Grito do Além
Bestial
Área: Minas Nível 1, Minas Nível 2
Voidscream
Spectre | N |
---|---|
Area | Minas Nível 1, Minas Nível 2 |
Tags | beast, Conjurador, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
Vida
300%
Evasão
+20%
Ailment Threshold
300%
Resistência
0 0 85 0
Damage
270%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.8 Second
Damage Spread
±20%
Experiência
150%
Model Size
115%
Type
MineBatBoss
Metadata
MineBatBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
35
Vida
2,034
Armadura
1,790
Evasão
1,525
Escudo de Energia
0
Damage
170
Dano Mágico
170
Precisão
74
Attack Time
1.8
Experiência
3,815
Ailment Threshold
2,034
Chill
6
Shock
6
Brittle
36
Scorch
6
Sap
18
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BatScreechBoss
Spell, Multicastable, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 3 seg
Causa 98.28 a 147.4 de Dano de Raio
is area damage [1]
is area damage [1]
BatScreechBossGeometrySpell
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 3 seg
Causa 98.28 a 147.4 de Dano de Raio
is area damage [1]
is area damage [1]
BossBatScreechNova
Spell
Tempo de Conjuração: 1.2 seg
Recarga: 10 seg
Duração base é de 2.5 segundos
Velocidade de Movimento reduzida em 20%
active skill area of effect radius +% final [50]
Velocidade de Movimento reduzida em 20%
active skill area of effect radius +% final [50]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 136–204
Chance de Crítico: 5%
Attack Time: 1.8 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RainOfMineBats
Spell, Area, Triggerable, AreaSpell
Tempo de Conjuração: 0.75 seg
Recarga: 120 seg
alternate minion [1]
number of monsters to summon [8]
number of monsters to summon [8]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 750 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/minebat/minebat_slam.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MineBat/MineBatBoss"] = { name = "Voidscream", life = 3, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.8, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BossBatScreechNova", "BatScreechBoss", "BatScreechBossGeometrySpell", "RainOfMineBats", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BossBatScreechNova"] = { name = "BossBatScreechNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 2500, 50, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [2] = {-25, 2500, 50, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, [3] = {-30, 2500, 50, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBoss"] = { name = "BatScreechBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BatScreechBossGeometrySpell"] = { name = "BatScreechBossGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {2, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RainOfMineBats"] = { name = "RainOfMineBats", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {6, 1, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {8, 1, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, }, }