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Cuervo putrefacto
Bestia
Decaying Crow
Spectre
Tagsbeast, fast_movement, flying, not_int, not_str, red_blood
Packs
  • Monstruosidad alada, Cuervo putrefacto
  • El Cuervo crepuscular, Bruto Fulgor siniestro, Cuervo putrefacto
  • Vida
    60%
    Evasión
    +20%
    Ailment Threshold
    60%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    102%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    60%
    Model Size
    55%
    Type
    AuguryRottenCrow
    Metadata
    RottenCrow
    Nivel
    68
    Vida
    3,860
    Armadura
    28,790
    Evasión
    5,687
    Damage
    381
    Daño de hechizos
    381
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    6,153
    Minion Life
    837
    Minion Damage
    304
    Ailment Threshold
    3,860
    Chill
    12
    Shock
    12
    Brittle
    69
    Scorch
    12
    Sap
    34
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 305—457
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DTTAuguryCrowDash
    Spell, Movement
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    GAAuguryCrowDash
    Triggerable, Attack
    Base Damage: 305—457
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 140%
    Daño de ataque: 140%
    Attack Time: 1.5 seg
    El 40% del daño físico se convierte en daño de fuego
    Inflige un 40% más de daño de ataque
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/RottenCrow"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Decaying Crow",
        life = 0.6,
        damage = 1.02,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAAuguryCrowDash",
            "DTTAuguryCrowDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAuguryCrowDash"] = {
        name = "GAAuguryCrowDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTAuguryCrowDash"] = {
        name = "DTTAuguryCrowDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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