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Kirmes Olli Infestada
Humanóide
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [2500]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
is rogue exile [1]
Blighted Kirmes Olli
Spectre
Tagsblight_monster, Conjurador, female_rogue_exile, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon
Vida
108%
Energy Shield From Life
100%
Ailment Threshold
108%
Resistência
IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
ExileWitch7Blight
Metadata
ExileWitch7Blight_
Nível
68
Vida
6,948
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,617
Damage
560
Dano Mágico
560
Precisão
580
Attack Time
1.245
Experiência
10,255
Minion Life
1,507
Minion Energy Shield
1,435
Minion Damage
447
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
Phys Convert Ele
240%
ExileVolatileDead
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Cadáver Volátil
Chance de Crítico: 5%
Tempo de Conjuração: 0.8 seg
Recarga: 2 seg
Cadáveres perto do local alvejado explodem, causando dano em uma área pequena e criando um orbe que se move em direção a inimigos próximos antes de causar dano mágico em uma área maior. A explosão do cadáver não é afetada por modificadores de dano mágico e não pode ser refletida.
Causa 674.1 a 1011 de Dano de Fogo
Consome até 3 cadáveres
O raio Base é de 1.8 metros
Raio de alcance secundário base é de 1.2 metros
Máximo de 60 orbes por vez
is area damage [1]
Volitiledead
ExileBoneLance
Spell, Projectile, ProjectilesFromUser, Totemable, Mineable, Trappable, Triggerable, Damage, Multicastable, CanRapidFire, Area, AreaSpell, Physical, CreatesCorpse
Desenterrar
Tempo de Conjuração: 1 seg
Dispara projéteis que atravessarão inimigos para impactar o solo no local alvo, criando o cadáver de um Arqueiro de Ossos onde pousar.
Causa 269.6 a 404.4 de Dano Físico
Projéteis Perfuram todos Alvos
Duração base é de 6 segundos
Dispara 4 Projéteis adicionais
Corpos Criados são Nível 68
Velocidade de conjuração aumentada em 42.29%
base is projectile [1]
BoneLance
ExileCorpseEruption
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, CanRapidFire, AreaSpell, Orb
Cremação
Tempo de Conjuração: 0.5 seg
Recarga: 6 seg
Um cadáver alvo explode, causando dano em área e se tornando um gêiser vulcânico que liberará projéteis repetidamente em sequência na área ao redor por um tempo. A explosão do cadáver não é afetada por modificadores de dano mágico e não pode ser refletida.
Dispara Projéteis a cada 1 segundos
Duração base é de 4 segundos
Causa 624.1 a 936.2 de Dano de Fogo
Máximo de 1 gêiseres por vez
Dispara 2 Projéteis adicionais
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
CorpseEruption
ExileCorpseWarp
Movement, Spell, Damage, Area, Totemable, Mineable, Trappable, Triggerable, Fire, AreaSpell, Travel
Troca de Corpos
Tempo de Conjuração: 1 seg
Recarga: 2 seg
Destroi violentamente seu corpo e o cria novamente na localidade de um cadáver inimigo alvo, causando dano mágico em uma área em ambos os locais. Se não houver um alvo específico, ele priorizará cadáver sob inimigos. Se focar em um cadáver, o cadáver também explodirá, causando dano ao seu redor que não é afetado pelos seus modificadores de dano mágico, e não pode ser refletido. Esta habilidade não pode ser repetida.
Causa 374.5 a 561.7 de Dano de Fogo
is area damage [1]
CorpseWarp

Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

Stats
{
	set_base_mana_cost_-% = 0
	set_mana_regeneration_rate_per_minute_% = 0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileWitch7Blight_"] = {
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    name = "Blighted Kirmes Olli",
    life = 1.08,
    energyShield = 1,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Dagger",
    skillList = {
        "ExileVolatileDead",
        "ExileBoneLance",
        "ExileCorpseEruption",
        "ExileCorpseWarp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileVolatileDead"] = {
    name = "Volatile Dead",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "corpse_explosion_monster_life_permillage_fire",
        "volatile_dead_base_number_of_corpses_to_consume",
        "volatile_dead_max_cores_allowed",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 3, 60, 18, 12, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileBoneLance"] = {
    name = "Unearth",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Physical] = true,
        [SkillType.CreatesCorpse] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "unearth_base_corpse_level",
        "base_cast_speed_+%",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 10, 6000, 4, levelRequirement = 1, statInterpolation = {3, 3, 2, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 84, 50, 6000, 4, levelRequirement = 84, statInterpolation = {3, 3, 2, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileCorpseEruption"] = {
    name = "Cremation",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Orb] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "corpse_erruption_base_maximum_number_of_geyers",
        "number_of_additional_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cremation_base_fires_projectile_every_x_ms",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4000, 1, 2, -60, 1000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileCorpseWarp"] = {
    name = "Bodyswap",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.",
    skillTypes = {
        [SkillType.Movement] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [2500]
monster slain experience +% [100]
FamilyMonsterRogueExile
Domainsmonstro (3)
GenerationTypeunico (3)
Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 2500 — 2500 Global
  • monster base type attack cast speed +% and damage -% final [33]
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 33 — 33 Global
  • Craft Tagscaster_damage Dano Ataque Conjurador Velocidade
    is rogue exile [1]
    FamilyMonsterRogueExileBlight
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Stats
  • is rogue exile 1 — 1 Global — Valor não escalável
  • Edit

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