |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
移動スピードが10%減少する
| Family | MovementVelocity |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | スピード |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
| Family | MoreLifeBelowLevelThreshold |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource ライフ ダメージ |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.