Plaga Tower /1
Icon | Nombre | Detail | Result |
---|---|---|---|
Torre de jaula glacial | No inflige daño Aprisiona a los enemigos Ineficaz contra monstruos infestados del mismo tipo | Costo: 500 Radio: 60 |
Ungir Glacial Cage Tower /4
Type | Items | Result |
---|---|---|
Anillos | Aceite sepia Aceite sepia | Tus Torres de jaula glacial tienen su duración aumentada en un 25% |
Anillos | Aceite verde azulado Aceite azur | Tus torres de jaula glacial tienen su alcance aumentado un 25% |
Anillos | Aceite verde azulado Aceite carmín | Tus Torres de jaula glacial tienen velocidad de recuperación del tiempo de recarga aumentada un 20% |
Anillos | Aceite índigo Aceite opalescente | Las jaulas creadas por tus torres de jaula glacial son un 20% más grandes |
Torre de jaula glacial
Constructo
blight tower damage +% final vs cold monster [-99]
Glacial Cage Tower
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerIcePrisonRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerIcePrison
Spell, Triggerable
Tiempo de lanzamiento: 0.35 seg
Tiempo de recarga: 5 seg
La duración base es de 3 segundos
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
BlightTowerIcePrison_buff1
Spell, Triggerable
Tiempo de lanzamiento: 0.35 seg
Tiempo de recarga: 4.5 seg
La duración base es de 3 segundos
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
BlightTowerIcePrison_buff2
Spell, Triggerable
Tiempo de lanzamiento: 0.35 seg
Tiempo de recarga: 4 seg
La duración base es de 3 segundos
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
BlightTowerIcePrison_buff3
Spell, Triggerable
Tiempo de lanzamiento: 0.35 seg
Tiempo de recarga: 3.5 seg
La duración base es de 3 segundos
active skill area of effect radius +% final [25]
active skill area of effect radius +% final [25]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_prison.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_prison.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_prison.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerIcePrisonRank4"] = { name = "Glacial Cage Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerIcePrison", "BlightTowerIcePrison_buff1", "BlightTowerIcePrison_buff2", "BlightTowerIcePrison_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerIcePrison"] = { name = "BlightTowerIcePrison", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerIcePrison_buff1"] = { name = "BlightTowerIcePrison_buff1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerIcePrison_buff2"] = { name = "BlightTowerIcePrison_buff2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerIcePrison_buff3"] = { name = "BlightTowerIcePrison_buff3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
blight tower damage +% final vs cold monster [-99]
Id | BlightLessDamageAgainstColdType_ |
---|---|
Family | BlightLessDamageAgainstType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |