Rusty Crusher
หุ่นประกอบ
monster no map drops [1]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Robot/RobotStormcallerGolemEliteSpectre |
Tags | นักเวท, construct, fast_movement, fire_affinity, golem, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity |
พลังชีวิต
715%
เกราะ
+100%
Ailment Threshold
715%
ค่าต้านทาน
0 0 75 0
Damage
182%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
130%
Model Size
116%
Type
HeistRobotStormcallerGolemElite
Metadata
RobotStormcallerGolemElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
เลเวล
68
พลังชีวิต
45,998
เกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
680
ความเสียหายเวท
680
ความแม่นยำ
290
Attack Time
1.17
ค่าประสบการณ์
13,332
Ailment Threshold
45,998
Chill
145
Shock
145
Brittle
823
Scorch
145
Sap
402
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 544–816
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
EAAHeistRobotStormcallerSlam
Attack
Base Damage: 544–816
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
คูลดาวน์: 15 วินาที
cast time overrides attack duration [1]
GAHeistRobotStormcallerSlam1
Triggerable, Attack
Base Damage: 544–816
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
is area damage [1]
GAHeistRobotStormcallerSlam2
Triggerable, Attack
Base Damage: 544–816
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
is area damage [1]
HeistRobotStormcallerShockRifleSingle
Spell, Projectile, Damage
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 12 วินาที
สร้างความเสียหาย กายภาพ 248.3 ถึง 372.4
ระยะเวลาพื้นฐาน 0.2 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
เพิ่มความเสียหาย กระสุน อีก 300%
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
ระยะเวลาพื้นฐาน 0.2 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
เพิ่มความเสียหาย กระสุน อีก 300%
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" StateMachine { on_or_create_state_fight_2 = "IfAlive( { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/stormcaller_golem/bodyfx.epk ); } );" } Life { on_death = "IfState( fight, 2, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/stormcaller_golem/bodyfx.epk ); } );" } Animated { on_event_shake_rust_off = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/stormcaller_golem/bodyfx.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotStormcallerGolemElite"] = { name = "Rusty Crusher", life = 7.15, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.82, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "Melee", "GAHeistRobotStormcallerSlam1", "GAHeistRobotStormcallerSlam2", "EAAHeistRobotStormcallerSlam", "HeistRobotStormcallerShockRifleSingle", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam1"] = { name = "GAHeistRobotStormcallerSlam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam2"] = { name = "GAHeistRobotStormcallerSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHeistRobotStormcallerSlam"] = { name = "EAAHeistRobotStormcallerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistRobotStormcallerShockRifleSingle"] = { name = "HeistRobotStormcallerShockRifleSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "active_skill_projectile_damage_+%_final", "spectral_throw_deceleration_override", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "projectile_uses_contact_position", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 300, 100, -45, 200, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Rusty Crusher
หุ่นประกอบ
Spectre | Y |
---|---|
Tags | นักเวท, construct, fast_movement, fire_affinity, golem, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity |
Packs |
พลังชีวิต
358%
เกราะ
+100%
Ailment Threshold
358%
ค่าต้านทาน
0 0 75 0
Damage
182%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
130%
Model Size
116%
Type
HeistRobotStormcallerGolemEliteSpectre
Metadata
RobotStormcallerGolemEliteSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
เลเวล
68
พลังชีวิต
23,031
เกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
680
ความเสียหายเวท
680
ความแม่นยำ
290
Attack Time
1.17
ค่าประสบการณ์
13,332
Ailment Threshold
23,031
Chill
73
Shock
73
Brittle
412
Scorch
73
Sap
201
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 544–816
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
EAAHeistRobotStormcallerSlam
Attack
Base Damage: 544–816
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
คูลดาวน์: 15 วินาที
cast time overrides attack duration [1]
GAHeistRobotStormcallerSlam1
Triggerable, Attack
Base Damage: 544–816
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
is area damage [1]
GAHeistRobotStormcallerSlam2
Triggerable, Attack
Base Damage: 544–816
โอกาสคริติคอล: 5%
Attack Time: 1.17 วินาที
is area damage [1]
HeistRobotStormcallerShockRifleSingle
Spell, Projectile, Damage
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 12 วินาที
สร้างความเสียหาย กายภาพ 248.3 ถึง 372.4
ระยะเวลาพื้นฐาน 0.2 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
เพิ่มความเสียหาย กระสุน อีก 300%
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
ระยะเวลาพื้นฐาน 0.2 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
เพิ่มความเสียหาย กระสุน อีก 300%
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotStormcallerGolemEliteSpectre"] = { name = "Rusty Crusher", life = 3.58, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.82, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "Melee", "GAHeistRobotStormcallerSlam1", "GAHeistRobotStormcallerSlam2", "EAAHeistRobotStormcallerSlam", "HeistRobotStormcallerShockRifleSingle", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam1"] = { name = "GAHeistRobotStormcallerSlam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotStormcallerSlam2"] = { name = "GAHeistRobotStormcallerSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHeistRobotStormcallerSlam"] = { name = "EAAHeistRobotStormcallerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistRobotStormcallerShockRifleSingle"] = { name = "HeistRobotStormcallerShockRifleSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "active_skill_projectile_damage_+%_final", "spectral_throw_deceleration_override", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "projectile_uses_contact_position", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 300, 100, -45, 200, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.