菌潮 Tower /1
图示 | 名字 | Detail | Result |
---|---|---|---|
冰笼之塔 | 不造成伤害 禁锢敌人 对同类型的菌潮怪物无效 | 需求: 500 范围: 60 |
冰笼之塔
构造体
blight tower damage +% final vs cold monster [-99]
Glacial Cage Tower
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightTower
Metadata
BlightTowerIcePrisonRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerIcePrison
法术, 可触发
施放间隔: 0.35 秒
冷却时间: 5 秒
基础持续时间为 3 秒
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
BlightTowerIcePrison_buff1
法术, 可触发
施放间隔: 0.35 秒
冷却时间: 4.5 秒
基础持续时间为 3 秒
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
BlightTowerIcePrison_buff2
法术, 可触发
施放间隔: 0.35 秒
冷却时间: 4 秒
基础持续时间为 3 秒
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
BlightTowerIcePrison_buff3
法术, 可触发
施放间隔: 0.35 秒
冷却时间: 3.5 秒
基础持续时间为 3 秒
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_prison.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_prison.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_prison.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerIcePrisonRank4"] = { name = "Glacial Cage Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerIcePrison", "BlightTowerIcePrison_buff1", "BlightTowerIcePrison_buff2", "BlightTowerIcePrison_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerIcePrison"] = { name = "BlightTowerIcePrison", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerIcePrison_buff1"] = { name = "BlightTowerIcePrison_buff1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerIcePrison_buff2"] = { name = "BlightTowerIcePrison_buff2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerIcePrison_buff3"] = { name = "BlightTowerIcePrison_buff3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
blight tower damage +% final vs cold monster [-99]
Id | BlightLessDamageAgainstColdType_ |
---|---|
Family | BlightLessDamageAgainstType |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |