투코하마의 격분
구조물
monster base type attack cast speed +% and damage -% final [33]
Tukohama's Frenzy
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, immobile, is_unarmed, melee, physical_affinity, small_height, stone_armour |
생명력
400%
Ailment Threshold
400%
저항
40 40 40 20
Damage
160%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 20
Attack Time
1.155 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
TukohamaTotem
Metadata
TukohamaSlamTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
598
주문 피해
598
정확도
290
Attack Time
1.155
경험치
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 478–717
치명타 확률: 5%
Attack Time: 1.155 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Tukohama/TukohamaTotemBase" Actor { basic_action = "ShavronnePossess" } Animated { preload_animated_object = "Metadata/Monsters/Totems/ancestor_totem/Ancestor.ao" } Transitionable { num_states = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Tukohama/TukohamaTotemBase" BaseEvents { on_construction_complete = "AddAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao,);" } Animated { on_attack1_dual_weapons_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_1hweapon, 1, 1 );" on_idle = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon, 1, 1 );" on_attack1_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_1hweapon, 1, 1 );" on_attack1_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_2hweapon, 1, 1 );" on_attack1_dual_weapons_right = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_dual_weapons_right, 1, 1 );" on_attack1_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_unarmed, 1, 1 );" on_attack1_unarmed_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_unarmed_left, 1, 1 );" on_flinch_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_1hweapon, 1, 1 );" on_flinch_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_2hweapon, 1, 1 );" on_flinch_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_dual_weapons, 1, 1 );" on_flinch_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_unarmed, 1, 1 );" on_groundslam_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_1hweapon, 1, 1 );" on_groundslam_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_2hweapon, 1, 1 );" on_groundslam_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_dual_weapons, 1, 1 );" on_groundslam_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_unarmed, 1, 1 );" on_idle_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon, 1, 1 );" on_idle_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_2hweapon, 1, 1 );" on_idle_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_dual_weapons, 1, 1 );" on_idle = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_hide, 1, 1 );" on_idle_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_unarmed, 1, 1 );" on_spellcast_aoe_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_1hweapon, 1, 1 );" on_spellcast_aoe_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_2hweapon, 1, 1 );" on_spellcast_aoe_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_dual_weapons , 1, 1 );" on_spellcast_aoe_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_unarmed, 1, 1 );" on_spirit_emerge_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_1hweapon, 1, 1 );" on_spirit_emerge_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_2hweapon, 1, 1 );" on_spirit_emerge_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_dual_weapons, 1, 1 );" on_spirit_emerge_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_unarmed, 1, 1 );" on_spirit_submerge_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_1hweapon, 1, 1 );" on_spirit_submerge_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_2hweapon, 1, 1 );" on_spirit_submerge_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_dual_weapons , 1, 1 );" on_spirit_submerge_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_unarmed, 1, 1 );" on_submerge = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, submerge, 1, 1 );" on_death_deactivated = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, death_deactivated, 1, 1 );" on_attack2_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_1hweapon, 1, 1 );" on_attack2_dual_weapons_right = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_dual_weapons_right, 1, 1 );" on_attack2_dual_weapons_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_dual_weapons_left, 1, 1 );" on_idle_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_claw_1hweapon, 1, 1 );" on_attack1_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_claw_1hweapon, 1, 1 );" on_flinch_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_claw_1hweapon, 1, 1 );" on_idle_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon_claw, 1, 1 );" on_attack1_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_1hweapon_claw, 1, 1 );" on_flinch_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_1hweapon_claw, 1, 1 );" on_attack2_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_2hweapon, 1, 1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Tukohama/TukohamaSlamTotem"] = { name = "Tukohama's Frenzy", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.155, attackRange = 20, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |