Tamulus
Bestie
Gattung: Seehexen
Gruppe: Arachniden
Familie: Höhlen
100% verlängerte Giftdauer
Vergiftet bei Treffer
SpectreN
Tagsbeast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Leben
750%
Rüstung
+50%
Ailment Threshold
750%
Widerstand
40 40 40 25
Damage
128%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
180%
Type
ScorpionLargeBoss
Metadata
YellowScorpionLargeBossShakari
Stufe
68
Leben
48,250
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
478
Zauberschaden
478
Genauigkeit
290
Attack Time
1.5
Erfahrung
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 383–574
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
MeleeThrustAttackScorpion
Attack, Damage, Triggerable
Base Damage: 383–574
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Attack Time: 1.5 Sek.
Abklingzeit: 5 Sek.
Verursacht 25% weniger Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
45% weniger Angriffsgeschwindigkeit
Vergiftet Gegner bei Treffer
100% erhöhter Schaden mit Gift
100% verlängerte Giftdauer
is area damage [1]
visual hit effect chaos is green [1]

Object Type

version 2
extends "Metadata/Monsters/Scorpion/Scorpion"

Object Type Codes

version 2
extends "Metadata/Monsters/Scorpion/Scorpion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scorpion/YellowScorpionLargeBossShakari"] = {
    name = "Tamulus",
    life = 7.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.28,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "MeleeThrustAttackScorpion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttackScorpion"] = {
    name = "MeleeThrustAttackScorpion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "base_poison_duration_+%",
        "base_poison_damage_+%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "global_poison_on_hit",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {-45, 100, 100, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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IdParasitePoisonOnHit
FamilyRatTalismanPoisonOnHit
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment