Corbeau en décomposition
Bête
Decaying Crow
| Spectre | |
|---|---|
| Tags | beast, fast_movement, flying, not_int, not_str, red_blood |
| Packs |
Vie
60%
Évasion
+20%
Ailment Threshold
60%
Résistance
Damage
102%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
60%
Model Size
55%
Type
AuguryRottenCrow
Metadata
RottenCrow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
3,860
Armure
28,790
Score d'Évasion
5,687
Damage
381
Dégâts des sorts
381
Précision
580
Attack Time
1.5
Expérience
6,153
Minion Life
837
Minion Damage
304
Ailment Threshold
3,860
Chill
12
Shock
12
Brittle
69
Scorch
12
Sap
34
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 305—457
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAuguryCrowDash
Spell, Movement
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
GAAuguryCrowDash
Triggerable, Attack
Base Damage: 305—457
Chances de coup critique: 5%
Dégâts d'Attaque: 140%
Dégâts d'Attaque: 140%
Attack Time: 1.5 sec.
40% des Dégâts physiques sont Convertis en Dégâts de feu
40% Davantage de Dégâts d'Attaque
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/RottenCrow"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Decaying Crow",
life = 0.6,
damage = 1.02,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GAAuguryCrowDash",
"DTTAuguryCrowDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAuguryCrowDash"] = {
name = "GAAuguryCrowDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {40, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAuguryCrowDash"] = {
name = "DTTAuguryCrowDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























