역병 Tower /1 ⍟
Icon이름DetailResult
빙하 창살 탑피해 없음
적 투옥

동일 유형의 역병 걸린 몬스터에 대해 효과 없음
비용: 500
반경: 60
성유 붓기 Glacial Cage Tower /4 ⍟
TypeItemsResult
반지적갈빛 성유
적갈빛 성유
빙하 창살 탑의 지속시간 25% 증가
반지청록빛 성유
담청빛 성유
빙하 창살 탑의 사거리 25% 증가
반지청록빛 성유
진홍빛 성유
빙하 창살 탑의 재사용 대기시간 회복 20% 증가
반지남색 성유
오팔빛 성유
빙하 창살 탑이 생성하는 창살의 크기 20% 증폭
빙하 창살 탑
구조물
blight tower damage +% final vs cold monster [-99]
Glacial Cage Tower
SpectreN
Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerIcePrison
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerIcePrison
Spell, Triggerable
시전 속도: 0.35 초
재사용 대기시간: 5 초
기본 지속시간 3
active skill area of effect radius +% final [25]
BlightTowerIcePrison_buff1
Spell, Triggerable
시전 속도: 0.35 초
재사용 대기시간: 4.5 초
기본 지속시간 3
active skill area of effect radius +% final [25]
BlightTowerIcePrison_buff2
Spell, Triggerable
시전 속도: 0.35 초
재사용 대기시간: 4 초
기본 지속시간 3
active skill area of effect radius +% final [25]
BlightTowerIcePrison_buff3
Spell, Triggerable
시전 속도: 0.35 초
재사용 대기시간: 3.5 초
기본 지속시간 3
active skill area of effect radius +% final [25]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_prison.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_prison.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_prison.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerIcePrison"] = {
    name = "Glacial Cage Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerIcePrison",
        "BlightTowerIcePrison_buff1",
        "BlightTowerIcePrison_buff2",
        "BlightTowerIcePrison_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerIcePrison"] = {
    name = "BlightTowerIcePrison",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {3000, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerIcePrison_buff1"] = {
    name = "BlightTowerIcePrison_buff1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {3000, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerIcePrison_buff2"] = {
    name = "BlightTowerIcePrison_buff2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {3000, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerIcePrison_buff3"] = {
    name = "BlightTowerIcePrison_buff3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {3000, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
blight tower damage +% final vs cold monster [-99]
IdBlightLessDamageAgainstColdType_
FamilyBlightLessDamageAgainstType
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • blight tower damage +% final vs cold monster Min: -99 Max: -99 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.