Tamulus
BeastArea: Desert Spring, Desert Spring Map
Genus: Sea Witches
Group: Arachnids
Family: The Caverns
100% increased Poison Duration
Poison on Hit
Poison on Hit
| Spectre | |
|---|---|
| Area | Desert Spring, Desert Spring Map |
| Tags | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Life
750%
Armour
+50%
Ailment Threshold
750%
Resistance
Damage
128%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
180%
Type
ScorpionLargeBoss
Metadata
YellowScorpionLargeBossShakari
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
80
Life
169,747
Armour
110,162
Evasion Rating
7,124
Damage
970
Spell Damage
970
Accuracy
924
Attack Time
1.5
Experience
19,068
Minion Life
33,188
Minion Damage
810
Ailment Threshold
169,747
Chill
537
Shock
537
Brittle
3,037
Scorch
537
Sap
1,483
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 776—1164
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
MeleeThrustAttackScorpion
Attack, Damage, Triggerable
Base Damage: 776—1164
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 sec
Cooldown Time: 5 sec
Deals 25% less Attack Damage
25% of Physical Damage Converted to Chaos Damage
45% less Attack Speed
Poisons Enemies on Hit
100% increased Damage with Poison
100% more Poison Duration
is area damage [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Scorpion/Scorpion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scorpion/YellowScorpionLargeBossShakari"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tamulus",
life = 7.5,
damage = 1.28,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"Melee",
"MeleeThrustAttackScorpion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackScorpion"] = {
name = "MeleeThrustAttackScorpion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_poison_duration_+%_final",
"base_poison_damage_+%",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {-45, 100, 100, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% increased Poison Duration
Poison on Hit
| Family | RatTalismanPoisonOnHit |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison Chaos Ailment |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















