Grito del Vacío
Bestia
Voidscream
Spectre | N |
---|---|
Area | Las minas nivel 1, Las minas nivel 2 |
Tags | beast, Lanzador de hechizos, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
Vida
300%
Evasión
+20%
Ailment Threshold
300%
Resistencia
0 0 85 0
Damage
270%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.8 Second
Damage Spread
±20%
Experiencia
150%
Model Size
115%
Type
MineBatBoss
Metadata
MineBatBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
35
Vida
2,034
Armadura
1,790
Evasión
1,525
Escudo de energía
0
Damage
170
Daño de hechizos
170
Precisión
74
Attack Time
1.8
Experiencia
3,815
Ailment Threshold
2,034
Chill
6
Shock
6
Brittle
36
Scorch
6
Sap
18
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BatScreechBoss
Spell, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Inflige de 98.28 a 147.4 de daño de rayo
is area damage [1]
is area damage [1]
BatScreechBossGeometrySpell
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Inflige de 98.28 a 147.4 de daño de rayo
is area damage [1]
is area damage [1]
BossBatScreechNova
Spell
Tiempo de lanzamiento: 1.2 seg
Tiempo de recarga: 10 seg
La duración base es de 2.5 segundos
Velocidad de movimiento reducida un 20%
active skill area of effect radius +% final [50]
Velocidad de movimiento reducida un 20%
active skill area of effect radius +% final [50]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 136–204
Probabilidad de golpe crítico: 5%
Attack Time: 1.8 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RainOfMineBats
Spell, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 0.75 seg
Tiempo de recarga: 120 seg
alternate minion [1]
number of monsters to summon [8]
number of monsters to summon [8]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 750 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/minebat/minebat_slam.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatBoss"] = { name = "Voidscream", life = 3, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.8, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BossBatScreechNova", "BatScreechBoss", "BatScreechBossGeometrySpell", "RainOfMineBats", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BossBatScreechNova"] = { name = "BossBatScreechNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 2500, 50, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [2] = {-25, 2500, 50, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, [3] = {-30, 2500, 50, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBoss"] = { name = "BatScreechBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBossGeometrySpell"] = { name = "BatScreechBossGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RainOfMineBats"] = { name = "RainOfMineBats", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {6, 1, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {8, 1, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, }, }