Esmagador Enferrujado
Construto
Rusty Crusher
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Robot/RobotStormcallerGolemEliteSpectre |
Tags | Conjurador, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Vida
715%
Armadura
+100%
Ailment Threshold
715%
Resistência
0 0 75 0
Damage
182%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
130%
Model Size
116%
Type
HeistRobotStormcallerGolemElite
Metadata
RobotStormcallerGolemElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
45,998
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
680
Dano Mágico
680
Precisão
290
Attack Time
1.17
Experiência
13,332
Ailment Threshold
45,998
Chill
145
Shock
145
Brittle
823
Scorch
145
Sap
402
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
EAAHeistRobotStormcallerSlam
Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
Recarga: 15 seg
cast time overrides attack duration [1]
GAHeistRobotStormcallerSlam1
Triggerable, Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
is area damage [1]
GAHeistRobotStormcallerSlam2
Triggerable, Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
is area damage [1]
HeistRobotStormcallerShockRifleSingle
Spell, Projectile, Damage
Tempo de Conjuração: 2.5 seg
Recarga: 12 seg
Causa 248.3 a 372.4 de Dano Físico
Duração base é de 0.2 segundos
50% do Dano Físico Convertido para Dano de Fogo
300% mais Dano de Projétil
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
Duração base é de 0.2 segundos
50% do Dano Físico Convertido para Dano de Fogo
300% mais Dano de Projétil
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" StateMachine { on_or_create_state_fight_2 = "IfAlive( { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/stormcaller_golem/bodyfx.epk ); } );" } Life { on_death = "IfState( fight, 2, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/stormcaller_golem/bodyfx.epk ); } );" } Animated { on_event_shake_rust_off = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/stormcaller_golem/bodyfx.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotStormcallerGolemElite"] = { name = "Rusty Crusher", life = 7.15, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.82, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "Melee", "GAHeistRobotStormcallerSlam1", "GAHeistRobotStormcallerSlam2", "EAAHeistRobotStormcallerSlam", "HeistRobotStormcallerShockRifleSingle", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam1"] = { name = "GAHeistRobotStormcallerSlam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam2"] = { name = "GAHeistRobotStormcallerSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHeistRobotStormcallerSlam"] = { name = "EAAHeistRobotStormcallerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistRobotStormcallerShockRifleSingle"] = { name = "HeistRobotStormcallerShockRifleSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "active_skill_projectile_damage_+%_final", "spectral_throw_deceleration_override", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "projectile_uses_contact_position", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 300, 100, -45, 200, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Esmagador Enferrujado
Construto
Rusty Crusher
Spectre | Y |
---|---|
Tags | Conjurador, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Packs |
Vida
358%
Armadura
+100%
Ailment Threshold
358%
Resistência
0 0 75 0
Damage
182%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
130%
Model Size
116%
Type
HeistRobotStormcallerGolemEliteSpectre
Metadata
RobotStormcallerGolemEliteSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
23,031
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
680
Dano Mágico
680
Precisão
290
Attack Time
1.17
Experiência
13,332
Ailment Threshold
23,031
Chill
73
Shock
73
Brittle
412
Scorch
73
Sap
201
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
EAAHeistRobotStormcallerSlam
Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
Recarga: 15 seg
cast time overrides attack duration [1]
GAHeistRobotStormcallerSlam1
Triggerable, Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
is area damage [1]
GAHeistRobotStormcallerSlam2
Triggerable, Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
is area damage [1]
HeistRobotStormcallerShockRifleSingle
Spell, Projectile, Damage
Tempo de Conjuração: 2.5 seg
Recarga: 12 seg
Causa 248.3 a 372.4 de Dano Físico
Duração base é de 0.2 segundos
50% do Dano Físico Convertido para Dano de Fogo
300% mais Dano de Projétil
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
Duração base é de 0.2 segundos
50% do Dano Físico Convertido para Dano de Fogo
300% mais Dano de Projétil
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotStormcallerGolemEliteSpectre"] = { name = "Rusty Crusher", life = 3.58, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.82, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "Melee", "GAHeistRobotStormcallerSlam1", "GAHeistRobotStormcallerSlam2", "EAAHeistRobotStormcallerSlam", "HeistRobotStormcallerShockRifleSingle", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam1"] = { name = "GAHeistRobotStormcallerSlam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam2"] = { name = "GAHeistRobotStormcallerSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHeistRobotStormcallerSlam"] = { name = "EAAHeistRobotStormcallerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistRobotStormcallerShockRifleSingle"] = { name = "HeistRobotStormcallerShockRifleSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "active_skill_projectile_damage_+%_final", "spectral_throw_deceleration_override", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "projectile_uses_contact_position", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 300, 100, -45, 200, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Esmagador Enferrujado
