Guardião Tocado pelas Cinzas
Construto
monster no map drops [1]
Ashblessed Warden
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHeist/Robot/RobotPyreKnightEliteSpectre
TagsConjurador, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, not_str
Vida
600%
Energy Shield From Life
50%
Evasão
+50%
Ailment Threshold
600%
Resistência
0 75 0 0
Damage
158%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
150%
Model Size
116%
Type
HeistRobotPyreKnightElite
Metadata
RobotPyreKnightElite
Nível
68
Vida
38,600
Armadura
28,790
Evasão
7,109
Escudo de Energia
3,064
Damage
590
Dano Mágico
590
Precisão
290
Attack Time
1.17
Experiência
15,383
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
DoLiterallyNothing
WalkEmergeHeistRobotElevator
walk emerge distance [1]
GSHeistRobotPyreBeamBlast
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Causa 993 a 1490 de Dano de Fogo
is area damage [1]
spell maximum action distance +% [-50]
GSHeistRobotPyreNukeBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 4.5 seg
Recarga: 13 seg
Causa 2357 a 3535 de Dano de Fogo
is area damage [1]
GSHeistRobotPyreNukeBeamChannelled
Spell, Triggerable, Channel
Chance de Crítico: 5%
Tempo de Conjuração: 0.54 seg
Recarga: 13 seg
Causa 1712 a 2568 de Dano de Fogo
is area damage [1]
EASHeistRobotPyreBeamSweep
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 11 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSHeistRobotPyreBeamSweepBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 775.8 a 1164 de Dano de Fogo
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"

StateMachine
{
	define_shared_state = "beaming;"
}

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
extends "Metadata/Monsters/LeagueHeist/HeistEliteBase"
extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"

StateMachine
{
	on_state_beaming_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/pyre_knight/sweepbeam.ao, sweep_beam );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/pyre_knight/sweepbeam.ao, idle );
	"

	create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/pyre_knight/sweepbeam.ao, idle );"
	on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/pyre_knight/sweepbeam.ao );"
}

Actor
{
	on_destroy_EmptyActionSpell = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/pyre_knight/sweepbeam.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Robot/RobotPyreKnightElite"] = {
    name = "Ashblessed Warden",
    life = 6,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.58,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "GSHeistRobotPyreBeamBlast",
        "GSHeistRobotPyreNukeBeam",
        "GSHeistRobotPyreNukeBeamChannelled",
        "GSHeistRobotPyreBeamSweepBeam",
        "EASHeistRobotPyreBeamSweep",
        "WalkEmergeHeistRobotElevator",
        "DoLiterallyNothing",
        "ChangeToStance1Heist",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHeistRobotPyreBeamBlast"] = {
    name = "GSHeistRobotPyreBeamBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHeistRobotPyreNukeBeam"] = {
    name = "GSHeistRobotPyreNukeBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHeistRobotPyreNukeBeamChannelled"] = {
    name = "GSHeistRobotPyreNukeBeamChannelled",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.54,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHeistRobotPyreBeamSweepBeam"] = {
    name = "GSHeistRobotPyreBeamSweepBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHeistRobotPyreBeamSweep"] = {
    name = "EASHeistRobotPyreBeamSweep",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeHeistRobotElevator"] = {
    name = "WalkEmergeHeistRobotElevator",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "DoLiterallyNothing",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
    name = "ChangeToStance1Heist",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Guardião Tocado pelas Cinzas
    Construto
    Ashblessed Warden
    SpectreY
    TagsConjurador, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, not_str
    Packs
  • Guarda Leal Mk4, Auto-batedor Chamuscado, Auto-batedor Gélido, Zumbido Flamejante, Rastejante Mecânico, Guardião Tocado pelas Cinzas, Auto-Executor, Esmagador Enferrujado, GDB0-Y
  • Vida
    360%
    Energy Shield From Life
    50%
    Evasão
    +50%
    Ailment Threshold
    360%
    Resistência
    0 75 0 0
    Damage
    158%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    116%
    Type
    HeistRobotPyreKnightEliteSpectre
    Metadata
    RobotPyreKnightEliteSpectre
    Nível
    68
    Vida
    23,160
    Armadura
    28,790
    Evasão
    7,109
    Escudo de Energia
    3,064
    Damage
    590
    Dano Mágico
    590
    Precisão
    290
    Attack Time
    1.17
    Experiência
    15,383
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    DoLiterallyNothing
    WalkEmergeHeistRobotElevator
    walk emerge distance [1]
    GSHeistRobotPyreBeamBlast
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.5 seg
    Causa 993 a 1490 de Dano de Fogo
    is area damage [1]
    spell maximum action distance +% [-50]
    GSHeistRobotPyreNukeBeam
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 4.5 seg
    Recarga: 13 seg
    Causa 2357 a 3535 de Dano de Fogo
    is area damage [1]
    GSHeistRobotPyreNukeBeamChannelled
    Spell, Triggerable, Channel
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.54 seg
    Recarga: 13 seg
    Causa 1712 a 2568 de Dano de Fogo
    is area damage [1]
    EASHeistRobotPyreBeamSweep
    Spell
    Tempo de Conjuração: 2.5 seg
    Recarga: 11 seg
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GSHeistRobotPyreBeamSweepBeam
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 775.8 a 1164 de Dano de Fogo
    is area damage [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    
    StateMachine
    {
    	define_shared_state = "beaming;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    
    StateMachine
    {
    	on_state_beaming_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/pyre_knight/sweepbeam.ao, sweep_beam );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/pyre_knight/sweepbeam.ao, idle );
    	"
    
    	create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/pyre_knight/sweepbeam.ao, idle );"
    	on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/pyre_knight/sweepbeam.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Robot/RobotPyreKnightEliteSpectre"] = {
        name = "Ashblessed Warden",
        life = 3.6,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.58,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSHeistRobotPyreBeamBlast",
            "GSHeistRobotPyreNukeBeam",
            "GSHeistRobotPyreNukeBeamChannelled",
            "GSHeistRobotPyreBeamSweepBeam",
            "EASHeistRobotPyreBeamSweep",
            "WalkEmergeHeistRobotElevator",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistRobotPyreBeamBlast"] = {
        name = "GSHeistRobotPyreBeamBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistRobotPyreNukeBeam"] = {
        name = "GSHeistRobotPyreNukeBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistRobotPyreNukeBeamChannelled"] = {
        name = "GSHeistRobotPyreNukeBeamChannelled",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.54,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistRobotPyreBeamSweepBeam"] = {
        name = "GSHeistRobotPyreBeamSweepBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHeistRobotPyreBeamSweep"] = {
        name = "EASHeistRobotPyreBeamSweep",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistRobotElevator"] = {
        name = "WalkEmergeHeistRobotElevator",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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