虚空之吼
幽魂N
地区漆黑矿坑:第 1 层, 漆黑矿坑:第 2 层
标签beast, 施法, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Packs
  • 漆黑矿坑:第 1 层: 虚空之吼, 尖啸者
  • 生命
    300%
    闪避值
    +20%
    异常状态临界值
    300%
    抗性
    0 0 85 0
    伤害
    270%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.8 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    115%
    类型
    MineBatBoss
    Metadata
    MineBatBoss
    等级
    35
    生命
    2,034
    护甲
    1,790
    闪避值
    1,525
    能量护盾
    0
    伤害
    170
    法术伤害
    170
    命中
    74
    攻击间隔
    1.8
    经验值
    3,815
    异常状态临界值
    2,034
    冰缓
    6
    Shock
    6
    Brittle
    36
    Scorch
    6
    Sap
    18
    BatScreechBoss
    法术, 法术可重复, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 3 秒
    造成 98.28 - 147.4 闪电伤害
    is area damage [1]
    BatScreechBossGeometrySpell
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 3 秒
    造成 98.28 - 147.4 闪电伤害
    is area damage [1]
    BossBatScreechNova
    法术
    施放间隔: 1.2 秒
    冷却时间: 10 秒
    基础持续时间为 2.5
    移动速度减慢 20%
    active skill area of effect radius +% final [50]
    MeleeAtAnimationSpeedUnique
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 136–204
    暴击几率: 5%
    攻击间隔: 1.8 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    RainOfMineBats
    法术, 范围, 可触发, 范围法术
    施放间隔: 0.75 秒
    冷却时间: 120 秒
    alternate minion [1]
    number of monsters to summon [8]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    Stats
    {
    	set_mana_regeneration_rate_per_minute_% = 750
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.3
    }
    
    Preload
    {
         preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/minebat/minebat_slam.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MineBat/MineBatBoss"] = {
        name = "Voidscream",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 85,
        chaosResist = 0,
        damage = 2.7,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "BossBatScreechNova",
            "BatScreechBoss",
            "BatScreechBossGeometrySpell",
            "RainOfMineBats",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BossBatScreechNova"] = {
        name = "BossBatScreechNova",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_movement_velocity_+%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-20, 2500, 50, levelRequirement = 35, statInterpolation = {1},  cost = { }, },
            [2] = {-25, 2500, 50, levelRequirement = 55, statInterpolation = {1},  cost = { }, },
            [3] = {-30, 2500, 50, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BatScreechBoss"] = {
        name = "BatScreechBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BatScreechBossGeometrySpell"] = {
        name = "BatScreechBossGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RainOfMineBats"] = {
        name = "RainOfMineBats",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
        },
        levels = {
            [1] = {6, 1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
            [2] = {8, 1, levelRequirement = 35, statInterpolation = {1},  cost = { }, },
        },
    }