Construto
Rusty Crusher
Spectre | Y |
---|---|
Tags | Conjurador, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Vida
390%
Armadura
+100%
Ailment Threshold
390%
Resistência
0 0 75 0
Damage
182%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
130%
Model Size
116%
Type
HeistRobotStormcallerGolemEliteAtlasUber
Metadata
RobotStormcallerGolemEliteAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,090
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
680
Dano Mágico
680
Precisão
290
Attack Time
1.17
Experiência
13,332
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
EAAHeistRobotStormcallerSlam
Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
Recarga: 15 seg
cast time overrides attack duration [1]
GAHeistRobotStormcallerSlam1
Triggerable, Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
is area damage [1]
GAHeistRobotStormcallerSlam2
Triggerable, Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
is area damage [1]
HeistRobotStormcallerShockRifleSingle
Spell, Projectile, Damage
Tempo de Conjuração: 2.5 seg
Recarga: 12 seg
Causa 248.3 a 372.4 de Dano Físico
Duração base é de 0.2 segundos
50% do Dano Físico Convertido para Dano de Fogo
300% mais Dano de Projétil
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
Duração base é de 0.2 segundos
50% do Dano Físico Convertido para Dano de Fogo
300% mais Dano de Projétil
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Robot/AtlasUberRobotBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Robot/AtlasUberRobotBase" StateMachine { on_or_create_state_fight_2 = "IfAlive( { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/stormcaller_golem/bodyfx.epk ); } );" } Life { on_death = "IfState( fight, 2, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/stormcaller_golem/bodyfx.epk ); } );" } Animated { on_event_shake_rust_off = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/stormcaller_golem/bodyfx.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotStormcallerGolemEliteAtlasUber"] = { name = "Rusty Crusher", life = 3.9, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.82, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "Melee", "GAHeistRobotStormcallerSlam1", "GAHeistRobotStormcallerSlam2", "EAAHeistRobotStormcallerSlam", "HeistRobotStormcallerShockRifleSingle", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam1"] = { name = "GAHeistRobotStormcallerSlam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam2"] = { name = "GAHeistRobotStormcallerSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHeistRobotStormcallerSlam"] = { name = "EAAHeistRobotStormcallerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistRobotStormcallerShockRifleSingle"] = { name = "HeistRobotStormcallerShockRifleSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "active_skill_projectile_damage_+%_final", "spectral_throw_deceleration_override", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "projectile_uses_contact_position", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 300, 100, -45, 200, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Esmagador Enferrujado
Construto
Rusty Crusher
Spectre | Y |
---|---|
Tags | Conjurador, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Vida
715%
Armadura
+100%
Ailment Threshold
715%
Resistência
0 0 75 0
Damage
182%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
130%
Model Size
116%
Type
HeistRobotStormcallerGolemElite
Metadata
RobotStormcallerGolemEliteRefinery
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
45,998
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
680
Dano Mágico
680
Precisão
290
Attack Time
1.17
Experiência
13,332
Ailment Threshold
45,998
Chill
145
Shock
145
Brittle
823
Scorch
145
Sap
402
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
EAAHeistRobotStormcallerSlam
Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
Recarga: 15 seg
cast time overrides attack duration [1]
GAHeistRobotStormcallerSlam1
Triggerable, Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
is area damage [1]
GAHeistRobotStormcallerSlam2
Triggerable, Attack
Base Damage: 544–816
Chance de Crítico: 5%
Attack Time: 1.17 seg
is area damage [1]
HeistRobotStormcallerShockRifleSingle
Spell, Projectile, Damage
Tempo de Conjuração: 2.5 seg
Recarga: 12 seg
Causa 248.3 a 372.4 de Dano Físico
Duração base é de 0.2 segundos
50% do Dano Físico Convertido para Dano de Fogo
300% mais Dano de Projétil
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
Duração base é de 0.2 segundos
50% do Dano Físico Convertido para Dano de Fogo
300% mais Dano de Projétil
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotStormcallerGolemEliteRefinery"] = { name = "Rusty Crusher", life = 7.15, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.82, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "Melee", "GAHeistRobotStormcallerSlam1", "GAHeistRobotStormcallerSlam2", "EAAHeistRobotStormcallerSlam", "HeistRobotStormcallerShockRifleSingle", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam1"] = { name = "GAHeistRobotStormcallerSlam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam2"] = { name = "GAHeistRobotStormcallerSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHeistRobotStormcallerSlam"] = { name = "EAAHeistRobotStormcallerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistRobotStormcallerShockRifleSingle"] = { name = "HeistRobotStormcallerShockRifleSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "active_skill_projectile_damage_+%_final", "spectral_throw_deceleration_override", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "projectile_uses_contact_position", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 300, 100, -45, 200, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }