Raserei Tukohamas
Konstrukt
monster base type attack cast speed +% and damage -% final [33]
Tukohama's Frenzy
SpectreN
Tagsbludgeoning_weapon, construct, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, small_height, stone_armour
Leben
400%
Rüstung
+50%
Ailment Threshold
400%
Widerstand
40 40 40 20
Damage
160%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 20
Attack Time
1.155 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TukohamaTotem
Metadata
TukohamaSlamTotem
Stufe
68
Leben
25,733
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
598
Zauberschaden
598
Genauigkeit
290
Attack Time
1.155
Erfahrung
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.155 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Tukohama/TukohamaTotemBase"

Actor
{
	basic_action = "ShavronnePossess"
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Totems/ancestor_totem/Ancestor.ao"
}

Transitionable
{
	num_states = 3
}

Object Type Codes

version 2
extends "Metadata/Monsters/Tukohama/TukohamaTotemBase"

BaseEvents
{
	on_construction_complete = "AddAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, );"
}

Animated
{
	on_attack1_dual_weapons_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_1hweapon, 1, 1 );"
	on_idle = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon, 1, 1 );"
	on_attack1_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_1hweapon, 1, 1 );"
	on_attack1_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_2hweapon, 1, 1 );"
	on_attack1_dual_weapons_right = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_dual_weapons_right, 1, 1 );"
	on_attack1_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_unarmed, 1, 1 );"
	on_attack1_unarmed_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_unarmed_left, 1, 1 );"
	on_flinch_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_1hweapon, 1, 1 );"
	on_flinch_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_2hweapon, 1, 1 );"
	on_flinch_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_dual_weapons, 1, 1 );"
	on_flinch_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_unarmed, 1, 1 );"
	on_groundslam_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_1hweapon, 1, 1 );"
	on_groundslam_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_2hweapon, 1, 1 );"
	on_groundslam_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_dual_weapons, 1, 1 );"
	on_groundslam_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_unarmed, 1, 1 );"
	on_idle_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon, 1, 1 );"
	on_idle_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_2hweapon, 1, 1 );"
	on_idle_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_dual_weapons, 1, 1 );"
	on_idle = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_hide, 1, 1 );"
	on_idle_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_unarmed, 1, 1 );"
	on_spellcast_aoe_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_1hweapon, 1, 1 );"
	on_spellcast_aoe_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_2hweapon, 1, 1 );"
	on_spellcast_aoe_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_dual_weapons , 1, 1 );"
	on_spellcast_aoe_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_unarmed, 1, 1 );"
	on_spirit_emerge_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_1hweapon, 1, 1 );"
	on_spirit_emerge_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_2hweapon, 1, 1 );"
	on_spirit_emerge_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_dual_weapons, 1, 1 );"
	on_spirit_emerge_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_unarmed, 1, 1 );"
	on_spirit_submerge_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_1hweapon, 1, 1 );"
	on_spirit_submerge_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_2hweapon, 1, 1 );"
	on_spirit_submerge_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_dual_weapons , 1, 1 );"
	on_spirit_submerge_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_unarmed, 1, 1 );"
	on_submerge = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, submerge, 1, 1 );"
	on_death_deactivated = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, death_deactivated, 1, 1 );"
	on_attack2_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_1hweapon, 1, 1 );"
	on_attack2_dual_weapons_right = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_dual_weapons_right, 1, 1 );"
	on_attack2_dual_weapons_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_dual_weapons_left, 1, 1 );"
	on_idle_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_claw_1hweapon, 1, 1 );"
	on_attack1_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_claw_1hweapon, 1, 1 );"
	on_flinch_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_claw_1hweapon, 1, 1 );"
	on_idle_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon_claw, 1, 1 );"
	on_attack1_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_1hweapon_claw, 1, 1 );"
	on_flinch_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_1hweapon_claw, 1, 1 );"
	on_attack2_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_2hweapon, 1, 1 );"

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Tukohama/TukohamaSlamTotem"] = {
    name = "Tukohama's Frenzy",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.155,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    Edit

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