Frenesi de Tukohama
Construto
monster base type attack cast speed +% and damage -% final [33]
Tukohama's Frenzy
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, immobile, is_unarmed, melee, physical_affinity, small_height, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistência
40 40 40 20
Damage
160%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 20
Attack Time
1.155 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TukohamaTotem
Metadata
TukohamaSlamTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,733
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
598
Dano Mágico
598
Precisão
290
Attack Time
1.155
Experiência
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 478–717
Chance de Crítico: 5%
Attack Time: 1.155 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Tukohama/TukohamaTotemBase" Actor { basic_action = "ShavronnePossess" } Animated { preload_animated_object = "Metadata/Monsters/Totems/ancestor_totem/Ancestor.ao" } Transitionable { num_states = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Tukohama/TukohamaTotemBase" BaseEvents { on_construction_complete = "AddAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao,);" } Animated { on_attack1_dual_weapons_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_1hweapon, 1, 1 );" on_idle = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon, 1, 1 );" on_attack1_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_1hweapon, 1, 1 );" on_attack1_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_2hweapon, 1, 1 );" on_attack1_dual_weapons_right = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_dual_weapons_right, 1, 1 );" on_attack1_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_unarmed, 1, 1 );" on_attack1_unarmed_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_unarmed_left, 1, 1 );" on_flinch_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_1hweapon, 1, 1 );" on_flinch_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_2hweapon, 1, 1 );" on_flinch_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_dual_weapons, 1, 1 );" on_flinch_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_unarmed, 1, 1 );" on_groundslam_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_1hweapon, 1, 1 );" on_groundslam_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_2hweapon, 1, 1 );" on_groundslam_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_dual_weapons, 1, 1 );" on_groundslam_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, groundslam_unarmed, 1, 1 );" on_idle_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon, 1, 1 );" on_idle_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_2hweapon, 1, 1 );" on_idle_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_dual_weapons, 1, 1 );" on_idle = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_hide, 1, 1 );" on_idle_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_unarmed, 1, 1 );" on_spellcast_aoe_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_1hweapon, 1, 1 );" on_spellcast_aoe_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_2hweapon, 1, 1 );" on_spellcast_aoe_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_dual_weapons , 1, 1 );" on_spellcast_aoe_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spellcast_aoe_unarmed, 1, 1 );" on_spirit_emerge_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_1hweapon, 1, 1 );" on_spirit_emerge_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_2hweapon, 1, 1 );" on_spirit_emerge_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_dual_weapons, 1, 1 );" on_spirit_emerge_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_emerge_unarmed, 1, 1 );" on_spirit_submerge_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_1hweapon, 1, 1 );" on_spirit_submerge_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_2hweapon, 1, 1 );" on_spirit_submerge_dual_weapons = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_dual_weapons , 1, 1 );" on_spirit_submerge_unarmed = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, spirit_submerge_unarmed, 1, 1 );" on_submerge = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, submerge, 1, 1 );" on_death_deactivated = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, death_deactivated, 1, 1 );" on_attack2_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_1hweapon, 1, 1 );" on_attack2_dual_weapons_right = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_dual_weapons_right, 1, 1 );" on_attack2_dual_weapons_left = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_dual_weapons_left, 1, 1 );" on_idle_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_claw_1hweapon, 1, 1 );" on_attack1_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_claw_1hweapon, 1, 1 );" on_flinch_claw_1hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_claw_1hweapon, 1, 1 );" on_idle_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, idle_1hweapon_claw, 1, 1 );" on_attack1_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack1_1hweapon_claw, 1, 1 );" on_flinch_1hweapon_claw = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, flinch_1hweapon_claw, 1, 1 );" on_attack2_2hweapon = "PlayAnimationAttached( Metadata/Monsters/Tukohama/TukohamaAncestorWithAxe.ao, attack2_2hweapon, 1, 1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Tukohama/TukohamaSlamTotem"] = { name = "Tukohama's Frenzy", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.155, attackRange = 20, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |