Spectre | N |
---|---|
Area | 광산 1층, 광산 2층 |
Tags | beast, 시전, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
생명력
300%
회피
+20%
Ailment Threshold
300%
저항
0 0 85 0
Damage
270%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.8 Second
Damage Spread
±20%
경험치
150%
Model Size
115%
Type
MineBatBoss
Metadata
MineBatBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
35
생명력
2,034
방어도
1,790
회피
1,525
에너지 보호막
0
Damage
170
주문 피해
170
정확도
74
Attack Time
1.8
경험치
3,815
Ailment Threshold
2,034
Chill
6
Shock
6
Brittle
36
Scorch
6
Sap
18
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BatScreechBoss
Spell, Multicastable, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 3 초
98.28~147.4 번개 피해
is area damage [1]
is area damage [1]
BatScreechBossGeometrySpell
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 3 초
98.28~147.4 번개 피해
is area damage [1]
is area damage [1]
BossBatScreechNova
Spell
시전 속도: 1.2 초
재사용 대기시간: 10 초
기본 지속시간 2.5초
이동 속도 20% 감소
active skill area of effect radius +% final [50]
이동 속도 20% 감소
active skill area of effect radius +% final [50]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 136–204
치명타 확률: 5%
Attack Time: 1.8 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RainOfMineBats
Spell, Area, Triggerable, AreaSpell
시전 속도: 0.75 초
재사용 대기시간: 120 초
alternate minion [1]
number of monsters to summon [8]
number of monsters to summon [8]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 750 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/minebat/minebat_slam.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatBoss"] = { name = "Voidscream", life = 3, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.8, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BossBatScreechNova", "BatScreechBoss", "BatScreechBossGeometrySpell", "RainOfMineBats", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BossBatScreechNova"] = { name = "BossBatScreechNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 2500, 50, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [2] = {-25, 2500, 50, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, [3] = {-30, 2500, 50, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBoss"] = { name = "BatScreechBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBossGeometrySpell"] = { name = "BatScreechBossGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RainOfMineBats"] = { name = "RainOfMineBats", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {6, 1, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {8, 1, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, }, }