Escolhido Fiel
Demoníaco
Chosen Loyal
Spectre | Y |
---|---|
Area | Mapa: Santuário, Mapa: Cidadela, Mapa: Fortaleza, Mapa: Abominação, Mapa: Zigurate |
Tags | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Packs |
Vida
149%
Armadura
+25%
Ailment Threshold
149%
Resistência
40 0 0 0
Damage
182%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
165%
Model Size
100%
Type
KaomWarrior2AtlasUber
Metadata
KaomWarrior2AtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
84
Vida
52,590
Armadura
124,793
Evasão
8,120
Escudo de Energia
0
Damage
1,735
Dano Mágico
1,735
Precisão
538
Attack Time
1.755
Experiência
21,863
Ailment Threshold
52,590
Chill
166
Shock
166
Brittle
941
Scorch
166
Sap
459
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1388–2082
Chance de Crítico: 5%
Attack Time: 1.755 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KaomWarriorMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Golpe Vulcânico
Base Damage: 1388–2082
Chance de Crítico: 5%
Attack Time: 1.755 seg
Recarga: 3 seg
Infunde sua arma corpo a corpo com energias vulcânicas para atacar com dano físico e de fogo. Este ataque faz com que bolas de magma derretido sejam lançadas adiante a partir dos inimigos acertados por você, dividido entre todos os inimigos acertados pelo golpe. Estas causarão dano de ataque em Área aos inimigos onde caírem.
Causa 20% menos Dano
Dispara 5 Projéteis adicionais
60% do Dano Físico Convertido para Dano de Fogo
Velocidade de Projéteis reduzida em 25%
20% menos Dano de Projétil
active skill area of effect radius +% final [50]
base is projectile [1]
Dispara 5 Projéteis adicionais
60% do Dano Físico Convertido para Dano de Fogo
Velocidade de Projéteis reduzida em 25%
20% menos Dano de Projétil
active skill area of effect radius +% final [50]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" Actor { main_hand_unarmed_type = "One_Hand_Mace" off_hand_unarmed_type = "One_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" Render { preload_buff_visual = "kaom_warrior2_effect" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaomWarrior/KaomWarrior2AtlasUber"] = { name = "Chosen Loyal", life = 1.49, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.82, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "KaomWarriorMoltenStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomWarriorMoltenStrike"] = { name = "Molten Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Fire] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, [SkillType.ThresholdJewelChaining] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_projectiles", "active_skill_damage_+%_final", "active_skill_projectile_damage_+%_final", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {60, 5, -20, -20, -25, 50, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }