Aclamador de Cinzas
Morto-vivo
undead description [1]
immune to lava damage [1]
damage taken +% from spike traps final [-80]
Cinder Claimant
SpectreY
AreaExtensão do Sepulcro, Extensão do Sepulcro, Passagem do Sepulcro, Passagem do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Saguão do Sepulcro, Saguão do Sepulcro, Saguão do Sepulcro, Extensão do Sepulcro, Extensão do Sepulcro, Passagem do Sepulcro, Passagem do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Saguão do Sepulcro, Saguão do Sepulcro, Saguão do Sepulcro, Extensão do Sepulcro, Extensão do Sepulcro, Passagem do Sepulcro, Passagem do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Saguão do Sepulcro, Saguão do Sepulcro, Saguão do Sepulcro, Extensão do Sepulcro, Extensão do Sepulcro, Passagem do Sepulcro, Passagem do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Corredores do Sepulcro, Saguão do Sepulcro, Saguão do Sepulcro, Saguão do Sepulcro
Tagsbone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • Aclamador de Cinzas, Aclamador Queimado, Delusor Fervilhante
  • Aclamador de Cinzas, Delusor Fervilhante
  • Vida
    108%
    Energy Shield From Life
    50%
    Armadura
    +30%
    Ailment Threshold
    108%
    Resistência
    40 0 0 0
    Damage
    144%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±30%
    Experiência
    120%
    Model Size
    100%
    Type
    SkeletonMeleeFire
    Metadata
    SkeletonMeleeFireLabyrinth
    Nível
    75
    Vida
    14,573
    Armadura
    64,825
    Evasão
    6,029
    Escudo de Energia
    4,718
    Damage
    816
    Dano Mágico
    816
    Precisão
    381
    Attack Time
    1.605
    Experiência
    14,165
    Ailment Threshold
    14,573
    Chill
    46
    Shock
    46
    Brittle
    261
    Scorch
    46
    Sap
    127
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 571–1061
    Chance de Crítico: 5%
    Attack Time: 1.605 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects( );"
    	on_spawned_dead = "RemoveEffects( );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeFireLabyrinth"] = {
        name = "Cinder Claimant",
        life = 1.08,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.3,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    immune to lava damage [1]
    IdImmuneToLavaDamage
    FamilyImmuneToLavaDamage
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • immune to lava damage Min: 1 Max: 1 Global
  • damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 Global
  • Edit

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