Kingsmarch
Old: chuanhsing#2097 2026-03-09 21:25:12
New: chuanhsing#2097 2026-03-10 09:30:44
| Old | New | Differences | |
|---|---|---|---|
| 1 | - | # | |
| 1 | + | # Kingsmarch | |
| 2 | 2 | ||
| 3 | - | Act(s) | Area(s) | Encounter | Repeat | |
| 3 | + | ## Shipping | |
| 4 | + | ||
| 5 | + | ### Rewards | |
| 6 | + | ||
| 7 | + | * Ores and bars are interchangeable. Bars count 5x to the Port Quota cap compared to their ore versions and contribute approximately 4x to Shipment Value. | |
| 8 | + | * Fulfilling quotas will also add an additional reward, typically a unique item. | |
| 9 | + | * Port Quotas can be completed over several shipments and do not expire. | |
| 10 | + | * Port Quotas refresh once completed, randomizing the requested resource type, quantity, and multiplier. | |
| 11 | + | * Kalguuran Ports (Riben Fell, Pondium, Kalguur) can additionally reward runes | |
| 12 | + | * Karui Ports (Ngakanu, Te Onui) can additionally reward tattoos | |
| 13 | + | ||
| 14 | + | ||
| 15 | + | Resource |Shipment Value | Riben Fell | Ngakanu | Pondium | Te Onui | Kalguur | Mota Aro | |
| 16 | + | - | - | - | - | - | - | - | - | |
| 17 | + | Port Rewards | | ??? | STR Tattoos | ??? | DEX Tattoos | Runegrafts | INT Tattoos | |
| 18 | + | Wheat | 12 | Staves<br>Warstaves | STR Body Armours | Wands | DEX Body Armours | Sceptres | INT Body Armours | |
| 19 | + | Corn | 15 | Claws | STR Helmets | Daggers | DEX Helmets | Bow<br>Quivers | INT Helmets | |
| 20 | + | Pumpkin | 18 | Swords | STR Boots | Maces | DEX Boots | Axes | INT Boots | |
| 21 | + | Orgourd | 21 | Ward Boots | STR Gloves | Ward Gloves | DEX Gloves | Ward Helmets | INT Gloves | |
| 22 | + | Blue Zanthimum | 24 | Rings | STR Shields | Belts | DEX Shields | Amulets | INT Shields | |
| 23 | + | Crimson Iron Ore<br>Crimson Iron Bar | 4<br>16 | Regular currency | |
| 24 | + | Orichalcum Ore<br>Orichalcum Bar | 5<br>19 | Regular currency | |
| 25 | + | Petrified Amber Ore<br>Petrified Amber Bar | 6<br>24 | Regular currency | |
| 26 | + | Bismuth Ore<br>Bismuth Bar | 9<br>37 | Regular currency | |
| 27 | + | Verisium Ore<br>Verisium Bar | 16<br>64 | Regular currency | |
| 28 | + | ||
| 29 | + | ### Thaumaturgic dust scaling | |
| 30 | + | ||
| 31 | + | Shipment Value | Dust sent | Calculate | Final Shipment Value | |
| 4 | 32 | - | - | - | - | |
| 5 | - | Act 1 | The Flooded Depths | The Dweller of the Deep is imprisoned by a random tier 1 Essence Monolith. A boat can be found past it after defeating it to be taken near the far exit of The Submerged Passage. | Y | |
| 6 | - | Act 1 | The Climb | A Legion monolith spawns near the Lioneye's Standard. Always spawns as Karui vs Eternal Empire legions, same as the historical battle that Lioneye was involved. | | |
| 7 | - | Act 1 | The Upper Prison | A switch on the column in the hallway with the crucified skeleton opens up a hidden room containing a Chemist's Strongbox, which drops several flasks. | | |
| 8 | - | Act 1 | The Ship Graveyard | Area contains a Pirate's Treasure Chest, which spawns The Drunken Corsair and two random Tormented Spirits. | | |
| 9 | - | Act 2 | The Chamber of Sins Level 2 (Act 2) | Area contains a room that contains a number of random level 1 gems. | | |
| 10 | - | Act 2 | The Broken Bridge (Act 2) | In the corner of one of the ruins contains three neutral rogue exiles - Orra Greengate, Ash Lessard, and Vickas Giantbone. Opening the nearby Wastrel's Jewellery Cache makes them hostile. | | |
| 11 | - | Act 2 | The Fellshrine Ruins (Act 2) | Area contains three "Devotional Statues". After interacting with them, a version of Vorana called The Forgotten Daughter spawns near the entrance to The Crypt. | | |
| 12 | - | Act 2 | The Vaal Ruins | Area contains a Corruption Altar that functions identically to a [[Vaal Orb]]. | | |
| 13 | - | Act 2 |The Northern Forest (Act 2) | Area contains a Ritual encounter with a guaranteed Omen. Repeat visits feature the Ritual enemy packs, but no Altars. | | |
| 14 | - | Act 2 | The Dread Thicket (Act 2) | Area contains a Ritual encounter with a guaranteed Omen. Repeat visits feature the Ritual enemy packs, but no Altars. | | |
| 15 | - | Act 2 | The Caverns | Area contains a hidden room containing a crafting recipe. Accessible by clicking two interactable pillars in a room roughly in the middle of the pyramid's base floor. | Y | |
| 16 | - | Act 3 | The Sewers<br>The Imperial Gardens | Area contains a Blight encounter. | Y | |
| 17 | - | Act 3 | The Docks | The Shipyard Terror is imprisoned by a random tier 3 Essence Monolith. | Y | |
| 18 | - | Act 3 | The Archives | Area contains a hidden room containing a crafting recipe. Accessible by clicking an interactable candle on a long wall. | Y | |
| 19 | - | Act 4 | The Dried Lake | Area contains a Legion Monolith next to the Nightwane, which has increased duration and always at least contains the Eternal faction. | | |
| 20 | - | Act 4 | The Belly of the Beast Level 1 | Area contains a Cankerous Sore with a unique enemy Heart of Corruption that drops a random Vaal skill gem. | | |
| 21 | - | Act 5 | The Reliquary (Act 5) | Two random chests in the area contain [[Key of Strength]] and [[Key of Devotion]], used to open the vault near the waypoint. The "Vault Hoard" chest inside holds some rare items and gold. | | |
| 22 | - | Act 6 | The Tidal Island (Act 6) | Several piles of treasure can be found in the water near Riptide which drops stacks of Gold. | |
| 23 | - | Act 6 | The Karui Fortress | A small island in the centre of the area, connected to by a red totem bridge, contains a pack of Tukohama tribe monsters from the Trial of the Ancestors. Drops a random tattoo when first killed. | |
| 24 | - | Act 6 | The Southern Forest (Act 6) | A container called "Forest's Treasure" can be found inside a ring of trees. Spawns a pack of Plummeting Ursa and a random currency item when opened. | |
| 25 | - | Act 7 | The Vaal City<br>The Temple of Decay Level 1 | Area contains an Ultimatum encounter. | | |
| 26 | - | Act 7 | The Temple of Decay Level 1 | On the first floor, instead of going straight through, taking the side passage in the centre leads to a bathed in red light; contains three loot containers with each of a corrupted rare weapon, a corrupted rare armour, and a corrupted unique weapon, all with a Vaal implicit modifier. | |
| 27 | - | Act 8 | The Sarn Ramparts | A switch about at the base of the rampart (about halfway thorugh the area) opens a hidden tunnel to a room that contains a [[Smuggler's Cache]] and a safe. | |
| 28 | - | Act 8 | The Grain Gate<br>The Solaris Concourse<br>The Bath House | Area contains a hidden grate; clicking it allows entry into the hidden area The Hidden Underbelly, connecting the three areas. | Y | |
| 29 | - | Act 8 | The Grand Promenade | Area contains a locked room marked by a Solaris/Lunaris mural. Activating pressure plate in each of The Lunaris Temple Level 1 (Act 8) and The Solaris Temple Level 1 (Act 8) (similar to [[The Twilight Temple]]) unlocks the door, containing a room with a "Twilight's End" chest containing a random unique item. | | |
| 30 | - | Act 8 | The Bath House | A Private Chamber can be found behind a breakable wall in the northmost corner, containing a few animated statue monsters and a chest holding 2-3x [[Orb of Scouring]]. | |
| 31 | - | Act 9 | The Vastiri Desert | A ruined platform northeast of the Descent entrance contains three clickable statues: "Viridian Offering", "Crimson Offering", and "Sapphire Offering"; they drop a rare [[Viridian Jewel]], [[Crimson Jewel]], or [[Cobalt Jewel]] depending on which statue is selected. | |
| 32 | - | Act 9 | The Tunnel | Interact with a switch on the wall in a corner of the are near the end of the Labyrinth Trial to unlock a small hidden tunnel containing a random transfigured gem. | |
| 33 | - | Act 9 | The Refinery | Area contains an underground bunker resembling a Heist area accessible by clicking an interactable grate. Contains a small room with enemies and a crafting recipe. | Y | |
| 33 | + | 1000 | 500 | | 1000+500 = 1500 | |
| 34 | + | 1000 | 999 | | 1000+999 = 1999 | |
| 35 | + | 1000 | 1000 | sqrt(1000/1000) = 100% more | 1000 * (1 + 100%) = 2000 | |
| 36 | + | 1000 | 4000 | sqrt(4000/1000) = 200% more | 1000 * (1 + 200%) = 3000 | |
| 37 | + | 1000 | 9000 | sqrt(9000/1000) = 300% more | 1000 * (1 + 300%) = 4000 | |
| 38 | + | ||
| 39 | + | ||
| 40 | + | ### Fishing | |
| 41 | + | ||
| 42 | + | * 108 111 110 - Lon | |
| 43 | + | * 103 32 115 - g s | |
| 44 | + | * 101 97 115 - eas | |
| 45 | + | * 1 111 10 - o | |
| 46 | + | * 11 1 110 - n | |
| 47 | + | ||
| 48 | + | [long season](https://www.reddit.com/r/pathofexile/comments/1efncv6/i_decrypted_a_hidden_message_in_the_gold_prices/) |