Corvo Decadente
Bestial
Decaying Crow
| Spectre | |
|---|---|
| Tags | beast, fast_movement, flying, not_int, not_str, red_blood |
| Packs |
Vida
60%
Evasão
+20%
Ailment Threshold
60%
Resistência
Damage
102%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
60%
Model Size
55%
Type
AuguryRottenCrow
Metadata
RottenCrow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
3,860
Armadura
28,790
Evasão
5,687
Damage
381
Dano Mágico
381
Precisão
580
Attack Time
1.5
Experiência
6,153
Minion Life
837
Minion Damage
304
Ailment Threshold
3,860
Chill
12
Shock
12
Brittle
69
Scorch
12
Sap
34
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 305—457
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAuguryCrowDash
Spell, Movement
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GAAuguryCrowDash
Triggerable, Attack
Base Damage: 305—457
Chance de Crítico: 5%
Dano de Ataque: 140%
Dano de Ataque: 140%
Attack Time: 1.5 seg
40% do Dano Físico Convertido em Dano de Fogo
Causa 40% mais Dano de Ataque
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/RottenCrow"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Decaying Crow",
life = 0.6,
damage = 1.02,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GAAuguryCrowDash",
"DTTAuguryCrowDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAuguryCrowDash"] = {
name = "GAAuguryCrowDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {40, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAuguryCrowDash"] = {
name = "DTTAuguryCrowDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























