Spectre | N |
---|---|
Tags | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
생명력
750%
방어도
+50%
Ailment Threshold
750%
저항
40 40 40 25
Damage
128%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
180%
Type
ScorpionLargeBoss
Metadata
YellowScorpionLargeBossShakari
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
48,250
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
478
주문 피해
478
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 383–574
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MeleeThrustAttackScorpion
Attack, Damage, Triggerable
Base Damage: 383–574
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.5 초
재사용 대기시간: 5 초
주는 공격 피해 25% 감폭
물리 피해의 25%를 카오스 피해로 전환
공격 속도 45% 감폭
명중 시 적 중독 유발
중독 피해 100% 증가
중독 지속시간 100% 증가
is area damage [1]
visual hit effect chaos is green [1]
물리 피해의 25%를 카오스 피해로 전환
공격 속도 45% 감폭
명중 시 적 중독 유발
중독 피해 100% 증가
중독 지속시간 100% 증가
is area damage [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Scorpion/Scorpion"
Object Type Codes
version 2 extends "Metadata/Monsters/Scorpion/Scorpion"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scorpion/YellowScorpionLargeBossShakari"] = { name = "Tamulus", life = 7.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.28, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "Melee", "MeleeThrustAttackScorpion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeThrustAttackScorpion"] = { name = "MeleeThrustAttackScorpion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "base_poison_duration_+%", "base_poison_damage_+%", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {-45, 100, 100, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
중독 지속시간 100% 증가
명중 시 중독 유발
Id | ParasitePoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |