침묵의 화신
구조물
몬스터가 주는 경험치 20000% 증가
떨어지는 아이템 수량 2000% 증가
떨어지는 아이템 희귀도 2000% 증가
monster penalty against minions damage +% final vs player minions [-25]
떨어지는 아이템 수량 2000% 증가
떨어지는 아이템 희귀도 2000% 증가
monster penalty against minions damage +% final vs player minions [-25]
차원 능력
동작 속도가 기본 수치 밑으로 내려가지 않음
stance movement speed +% final [10]
suppress phasing visual [1]
동작 속도가 기본 수치 밑으로 내려가지 않음
stance movement speed +% final [10]
suppress phasing visual [1]
Avatar of Silence
Spectre | N |
---|---|
Tags | 시전, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, lightning_affinity, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
생명력
2400%
방어도
+25%
Ailment Threshold
1600%
저항
40 40 40 25
Damage
280%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
160%
Type
AnimatedArmourWestBoss
Metadata
SkeletonBossMapWest3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
3,344,313
방어도
35,988
회피
4,739
에너지 보호막
0
Damage
1,191
주문 피해
1,778
정확도
290
Attack Time
1.005
경험치
112,805
Ailment Threshold
1,404,611
Chill
4,441
Shock
4,441
Brittle
25,127
Scorch
4,441
Sap
12,271
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WestBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
시전 속도: 0.8 초
천천히 움직이며 번개로 주변 범위 내의 모든 적에게 반복적인 피해를 주는 투사체를 1개 발사합니다.
204.2~379.2 번개 피해
명중 시 적을 밀어냄
소용돌이 모양으로 투사체 9개 발사
투사체 속도 40% 감소
기본 반경 1.8미터
active skill area of effect radius +% final [-3]
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile spiral nova time ms [300]
projectile uses contact position [1]
skill visual scale +% [40]
use scaled contact offset [1]
명중 시 적을 밀어냄
소용돌이 모양으로 투사체 9개 발사
투사체 속도 40% 감소
기본 반경 1.8미터
active skill area of effect radius +% final [-3]
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile spiral nova time ms [300]
projectile uses contact position [1]
skill visual scale +% [40]
use scaled contact offset [1]
WestStormCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
폭풍 부름
치명타 확률: 5%
시전 속도: 0.5 초
재사용 대기시간: 3 초
원하는 지점을 대상으로 설정합니다. 잠시 후 번개가 대상 지역을 강타하여 주변에 피해를 주고 시전자가 설정한 다른 모든 대상 지역에도 번개가 강타합니다.
898.7~1669 번개 피해
스킬 3회 추가 반복
기본 지속시간 1.5초
100%의 확률로 적을 감전
번개 저항 10% 관통
active skill area of effect radius +% final [22]
is area damage [1]
스킬 3회 추가 반복
기본 지속시간 1.5초
100%의 확률로 적을 감전
번개 저항 10% 관통
active skill area of effect radius +% final [22]
is area damage [1]
WestLightningStormCascade
Spell, Damage, Area, Fire, Triggerable, AreaSpell
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 5 초
405.1~1215 번개 피해
기본 지속시간 1.5초
기본 2차 지속시간 0.5초
0.25초마다 충돌 1회
폭발 +20회 유발
is area damage [1]
skill override pvp scaling time ms [450]
기본 지속시간 1.5초
기본 2차 지속시간 0.5초
0.25초마다 충돌 1회
폭발 +20회 유발
is area damage [1]
skill override pvp scaling time ms [450]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 837–1255
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KiteWestBossUsePortal
Spell
시전 속도: 1 초
LightningNovaWest
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 4%
시전 속도: 1 초
402.1~1206 번개 피해
투사체 6개 추가 발사
base is projectile [1]
monster projectile variation [2]
투사체 6개 추가 발사
base is projectile [1]
monster projectile variation [2]
EmptyActionSpell2West
Spell
시전 속도: 2.5 초
재사용 대기시간: 10 초
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase" Actor { on_start_EmptyActionSpell2 = "AddEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/blue/lightning/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );" on_end_EmptyActionSpell2 = "RemoveEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/blue/lightning/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMapWest3"] = { name = "Avatar of Silence", life = 24, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, weaponType1 = "Staff", skillList = { "Melee", "WestBallLightning", "LightningNovaWest", "WestStormCall", "KiteWestBossUsePortal", "WestLightningStormCascade", "EmptyActionSpell2West", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestBallLightning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "skill_visual_scale_+%", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "active_skill_base_area_of_effect_radius", "base_is_projectile", "global_knockback", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -40, -3, 40, 9, 300, 1000, 18, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningNovaWest"] = { name = "LightningNovaWest", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "monster_projectile_variation", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 6, 2, critChance = 4, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestStormCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_reduce_enemy_lightning_resistance_%", "base_chance_to_shock_%", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1500, 10, 100, 3, 22, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KiteWestBossUsePortal"] = { name = "KiteWestBossUsePortal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestLightningStormCascade"] = { name = "WestLightningStormCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "skill_override_pvp_scaling_time_ms", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1500, 250, 450, 20, 500, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpell2West"] = { name = "EmptyActionSpell2West", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 20000% 증가
떨어지는 아이템 수량 2000% 증가
떨어지는 아이템 희귀도 2000% 증가
Id | MonsterWestBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-25]
Id | MonsterDamageVersusPlayerMinions25 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Id | WestDaemonLightningAttached__ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
차원 능력
동작 속도가 기본 수치 밑으로 내려가지 않음
stance movement speed +% final [10]
suppress phasing visual [1]
Id | StanceWestBossWalk |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |