トゥコハマの狂乱
コンストラクト
monster base type attack cast speed +% and damage -% final [33]
Tukohama's Frenzy
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, immobile, is_unarmed, melee, physical_affinity, small_height, stone_armour |
ライフ
400%
Ailment Threshold
400%
耐性
40 40 40 20
Damage
160%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
1.155 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TukohamaTotem
Metadata
TukohamaSlamTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
598
スペルダメージ
598
命中
290
Attack Time
1.155
経験値
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 478–717
クリティカル率: 5%
Attack Time: 1.155 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Tukohama/TukohamaTotemBase" Actor { basic_action = "ShavronnePossess" } Animated { preload_animated_object = "Metadata/Monsters/Totems/ancestor_totem/Ancestor.ao" } Transitionable { num_states = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Tukohama/TukohamaTotemBase" BaseEvents { on_construction_complete = "AddAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao,);" } Animated { on_attack1_dual_weapons_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_1hweapon, 1, 1 );" on_idle = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon, 1, 1 );" on_attack1_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_1hweapon, 1, 1 );" on_attack1_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_2hweapon, 1, 1 );" on_attack1_dual_weapons_right = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_dual_weapons_right, 1, 1 );" on_attack1_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_unarmed, 1, 1 );" on_attack1_unarmed_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_unarmed_left, 1, 1 );" on_flinch_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_1hweapon, 1, 1 );" on_flinch_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_2hweapon, 1, 1 );" on_flinch_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_dual_weapons, 1, 1 );" on_flinch_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_unarmed, 1, 1 );" on_groundslam_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_1hweapon, 1, 1 );" on_groundslam_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_2hweapon, 1, 1 );" on_groundslam_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_dual_weapons, 1, 1 );" on_groundslam_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_unarmed, 1, 1 );" on_idle_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon, 1, 1 );" on_idle_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_2hweapon, 1, 1 );" on_idle_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_dual_weapons, 1, 1 );" on_idle = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_hide, 1, 1 );" on_idle_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_unarmed, 1, 1 );" on_spellcast_aoe_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_1hweapon, 1, 1 );" on_spellcast_aoe_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_2hweapon, 1, 1 );" on_spellcast_aoe_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_dual_weapons , 1, 1 );" on_spellcast_aoe_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_unarmed, 1, 1 );" on_spirit_emerge_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_1hweapon, 1, 1 );" on_spirit_emerge_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_2hweapon, 1, 1 );" on_spirit_emerge_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_dual_weapons, 1, 1 );" on_spirit_emerge_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_unarmed, 1, 1 );" on_spirit_submerge_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_1hweapon, 1, 1 );" on_spirit_submerge_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_2hweapon, 1, 1 );" on_spirit_submerge_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_dual_weapons , 1, 1 );" on_spirit_submerge_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_unarmed, 1, 1 );" on_submerge = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, submerge, 1, 1 );" on_death_deactivated = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, death_deactivated, 1, 1 );" on_attack2_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_1hweapon, 1, 1 );" on_attack2_dual_weapons_right = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_dual_weapons_right, 1, 1 );" on_attack2_dual_weapons_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_dual_weapons_left, 1, 1 );" on_idle_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_claw_1hweapon, 1, 1 );" on_attack1_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_claw_1hweapon, 1, 1 );" on_flinch_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_claw_1hweapon, 1, 1 );" on_idle_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon_claw, 1, 1 );" on_attack1_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_1hweapon_claw, 1, 1 );" on_flinch_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_1hweapon_claw, 1, 1 );" on_attack2_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_2hweapon, 1, 1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Tukohama/TukohamaSlamTotem"] = { name = "Tukohama's Frenzy", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.155, attackRange = 20, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |