Spectre | N |
---|---|
Area | 鉱山 -第一層-, 鉱山 -第二層- |
Tags | beast, キャスター, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
ライフ
300%
回避力
+20%
Ailment Threshold
300%
耐性
0 0 85 0
Damage
270%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.8 Second
Damage Spread
±20%
経験値
150%
Model Size
115%
Type
MineBatBoss
Metadata
MineBatBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
35
ライフ
2,034
アーマー
1,790
回避力
1,525
エナジーシールド
0
Damage
170
スペルダメージ
170
命中
74
Attack Time
1.8
経験値
3,815
Ailment Threshold
2,034
Chill
6
Shock
6
Brittle
36
Scorch
6
Sap
18
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BatScreechBoss
Spell, Multicastable, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 3 秒
98.28から147.4の雷ダメージを与える
is area damage [1]
is area damage [1]
BatScreechBossGeometrySpell
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 3 秒
98.28から147.4の雷ダメージを与える
is area damage [1]
is area damage [1]
BossBatScreechNova
Spell
キャストタイム: 1.2 秒
クールダウン時間: 10 秒
基礎持続時間は2.5秒
移動スピードが20%減少する
active skill area of effect radius +% final [50]
移動スピードが20%減少する
active skill area of effect radius +% final [50]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 136–204
クリティカル率: 5%
Attack Time: 1.8 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RainOfMineBats
Spell, Area, Triggerable, AreaSpell
キャストタイム: 0.75 秒
クールダウン時間: 120 秒
alternate minion [1]
number of monsters to summon [8]
number of monsters to summon [8]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 750 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/minebat/minebat_slam.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatBoss"] = { name = "Voidscream", life = 3, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.8, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BossBatScreechNova", "BatScreechBoss", "BatScreechBossGeometrySpell", "RainOfMineBats", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BossBatScreechNova"] = { name = "BossBatScreechNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 2500, 50, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [2] = {-25, 2500, 50, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, [3] = {-30, 2500, 50, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBoss"] = { name = "BatScreechBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBossGeometrySpell"] = { name = "BatScreechBossGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RainOfMineBats"] = { name = "RainOfMineBats", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {6, 1, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {8, 1, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, }, }